Gaming - Page 1797
All the latest gaming news, with everything related to PlayStation releases (PS4 & PS5), Xbox, PC Games, Nintendo Switch & plenty more - Page 1797.
Report: Forza Motorsport 6 Apex coming to PC this spring
Just yesterday we surmised that it were possible that Microsoft could potentially bring their fun and competitive racing series, Forza Motorsport, over to the PC in the near future, and it appears that that might very well be true.
Microsoft held a small Xbox and Windows 10 focused event last week where this information was supposedly revealed, along with other otherwise previously unknown information regarding the shift in focus for Microsoft and PC gaming. The embargo for the event lifts at 9AM ET today, but a certain site decided to post the information before then, perhaps by mistake.
The information they had up, which was quickly taken down, showed Forza Motorsport 6 Apex on the Windows Store for Windows 10. It appears to be a cut-down version of the original, however. There's also nothing in the article about what else we can expect. But ultimately, it seems that Microsoft is definitely committed to bringing back gaming to the PC, and in a big way.
Continue reading: Report: Forza Motorsport 6 Apex coming to PC this spring (full post)
Sony's PlayStation 4 games coming to PC via Remote Play
PlayStation owners will soon be able to play PS4 games on PC and Mac...after a fashion.
In a recent PlayStation Blog post, Sony revealed that the PS4's next v 3.50 firmware update will allow Remote Play streaming of PS4 games to PC and Mac. Beta testing on the new update, codenamed Mushashi, begins tomorrow, so if you signed up be sure to check your email.
Microsoft recently made waves by revealing that it'll be folding key Xbox One games into its Windows 10 PC platform, starting with Quantum Break. Not content with watching from the sidelines, Japanese console-maker Sony is now ready to step outside its console comfort zone and embrace the PC as well. Essentially the PS4's Remote Play on PC will be like the Xbox One's cross-streaming capability on Windows 10 PCs, and since its all powered by the PS4, we won't be seeing any performance gains on higher-end PC hardware.
Continue reading: Sony's PlayStation 4 games coming to PC via Remote Play (full post)
Kingdom Come: Deliverance could be delayed, with consoles to blame
Another day, another game with problems because of consoles. This time, it's Kingdom Come: Deliverance, from Warhorse Studios - which is expected to hit the PC in the summer.
Well, the developer is talks with publishers, and it looks like the PC version of the game might be held back to accommodate the release of the console version of the game. Warhorse Studios' PR manager, Tobias Stolz-Zwiling talked with Eurogamer, where he said: "The idea was to release the game in the summer and then to follow up with the console versions. Right now we are still indie developers but we are in negotiations with publishers to, well, we need someone to bring the games into the shops, so we need a distributor, and he kind of wants us to synch it with the console versions. We are still in negotiations, we will see".
Tobias continued, adding: "Best case for you will be summer this year for the PC version and then with the follow-up for consoles; or if the publisher wants us to synch it we will release everything let's say by the end of the year, so we will see about that". So it looks like the PC version could be held back - but it's up to the publisher. With publishers standing in front of the developer, they're going to want to make as much money as possible -as that's their job. Now, if this happens, it means Kingdom Come: Deliverance will be delayed - so that the PC version (which will look way better) won't be released before the console version (which won't look as good). Marketing, yeah.
Continue reading: Kingdom Come: Deliverance could be delayed, with consoles to blame (full post)
Titan Quest updated with improved visuals, new multiplayer system
The nine year-old action RPG Titan Quest: Immortal Throne has received a major update from developer Iron Lore Entertainment, bringing it more in line with current games.
First up: they've removed GameSpy -- shut down since 2014 -- and replaced it with a new multiplayer and lobby system. (A follow-up patch has fixed LAN support, too.) Then on the graphics end, support has been added for 1280x720 resolution, as well as a new shadow mapping rendering technique. Lastly, improvements have been made to shaders and rendering. In short: you can play multiplayer again (without having to use GameSpy, no less), and better visuals.
The update is currently in beta. To access it, follow these steps:
Continue reading: Titan Quest updated with improved visuals, new multiplayer system (full post)
Survival has a new meaning in The Solus Project, now available on Xbox
There might be quite a few different survival games to choose from on the marketplace, but you shouldn't confuse The Solus Project with just any run-of-the-mill survival game. In this, it's your task to find a habitable place to keep humanity alive. And this is available in a preview status on the Xbox Live store for $13.49.
You get to move into brave new frontiers to save the human race, which is on the brink of extinction. There's a little bit more at stake than just your making it through the hostile landscape and surviving. You have to set up a colony to welcome the rest of humanity.
And to make it even more unique than the average survival, it isn't just the aggressive aliens that pose a threat, but the entire environment. A constant shifting environment built on Unreal Engine 4 where the world around you goes through changes and you have to find ways to overcome all of those novel challenges. It's available now, though it's not complete and it's an early preview, so be mindful of that. You can download a free preview if you just want to check out what it's about and see how a science-fiction FPS melds with survival game.
