Gaming News - Page 1806

All the latest gaming news, with everything related to PlayStation releases (PS4 & PS5), Xbox, PC Games, Nintendo Switch & plenty more - Page 1806.

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Microsoft is building 'magical, delightful' next-gen tech

Anthony Garreffa | Jan 30, 2015 8:54 PM CST

Microsoft has been slowly unveiling some exciting stuff lately, where we have Windows 10 and HoloLens to look forward to, the company is now hiring new staff, including a Senior Software Engineer position for something even more 'magical'.

A job listing has popped up on the Microsoft Careers spage for a Senior Software Engineer who will help the development team built "magical, delightful and disruptive consumer experiences for the next generation of technology (from the creators of the Kinect: Alex Kipman & Kudo Tsunoda)" and the company is "looking to make significant contributions to the early stages of a project with huge growth potential".

This could mean we'll see it reach the Xbox One, or something new is coming. I would peg it on HoloLens, but we could see it reach the Xbox One or even Windows 10. The Xbox One for me, is kinda dead ass you can't add some magical peripheral to it like VR as the system isn't fast enough to deliver the experience Microsoft will need to beat Oculus VR and the Rift. But something for HoloLens and Windows 10? Now you're talking.

Continue reading: Microsoft is building 'magical, delightful' next-gen tech (full post)

Banned canadian CS:GO professional Joshua 'steel' Nissan speaks up

Chris Smith | Jan 30, 2015 8:34 AM CST

The former iBUYPOWER CS:GO professional player and current banned member of the match-fixing and betting ring scandal Joshua 'steel' Nissan has issued a public statement and apology on his public Facebook page.

In this statement he highlighted his disappointment in his actions, the good times while competing in various CS:GO tournaments and some of his plans for the future. He's currently planning to stream his public matchmaking game-play through Twitch.TV, alongside commenting that "I am still a host of knowledge about Counter-Strike. I will try to make all of this information available to everyone for free. It's the least I can do."

Many enraged members of the public have decided to boycott all of Nissan's content, further naming him as "Steal".

Continue reading: Banned canadian CS:GO professional Joshua 'steel' Nissan speaks up (full post)

iBUYPOWER have announced they will continue to support CS:GO

Chris Smith | Jan 30, 2015 7:35 AM CST

Despite the recent match-fixing and betting ring scandals surrounding the former and friends-of iBUYPOWER (IBP) CS:GO squad teammates - the large North American computer company has announced they are looking toward another CS:GO pick-up.

IBP and their CS:GO team split on January the 5th before the accusations were confirmed. As as we're now rolling into February 2015, they've stated that another team is on their mind - commenting that their previous players actions "are not in keeping with the philosophy of the iBUYPOWER brand."

They further stated that "IBP is committed to supporting gaming at the highest levels, and expects each member of our staff and teams to perform to the best of their ability and conduct themselves with integrity at all times," adding "recently, IBP learned that certain members of the IBP CS:GO team failed to meet that expectation. The actions of these individuals come as a shock to us."

Continue reading: iBUYPOWER have announced they will continue to support CS:GO (full post)

Battlefield Hardline open beta begins on Tuesday, February 3

Michael Hatamoto | Jan 29, 2015 2:02 PM CST

Ahead of its scheduled release date of March 17, an open beta of Battlefield Hardline will take place from Tuesday, February 3 to Sunday, February 8. The game is powered by the Frostbite 3 game engine and includes both single player and multiplayer modes.

There will be three separate modes for gamers to enjoy: A conquest mode that is similar to traditional team-based death match, supporting up to 64 gamers on PC, PlayStation 4 and Xbox One - and 24 players for the Microsoft Xbox 360 and Sony PlayStation 3. The Hotwire mode focuses on chase scenes, and the Heist mode features bank robbers trying to complete a heist before the police capture them.

Interestingly, a "Hacker" mode is available so one person on each team can hack to operate cameras and better spot enemies, with information relayed back to teammates.

Continue reading: Battlefield Hardline open beta begins on Tuesday, February 3 (full post)

Paid to play - Top CS:GO players earning $3k per month each and more

Chris Smith | Jan 29, 2015 11:02 AM CST

With the gaming organization known as Team Solo Mid (TSM) picking up a North American CS:GO squad, they have publicly claimed to now be supporting the highest paid CS:GO players on the planet - later being bested by Team Ninjas in Pyjamas (NiP), with their CEO Per Lilliefelth claiming an even better salary for his squad.

I'm sure you're wondering exactly what the figure is here - it's $3,000 US per month, per player. Nothing celebrity status that's sure - but pretty amazing given they are playing video games for employment. But wait, there's more. This $3,000 doesn't cover any of the in-game sticker sales alongside any prize money that the players may win at international tournaments, which can include total prize pools of up to $250,000.

Different from other gaming organizations, TSM have promised to take no cut of prize money or sticker sales, meaning that if these players see themselves added into a 'legends sticker pack' they could see up to $400,000 spread between the five-man squad.

