Gaming - Page 1791
All the latest gaming news, with everything related to PlayStation releases (PS4 & PS5), Xbox, PC Games, Nintendo Switch & plenty more - Page 1791.
Final Fantasy XV needs to sell 10 million to be a financial success
The scope of the entire media project that is Final Fantasy XV is massive, with a full-length CGI movie, anime series and of course, the game itself. All of which cost a lot of money to make, increasing the amount that Square Enix has to sell in order for it to be considered a financial success.
The director for Final Fantasy XV, Hajime Tabata, explained to Kotaku that for it to be considered a commercial success, they'd have to sell 10 million units, or copies of the game, worldwide over the life of the game. 10 million is quite a bit, but needed if they want to recoup any losses. Kotaku notes that that number is more than any single Final Fantasy game has ever sold. Final Fantasy VII has sold 9.72 million copies since it was released, coming the closest. The Division has only sold 2.72 million copies since it was released, so while it's technically possible to sell that many, the number is rather large and the task somewhat daunting.
Final Fantasy XV is going to be released on the PS4 and Xbox One on September 30th 2016, with a PC version only being considered after the console launch and they can fully concentrate on porting it properly.
Continue reading: Final Fantasy XV needs to sell 10 million to be a financial success (full post)
Final Fantasy 15 on PC won't happen until console ports release
Square Enix hasn't ruled out a PC release for Final Fantasy 15, and the publisher promises that it'll seriously evaluate the platform in due time--but not before the console ports release. So we could be waiting well into 2017 before FF15 makes the jump to PC.
Square Enix game director Hajime Tabata says that the studio is "aware of the big call for a PC version." but the PS4 and Xbox One flavors take priority. The studio is committed to optimizing the console versions ahead of Final Fantasy 15's September 30 release date.
"Unfortunately we weren't able to do simultaneous development on a PC and console version for XV," Tabata told Endgadget. "We had to focus on the console version, and our goal was to maximize, optimize everything for the HD consoles. Once that's done, then we will definitely take a good, hard look at PC and what we need to do, and consider all our options. But right now we aren't decided, we're still considering a lot of things."
Continue reading: Final Fantasy 15 on PC won't happen until console ports release (full post)
Unreal Engine 4.11 provides every VR headset with bug fixes, updates
Epic Games has been at the forefront of VR since the Oculus went to Kickstarter to fund its Rift headset all those years ago, with Unreal Engine 4.11 being released - including bug fixes and updates for every major HMD on the market - including the Gear VR, PlayStation VR, Oculus Rift and HTC Vive headsets.
Unreal Engine v4.11 includes improvements to DX12 support as well as platform/SDK improvements for Oculus Mobile SDK 1.01 (Gear VR), PlayStation VR SDK 3 and SteamVR 0.9.12. Whilst a full version (1.3.0) of the Oculus Rift SDK is promised to take over from the current 0.8 Beta in an upcoming hotfix, reports VRFocus.
The team at Unreal Engine have said that the improvements have made the engine hit the "VR ship ready" state, which is perfect timing now that the Oculus Rift is shipping to consumers, and the HTC Vive is right around the corner.
Continue reading: Unreal Engine 4.11 provides every VR headset with bug fixes, updates (full post)
Half-Life 3 announced, full VR support with the HTC Vive headset
After all of these years, Valve has finally announced Half-Life 3. The new first-person shooter will be exclusive to the PC and has support built-in for the soon-to-be-released HTC Vive headset.
Half-Life 3 will be powered by the Source 2.0 engine, with support for 4K monitors and DX12. Valve has boasted about its new skeletal animation system, as well as its motion-capture technology, ensuring that the in-game characters look insanely real - more real than any other game before it.
The full game will be unveiled at E3 2016 in June, where Gabe Newell will take the stage and play the Half-Life 3 trailer - after which he'll drop the mic to the ground and walk off the stage - whispering one last thing: Half-Life 3 is free, to all gamers everywhere.
Continue reading: Half-Life 3 announced, full VR support with the HTC Vive headset (full post)
The pre-launch reviews of Quantum Break are exclusive to the Xbox One
After being completely disappointed with the news that Quantum Break won't be running at 1080p on the Xbox One, but instead 720p - and worse yet, with performance-related issues - the pre-launch reviews will be played by reviewers on the Xbox One. This isn't surprising at all.
All of the pre-launch reviews on Xbox One will be released in the coming days, as there are no Early Access codes to game reviewers for the Windows 10 version of Quantum Break. What does this mean? Well, either the Windows 10 version is not ready - and Remedy are still doing last minute work on it, or the Windows 10 version isn't ready. Yeah, that's going to be the issue - in that Remedy is putting all of its eggs in one basket, with that basket being the Xbox One.
We've seen PC releases like Gears of War: Ultimate Edition fall on its face, as well as other games released onto the Windows Store that don't support multi-GPUs or Eyefinity/Surround Vision at launch, and/or are plagued with bugs for months. Get your crap together, developers.
Continue reading: The pre-launch reviews of Quantum Break are exclusive to the Xbox One (full post)
Endless Legend getting a new shivery content expansion soon
Endless Legend, a 4X strategy game developed by Amplitude Studios, is getting yet another content expansion coming up on April 7th.