Continue reading: Survival has a new meaning in The Solus Project, now available on Xbox (full post)
Deck 13's Sci-Fi thriller 'The Surge' gets first beautiful screenshots
Deck 13 has finally released more than just concept art for their upcoming science-fiction version of Lords of the Fallen. The Surge now has two rather promising looking in-game screenshots.
The Surge is the second game from Deck 13 and is going to follow a similar open-world survival type perspective. It's set 60-70 years into the future when technology has turned against us. You'll get to utilize an exo-suit, which upgrades can be crafted for it to suit your play-style. It's not necessarily a military shooter, but you can certainly go in that direction.
You'll be able to harvest the technology of your enemies and mold it into parts for your suit, upgrading them to better survive and take on the various challenges in the world. And like Lords of the Fallen, it's likely to be very difficult.
Continue reading: Deck 13's Sci-Fi thriller 'The Surge' gets first beautiful screenshots (full post)
Far Cry Primal sells like a boss in the UK, takes number one spot
Perhaps unsurprisingly, Far Cry Primal is the number one selling game on the UK sales charts for the period ending on February 27th.
Perhaps it was the setting or even the promise of being able to live a somewhat true-to-life amalgamation of the violent and fearful lifestyle of a prehistoric human that led it to be an instant success. It sold like hotcakes overnight. Coming up close behind is Plants vs Zombies: Garden Warfare 2, something we expected to do fairly well, and it seems to be meeting expectations thus far.
Interestingly, Street Fighter V sunk down to the number 10 spot, which was previously sitting confidently as the second best selling game since it launched.
Continue reading: Far Cry Primal sells like a boss in the UK, takes number one spot (full post)
Want into the Gears of War 4 Beta? Here's how you do it
Gears of War 4 is coming closer to release, and with that comes a beta test on the Xbox One in the Spring of 2016. If you'd like to secure your place in that beta test then all you have to do is play Gears of War Ultimate Edition while signed-in your Xbox Live account by March 1st. So you only really have a few hours left to make sure you can play it.
Unfortunately we don't have many details about what'll actually be playable in the beta, but we'd imagine the first one will be a multiplayer-centric experience to test the networking backend among other things. A few games that have released recently have had issues when faced with large amounts of players all online at the same time. But of course they'll want to show-off how fantastic the graphics are at this point, since it's set to be a graphical showcase of the Xbox One's capabilities.
If you're interested, it's easy, that is if you happen to own the Ultimate Edition, if not, then you can wait patiently and enjoy watching others navigate the intricicies of the beta test this spring.
Continue reading: Want into the Gears of War 4 Beta? Here's how you do it (full post)
Windows Store PC gaming fixes coming soon says tech director
Games downloaded and played from the Windows Store seem to be a very limited and poorly executed experience when compared to using other launchers and platforms. The list of limitations are deal-breakers for many gamers, but Microsoft is acknowledging those disadvantages and are working towards updating their home-grown gaming experience.
Mike Ybarra, the Xbox technical director has responded to criticism on Twitter surrounding those features that are lacking, promising to fix the v-sync issue in a future update. One of the more pressing concerns was a lack of SLI or CrossFire compatibility with games from the Windows Store. Ybarra also clarified that support for those technologies works and that each game needs to separately support it. That being said, the profiles for Rise of the Tomb Raider which hasn't been available might not have been added to the Universal Windows Platform version, or NVIDIA's and AMD's drivers don't recognize the store at a lower-level.
This positive news follows similar comments by Phil Spencer about wanting to improve the entire PC gaming sphere from feedback and advice given by players. Behind the scenes, it seems, they're working hard at correctly implementing the features we all want to see, and they definitely have plans to improve.
Continue reading: Windows Store PC gaming fixes coming soon says tech director (full post)
Could Forza Motorsport see a PC release in the near future?
The creative director for Turn 10 Studios, the developer that's behind the impressive and very popular Forza series of racing games says that we'll see something new about the franchise coming up this March. The information comes at a curious time, shortly after Microsoft announced their initiative to bring gamers on their platforms together, breaking through historic exclusivity-based walls.
The message alone tells us nothing, but previous actions by Microsoft seem to indicate a willingness to bring franchises from the Xbox One to the PC. We're already seeing an interest in making those titles available. Quantum Break is coming to the PC with much enthusiasm, as plenty more titles will eventually make their way to the PC, some even having been significant symbols of the console in the past. But it does make sense to expand to the exclusivity to across both their platforms, if for sales alone. Rise of the Tomb Raider sold nearly three times more than the Xbox One version despite the latter actually be profitable as well. So we might end up seeing news regarding either a historic Forza game coming to the PC or a future game having cross-platform compatibility. It's only natural.
And the advent of Windows 10 across all their disparate platforms, Universal Windows Applications and DirectX 12, it seems that the Xbox One is nothing more than a less powerful PC anyway. As each update is released, it runs more and more PC applications as it is, so why not take that capability and make the whole platform exclusive. It could help grow the entire Microsoft brand and instill more confidence in gamers with graphics that are more adaptive, with a wider selection of graphical options for a variety of levels of systems. Phil Spencer himself has been very adamant about breaking down previous barriers that have been in place, bringing together the two contrary world's. They aren't so different, after all.
Continue reading: Could Forza Motorsport see a PC release in the near future? (full post)