Gaming - Page 1800
All the latest gaming news, with everything related to PlayStation releases (PS4 & PS5), Xbox, PC Games, Nintendo Switch & plenty more - Page 1800.
25th anniversary Sonic the Hedgehog game might be in the works
Something rather exciting might be happening with the Sonic the Hedgehog franchise this year. A new game could be in development, if certain now deleted Facebook posts are to be believed.
A band that has worked closely with Sonic the Hedgehog and have provided music for some of the later games, Crush 40, posted on Facebook that "We are planning a few performances to commemorate the anniversary of Sonic," but that wasn't the exciting part. They continued "We might participate in writing new songs for the anniversary game...stay tuned." indicating the existence of a new anniversary game. The post was promptly deleted, though not before we were able to see it. Even better is the graphic released by Sega commemorating the occasion, shown above.
It doesn't necessarily mean an entirely new game is being commissioned, but it might point towards something else. Whether that be a web-based game, a new mobile game or something on an even smaller scale. The formula for a successful Sonic the Hedgehog game seems to be directly tied to the older games. The newer more free-roaming and 3D titles were never quite as accepted, though they didn't do that poorly either. Our bet is on a remake of the original, given the logo that's come out.
Continue reading: 25th anniversary Sonic the Hedgehog game might be in the works (full post)
First Rainbow Six Siege DLC delayed until February 2nd
The first DLC for Tom Clancy's Rainbow Six Siege, as part season one or Operation Black Ice, has been delayed for season pass holders until February 2nd, a slight delay if anything.
Originally the new content, which includes new operators from the Canadian Joint Task Force 2 Counter-Terrorism unit, a new map and some new weapon skins, was originally planned for release on January 26th for those that have purchased a season pass.
Ubisoft confirmed the slight delay on Twitter while answering a question from a fan, and they reiterated that season pass holders merely have early access to the new content, and everything will be available for free for all players of the game. If you're a PC gamer, we highly recommend downloading the Ultra HD texture pack while waiting for the DLC to arrive.
Continue reading: First Rainbow Six Siege DLC delayed until February 2nd (full post)
Blind gamer finishes The Legend of Zelda: Ocarina of Time
A blind gamer has done something rather remarkable, proving that no disability can stand in the way of enjoying the world of gaming. He was able to complete The Legend of Zelda: The Ocarina of Time after five years, no easy feat.
Terry Garrett's journey started nearly five years ago in 2011 when he started a YouTube channel to show that being blind doesn't stop a person from playing video games, regardless of how open-world they might be. And since that time he's been making steady progress by using sound as a means to navigate and know where things are in the world.
Garrett plays an emulated version of The Ocarina of Time so that he can take advantage his emulators ability to save game states for quick trial and error in particularly troubling spots. To navigate the world he places his speakers directly in front of himself so that he can more easily hear the auditory cues from the in-game world. This way he can locate enemies, Links fairy friend Navi and can even find his way by listening for his weapon striking a nearby wall.
Continue reading: Blind gamer finishes The Legend of Zelda: Ocarina of Time (full post)
Far Cry Primal will have a language created, based in reality
Far Cry Primal is going to feature a language you've probably never heard of in the game, but the best part is that it's going to be based off a real proto-European language dating back to around the Stone Age.
The developers actually went and sought out linguists who specialize in languages from around the stone-age, or proto-European languages. But oddly, what was initially presented to them was seen as too "modern" for the setting they were going for, even though the language likely actually represented spoken words from the time-period they're portraying.
The creative director, Jean-Christophe Guyot, went back to the linguistic experts and asked them to attempt to devolve the language in a logical manner so that it could more easily align with with the overall creative vision they wanted to share with Far Cry Primal. To them, they wanted something even more primitive than the languages spoken during that time-period portrayed.
Continue reading: Far Cry Primal will have a language created, based in reality (full post)
Scalebound has been delayed until 2017, need time to perfect things
Platinum Games's heart is heavy with the news that they're going to delay the release of Scalebound until 2017. They want to get it right, and with a game of this size and scale, that means they need more development time.
A statement on the Platinum Games website from the Scalebound team reads that "In order to deliver on our ambitious vision and ensure that Scalebound lives up to expectations, we will be launching the game in 2017." it goes on saying that "This will give us the time needed to bring to life all the innovative features and thrilling gameplay experiences that we have planned." It certainly can't be an easy decision to make, but with so many games from 2015 having had the appearance of being unfinished, Scalebound and the amount of ingenuity they want to bring to gaming will have to wait until it's done right. Though we are always skeptical, more time to perfect things from good companies generally results in awesome things.
They also say that there will be plenty more to share in the upcoming year, so that we won't be completely in the dark during these longer days of development. We're particularly excited to see more specifics with the way you interact with your friend and companion, not to mention seeing more gameplay mechanics throughout the year.