The new faction, the Allayi, are a small civilization that seem to be bound to the changing seasons, with their allegiances shifting between the friendly faction you can easily trade with to the enraged thieves that seem to be a thorn in your side. They can also shift those allegiances at will, too.
Amplitude Studios is expanding the spirituality inherent in such a high fantasy setting, letting you spend pearls, a new resource found around the map during the winter months, at the new building they've added, the Altar of Auriga, in exchange for blessings which amount to defensive and offensive advantages in the form of city improvements or some pearl item sets. Part of those advantages is the ability to control winter in a way that brings whole new experience to the game. If you wanted, you can freeze lakes, or the sea, so you can walk your armies right over them, taking a more direct route to destroy your enemies.
Continue reading: Endless Legend getting a new shivery content expansion soon (full post)
Take a walk through the Vampire Count campaign in Total War: Warhammer
The latest walkthrough from the folks at Creative Assembly take us on a tour of what the Vampire Count's campaign looks like inside Total War: Warhammer.
In the video, they explore some of the unique gameplay mechanics that the undead get to enjoy compared to their more colorful, living opponents. In particular, they show off how to raise the piles of dead bodies and reanimate them for your own nefarious purposes. It's an ability that can really turn the tide of your overall campaign, though you can only raise your dead army after the fact. A massive undead army to enact revenge sounds rather tantalizing.
They also introduce us to one of the hero characters, the Master Necromancer known as Heinrich Kemmler. He's has a massive roster of magic with which to pull from, being the one that can raise the dead, though after battles are waged. As with all hero units, he's capable of leveling up and learning gaining more abilities to become an invaluable member of your military campaign.
Continue reading: Take a walk through the Vampire Count campaign in Total War: Warhammer (full post)
Time to practice, Hitman Episode 2 release date has been confirmed
The second installment for the episodic Hitman is almost here. We'll be able to travel to beautiful Sapienza to complete our next official mission on April 26th. From the look of the short video on Twitter and the promo photo below, there might be some delightful ways to get to your target.
In this new mission, you'll have to infiltrate the fictional Italian town of Sapienza, which should prove to be a dense yet vast and open location with plenty of obstacles and opportunities to play in the sandbox environment. Within the coastal town, there are many different locations to explore, such as a medieval church a sprawling mansion and even a busy borough complete with dark alleyways and busy storefronts.
This location was originally going to be released at the launch of Hitman, but the decision was made to change the release schedule to be an episodic one just before it was released. This allows both us to fully explore and challenge ourselves in the new, larger locations and gives the developers more time to perfect each mission based on player feedback from each previous mission. So long as each release isn't too terribly far apart, it could prove very fruitful. After Sapienza, we'll be heading to Morocco sometime in May.
Continue reading: Time to practice, Hitman Episode 2 release date has been confirmed (full post)
Throwback Thursday: Nexus the Jupiter Incident edition
Perhaps one of the most underrated yet most remarkable genres that I've ever had the pleasure of playing is that of the intensely story-based RTS ship combat simulator. The epic story arc that follows the harrowing events that could very well shape the future of humankind.. Nexus: The Jupiter Incident is probably more entertaining than you might believe, even after 11 years.
The journey begins with a great tutorial that tries its very hardest to help you with an exorbitant learning curve. You're working for one of many corporations that have taken over control of space beyond the Moon. The first mission is quite simple, helping you along where necessary and willing you to pause it with the spacebar often to read the helpful messages and issue the appropriate commands. After you inadvertently run into a mine that didn't properly get disarmed, you'll then be thrown softly into some incredibly gorgeous combat scenes.
The action isn't fast by any stretch of the word. It's positively slow and deliberate. In fact it sometimes even feels a bit cumbersome with your big cruiser lobbying for position in the most aggravatingly slow way. But once in position and your fighters have been launched to ward off any enemy fighters, then you can commence the broadside. And it's all about control You've got options to take out these ships that are threatening you. Want to disable weapons first and then board them for
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Hitman patch smashes bugs and adds some new challenges into the mix
Hitman is a game that just came out and wasn't entirely broken at launch. Subsequent updates have been able to fix latent bugs that seem to have been sticking around well past their welcome, however. Patch 1.03 is out now on the Xbox One and PS4 with faster loading times, makes it more stable and adds in a Vampire Magician challenge pack because you can't just be only one of those archetypes.
The greatest new addition is that of the new challenge missions. They've made the new Vampire Magician missions in response to how they've noticed that people have been playing the game. Hilariously, you'll have to wear a Vampire Magician disguise while you complete the various tasks and take your specified targets using a variety of methods laid out in the mission briefing. If this isn't already in-game, they said it'll be rolling out shortly after the update goes live.
Other improvements include an increase in responsiveness for in-game menus through a better image caching system, a much improved and fixed scoring system and those better loading times. They're working hard on ensuring that load times improve with each update. The new scoring system will necessitate a leaderboard reset due to how you could inadvertently get a score of 210,000 with a 0-second time bonus. The game should be more stable with more bugs that lead to crashes having been hunted down and destroyed.
Continue reading: Hitman patch smashes bugs and adds some new challenges into the mix (full post)