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Server browser confirmed for Battlefield 1

Sean Ridgeley | May 10, 2016 11:32 AM CDT

Tremendous as Battlefield 1 looked in its debut trailer, there was a worry in the back of PC gamer's minds that all the goodness could be ruined by a lack of a server browser. Normally this is assumed for Battlefield games on PC, but DICE's recent Star Wars: Battlefront did not feature one, and well, PC gamers have been blindsided by moves like this enough times to be wary until given a specific reason not to.

Worry no more, as the official Battlefield Twitter account has confirmed a server browser will indeed be included with the game (presumably for consoles as well). Whether or not this means Battlelog support, we can't yet say, however.

If you're new to PC or PC shooters, server browsers allow for a customized gameplay experience and the ability to easily play with specific people and communities, among other major benefits. So you can understand when one Twitter user aptly says in response to the news, "Thank baby Jesus."

Continue reading: Server browser confirmed for Battlefield 1 (full post)

UWP games now support FreeSync, G-Sync, unlocked framerate

Sean Ridgeley | May 10, 2016 9:50 AM CDT

While Microsoft has done a great job overall of bringing its recent Xbox One titles to PC under the Universal Windows Platform (UWP), they've seriously hampered those with powerful machines and displays by locking framerate and not supporting FreeSync and G-Sync. The feedback was loud and clear, though, and so they've responded with a Windows 10 update today that changes all of that.

The update will slowly roll out to everyone, but if you aren't seeing it in Windows Update and want it immediately, you can download it here.

Unfortunately, this won't automatically affect all UWP games: developers will have to update their games appropriately. Microsoft says Gears of War: Ultimate Edition and Forza Motorsport 6: Apex to be first in line with patches in the "very near future"; Rise of the Tomb Raider and Quantum Break should follow. Meanwhile, Killer Instinct seems unlikely as fighting games tend to have gameplay and framerate tied to each other, so an unlocked framerate would put gameplay in turbo mode.

Continue reading: UWP games now support FreeSync, G-Sync, unlocked framerate (full post)

Final Fantasy X/X-2 HD coming to Steam this week

Sean Ridgeley | May 10, 2016 8:36 AM CDT

The rumors were true: Final Fantasy X/X-2 HD Remaster is coming to Steam. Even better: you won't have long to wait, as it launches in just two days (May 12).

Apart from improved audio and visuals, the remaster includes International Edition content: new Sphere Grids, bosses, behind the scenes development features, and more for X, and new dresspheres, Garment Grids, a bonus ending, and a Pokemon-like Creature Creator/Monster Arena mode for X-2. Both feature optional Japanese voice acting, auto saving, and five game boosters that offer high speed and no encounter modes.

In other words, if your last experience with either or both games was the original PS2 release, there are plenty of good reasons to pick this version up and play through it again. And if it's your first time, there's all the more content for you to experience. Win win!

Continue reading: Final Fantasy X/X-2 HD coming to Steam this week (full post)

EA will only make Nintendo NX games 'if it makes sense'

Derek Strickland | May 10, 2016 7:36 AM CDT

Nintendo's new NX console hinges on the support of third-party industry giants, but EA says they'll only jump in "if it makes sense".

EA will only make Nintendo NX games 'if it makes sense'

EA Studios vice president Patrick Soderlund says that the devs are in "constant communication" with Nintendo, but the publisher isn't ready to rush in with third-party support until the NX has been formally unveiled. "We're in constant communication with them and when they come to market something - and if it makes sense for us - we'll be there," Soderlund said in an interview with the BBC. "I personally and the company are huge fans of Nintendo, they're the reason why I started making games."

After Nintendo's failure with the Wii U, EA seems to be hesitant to repeat history with the NX. EA is one of the many third-party studios that stopped porting their games onto the Wii U, citing underwhelming specifications and complications as a major issue.

Continue reading: EA will only make Nintendo NX games 'if it makes sense' (full post)

Battlefield 1 'rooted in history', not based on alternate WW1 timeline

Derek Strickland | May 9, 2016 5:11 PM CDT

When DICE unveiled their new powerhouse WW1 shooter Battlefield 1, everyone was under the impression the game represented an alternate history. Now the devs have come in to set the record straight.

Battlefield 1 'rooted in history', not based on alternate WW1 timeline

Battlefield 1 is based on authentic World War I history and doesn't feature any alternate history elements, according to DICE lead game designer Daniel Berlin. "Battlefield 1 is definitely rooted in history. There's no alternate mix of anything else. All the stuff you see is equipment that was available. All the vehicles you see were available at this time. This is our depiction through a modern lens, looking at World War One, the Great War," Berlin said in an interview with GamesBeat.