Continue reading: Scalebound has been delayed until 2017, need time to perfect things (full post)
Garry's Mod soars past 10 million copies sold worldwide
Even more records are being broken now. Garry's Mod, the highly addictive physics sandbox has sold over 10 million copies since it debuted as a standalone game in November of 2006, breaking that mark just over the New Year holiday.
And who would have thought that such a modification could have become what has today? What was once a simple free mod that let you play with the assets in Half-Life has turned into a massively entertaining game in it's own right. According to Garry Newman, the creator of this fine addition, 4 million copies were sold just last year alone.
And it's likely not going to stop there as more and more fans are created due to the weird and wacky creations that you can find all over YouTube. What the future holds for Garry Newman and if he has plans to expand his masterpiece into more franchises would be delightful, but unknown. I'm sure there's plenty of nostalgia from gamers of all ages with his mod. Anyone have any creations they'd like to share?
Continue reading: Garry's Mod soars past 10 million copies sold worldwide (full post)
Nintendo NX going to offer different experience than Wii U
Rumors about Nintendo's NX have been floating around though nothing truly concrete has made its way from Nintendo themselves. Until now.
Speaking to Sankei West, Kimishima Tatsumi talked a little, though not too specifically, about the future of the NX console. Apparently they're well into development and they're already planning how to best break into the market again by bringing over their best franchises.
It was also mentioned that the aim of the NX is to provide a different, and new, experience when compared to the Wii U and the 3DS. Tatsumi said (with a very rough translation from Google Translate) "With the aim of what can be a new experience different from the current WiiU and 3DS, it is recommended a steadily developing." What this'll mean is anyones guess. But it wouldn't be too far off to think that Nintendo wants to innovate in similar ways that they have with 3D, touch and with motion controls. It wouldn't necessarily be a stretch if they planned on making a first party VR experience even unlike the upcoming PSVR.
Continue reading: Nintendo NX going to offer different experience than Wii U (full post)
Fallout 4: havoc ensues when 1,000 deathclaws battle 10 Liberty Primes
What happens when a massive flock of 1,000 deathclaws take on 10 hulking robotic behemoths? Chaos, of course!
The Brotherhood of Steel's massive Liberty Prime robots are pretty much like titanic suits of power armor, and as such they're regarded as the most destructive force in the Fallout universe. Well, besides maybe the fearsome monstrosities known as deathclaws. But who would win in a square go? YouTuber EZPlays aims to answer that question in his newest video, pitting 1,000 rancorous deathclaws against 10 Liberty Primes in a destructive battle scene that reminds us how great PC console commands really are.
If you'd like to set up your own Fallout 4 battles, we've put together a great step-by-step tutorial that will show you how to create epic monster showdowns with the game's console commands.
Continue reading: Fallout 4: havoc ensues when 1,000 deathclaws battle 10 Liberty Primes (full post)
Horizon Zero Dawn is story-driven, doesn't need multiplayer
The devs at Guerrilla Games have recently explained why Horizon Zero Dawn just doesn't have room for multiplayer, as it's a story-driven RPG akin to The Witcher 3: Wild Hunt.
In a recent interview with IGN Latino America, Horizon Zero Dawn's executive producer Mark Norris iterated that the game wants to build a strong connection to players, and multiplayer will just get in the way. "There are questions as to why a multiplayer will not do. The reality is that we are putting together a new IP. We are making a new franchise for the first time in 10 years and what we really want to do is improve the experience for the player. When you get to face these machines as Eloy, with this great character, who is the real star of the story and everything that happens, have this connection with her. But what happens when you take the elements of multiplayer? You play as a supporting character? How does that work?."
In the current age of gaming, it feels like multiplayer components are thrown in on a whim as a means to keep gamers buying new DLC and season pass content. Mega publishers always want to tap the rich vein that is paid add-ons, and often a game's base singleplayer game type suffers as a result.
Continue reading: Horizon Zero Dawn is story-driven, doesn't need multiplayer (full post)
Steam sets a new concurrent user record at 12 million users
Steam just smashed a record today with over 12 million concurrent users online worldwide. This is naturally during another successful Steam Winter sale that's likely inspired people to take it easy today just before the post-holiday work week begins.
As of around 1:55PM EST 12,333,557 people were playing something on Steam, split mostly between DOTA 2 at 940,373 players logged in and Counter-Strike with 652,925 players vying for domination. Fallout 4 was a distant third with "only" 116,827 individuals wandering through the wasteland. This totals nearly 10% of the total user-base online at any one time.
This is far more than is normal for this time of year, though not nearly as high as the concurrent user count in November, with over 13.4 million concurrent users. The Winter Sale, which ends on the 4th of January, is the likely culprit as people find the time to try out the spoils of the sale.
Continue reading: Steam sets a new concurrent user record at 12 million users (full post)