Continue reading: Paid to play - Top CS:GO players earning $3k per month each and more (full post)

Banned American CS:GO player Braxton "swag" Pierce apologizes to fans

Chris Smith | Jan 29, 2015 3:26 AM CST

It's been a rough few months for the CS:GO community, seeing six top figures from the North American and Canadian scene get pinned with match-fixing, a betting ring scandal and then a plethora of bans from almost-all major tournaments across the globe.

In unusual fashion, even Valve spoke up - damning the betting ring and match-fixing, personally banning the players involved from all future Valve major events.

One of the players involved in this scandal was 17-year-old Braxton Pierce - gamer name 'swag'. Name aside, he first hit it big in the North American Counter Strike 1.6 scene where he competed in many top level tournaments at the ripe old age of 15, often surpassing many players 10 years his senior and proving himself as a major player to watch in the future.

Continue reading: Banned American CS:GO player Braxton "swag" Pierce apologizes to fans (full post)

Valve has given out $57 million to Steam Workshop content creators

Anthony Garreffa | Jan 29, 2015 1:31 AM CST

When Valve launched Steam Workshop, I don't think most people could have imagined it would grow this large. Well, it has continued to grow and there's no signs of it stopping, with the company announcing it has given out over $57 million to content creators since 2011.

Creators of in-game content for titles like Team Fortress 2, DOTA 2, and Counter-Strike: Global Offensive have made quite a lot of money over the years, with over 1500 creators in 75 different countries. Valve has also announced that it has curated Workshops opening for two non-Valve games which will allow gamers to purchase in-game items for Dungeon Defenders: Eternity and Chivalry: Medieval Warfare.

Valve has also added that "We expect more curated Workshops to become available for creators and players in various games over the coming weeks and months". The company also teased that it would soon be releasing new tools for these content creators, something that will allow them to keep track of their sales, for both individual items and overall, both in real-time.

Continue reading: Valve has given out $57 million to Steam Workshop content creators (full post)

Dying Light filled with all sorts of problems on the PC

Anthony Garreffa | Jan 28, 2015 8:31 PM CST

Dying Light launched yesterday, but it looks like the PC version is filled with various performance-related issues, as most games are these days that are multi-platform.

Techland has been seeing Dying Light gamers experience random crashes and stuttering issues, low FPS or FPS drops, sound stuttering or noise and sound lag issues, DLL crashes on startup of "DyingLight.exe has stopped working", SLI problems, and even a total failure of starting the game itself. There are various things you can do to get around these issues, but I think there's a bigger issue at hand here: why are these problems here in the first place?

Dying Light isn't a small game on Early Access (which if it was, it would probably not have 75% of these issues). But, if you need to get it working and you're experiencing these issues, you're going to have to do some work to get it working.

Continue reading: Dying Light filled with all sorts of problems on the PC (full post)

Nintendo has sold a total of 9.2 million Wii U consoles

Anthony Garreffa | Jan 28, 2015 7:18 PM CST

Nintendo has posted its latest financial report, where we can see just how successful its consoles and handhelds are. Starting with the New 3DS, it has helped Nintendo push the "3DS family" over the 50 million mark.

This is all while the New 3DS hasn't even launched in the United States or Europe, with these sales scooting along in Japan and Australia for now. When it comes to the Wii U console, Nintendo pushed 1.91 million units during the holiday quarter, while Wii U sales are sitting at a total of 9.2 million systems. Wii U software sales are sitting at 52.87 million.

Mario Kart 8 and Super Smash Bros. were big sellers for Nintendo across 2014, with Mario Kart 8 selling 4.77 million units while Super Smash Bros. sold a nice 3.39 million units. In total, New Super Smash Bros. had sold 4.16 million units.

Continue reading: Nintendo has sold a total of 9.2 million Wii U consoles (full post)

G2A fires back in Ubisoft spat, offers game license key replacements

Paul Alcorn | Jan 28, 2015 8:20 AM CST

Ubisoft isn't going to win many customer appreciation awards with their recent move to ban game key licenses purchased through third-party key resellers. Sites such as G2A and Kinguin (among others) buy license keys in countries where prices are lower, then offer them for sale globally. Ubisoft isn't appreciative of the practice, so they took the step of wantonly deploying the Ubisoft Banhammer and revoking the keys. The problem with this approach is that it punishes the customer, instead of pursuing litigation or other methods against the resellers. In many cases, the user who purchased the key is unaware there is an issue with the practice.

G2A has taken to Facebook to respond, and first denied involvement in any wrongdoing, and then offered refunds on all keys purchased with G2A Shield. It is important to note that only G2A Shield customers are protected, and that other situations will be decided individually.

"As some of you may already know, steps have been taken to remove games purchased indirectly from a publisher, via main marketplaces in the web. G2A.COM is not in any case responsible for any of these procedures. However, we are well aware of this process and will do everything possible to compensate for that. For users who have made transactions without G2A Shield, we will check if the corresponding merchant was responsible for the withdrawal of the code. If so, these users will get a compensation. Any user who used G2A Shield affected by the current process will get either a new code for the game or the money back. G2A.COM will make every possible exertion to prevent this kind of procedures in the future and exclude merchants responsible for such incidents from the marketplace."

Continue reading: G2A fires back in Ubisoft spat, offers game license key replacements (full post)