DICE has gone great lengths to showcase the cultures and technics of the time, promising that the 64-player multiplayer battles will be more chaotic than ever before. Both the multiplayer and campaign will be littered with accurate depictions of WW1, including new-world tech like biplanes, zeppelins, battleships, and tanks against old-war themes like horseback cavalry and sword combat. It even has biological weapons and trench warfare, along with accurate WW1 weaponry.

Continue reading: Battlefield 1 'rooted in history', not based on alternate WW1 timeline (full post)

Battlefield 1's campaign will 'delve into the unknowns of WW1'

Derek Strickland | May 9, 2016 4:15 PM CDT

Battlefield 1's campaign will celebrate the lesser-known underdogs of World War 1, keeping with the "old vs new" and "dawn of modern warfare focus" by highlighting unfamiliar forces like the Harlem Hellfighters or Bedouin Arab forces on hoseback.

Battlefield 1's campaign will 'delve into the unknowns of WW1'

We already know that Battlefield 1's campaign won't have a central perspective, instead shifting to tell stories of varying world powers during World War I. "Our single-player will focus on different stories and different personalities across the world," said DICE lead designer Daniel Berlin.

DICE affirms that the campaign will shed light on obscure WW1 forces to tell a dynamic story: "When we set out on this game, we wanted to depict not just the common view of what the war was like. We wanted to challenge some preconceptions. We want to delve into some of the unknowns of World War One. Maybe people don't know that this person fought or that person fought, that this army was involved. We're stretching out and bringing all those stories into the game."

Continue reading: Battlefield 1's campaign will 'delve into the unknowns of WW1' (full post)

No disc option or Collector's Edition for Battlefield 1 on PC

Sean Ridgeley | May 9, 2016 2:23 PM CDT

Amazon's listing for World War I shooter Battlefield 1 indicates PC players will not have the option to grab a disc version of the game or a Collector's Edition.

Listings on the site note read "Battlefield 1 - PC [NO DISC]", with no other option to choose from, and no PC Collector's Edition is listed anywhere. A PC Deluxe Edition is also not listed. However, this can be had through EA's Origin client.

The lack of disc is not surprising: RPG developer and publisher Larian Studios stated in 2014 that just 10% of its Divinity: Original Sin sales came from retail (and while Battlefield 1 won't necessarily see the same figure, it's reasonably to expect a similar result). Given the intense costs and effort associated with putting a product on shelves across the globe and many different retailers, it's not surprising Electronic Arts appears to be ditching the option and focusing entirely on digital instead.

Continue reading: No disc option or Collector's Edition for Battlefield 1 on PC (full post)

Horizon: Zero Dawn might release in 2016 after all

Derek Strickland | May 9, 2016 1:40 PM CDT

PS4 exclusive Horizon: Zero Dawn might not be delayed to 2017 after all.

Horizon: Zero Dawn might release in 2016 after all

Copies of Uncharted 4 in France apparently come with a leaflet that clearly lists Horizon: Zero Dawn is "available in 2016".

The game was originally planned to launch this year, but industry insider Shinobi602 reported the PS4 exclusive would be pushed back to 2017 with a launch on Sony's new 4K-upscaled PlayStation 4 Neo.

Continue reading: Horizon: Zero Dawn might release in 2016 after all (full post)

Five Nights at Freddy's games getting console remakes

Derek Strickland | May 9, 2016 1:07 PM CDT

The insanely popular Five Nights at Freddy's series will soon be accessible on the console realm, bringing the animatronic terror to a whole new audience.

Five Nights at Freddy's games getting console remakes

Five Nights at Freddy's creator Scott Cawthon recently revealed that he plans on bringing the franchise to consoles. "Actually, yes! It will happen. I'm talking with a few companies who are interested in doing console remakes of the original games :)," Cawthon said on Steam.

The developer goes on to say that the console versions will be "full remakes, not ports", citing that the Clickteam engine used to make the Five Nights at Freddy's game is currently underpowered. As such, Cawthon has to work with third-party development studios to remake the games for consoles.

Continue reading: Five Nights at Freddy's games getting console remakes (full post)

Bloodborne gets a stunning make-over in Unreal Engine 4

Derek Strickland | May 9, 2016 12:06 PM CDT

From Software's macabre Victorian Souls successor Bloodborne gets an amazing recreation in UE4.

Bloodborne gets a stunning make-over in Unreal Engine 4

Bloodborne's games engine is hard to match, but DICE environment artist Simon Barle does a stunning job in recreating the game's gothic overtones in Unreal Engine 4. We don't get to see the whole game in UE4, just the Hunter's Dream hub, but it's still an incredible look at UE4's versatility. The footage is rendered in 60 frames-per-second too, adding an extra layer of immersive realism to the environment.

Be sure to check below for a ton of screen captures from the footage, and I have to wonder what Hidetaki Miyazaki and the rest of From Software think of this homage.

Continue reading: Bloodborne gets a stunning make-over in Unreal Engine 4 (full post)

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