Gaming - Page 1783
All the latest gaming news, with everything related to PlayStation releases (PS4 & PS5), Xbox, PC Games, Nintendo Switch & plenty more - Page 1783.
It's Dark Souls 3 day! Here's when the game launches on Steam
Today is a special day in the PC gaming community: we're on the cusp of delving into Hidetaka Miyazaki's final Souls game.
Although Dark Souls 3 has been out for weeks in Japan, millions of North American PC gamers are eagerly waiting for their chance to die, die, and die again in the hallowed medieval realms. Today they'll finally get their wish. Dark Souls 3 is slated to launch simultaneously on Steam as early as 3:00 pm PST, so you'll definitely want to start pre-loading to prepare for the release.
While it's true Dark Souls 3 has had some frame rate troubles on other platforms, From Software has confirmed that it will run up to 60FPS on PC. Here's when you can start playing Dark Souls 3 on Steam:
Continue reading: It's Dark Souls 3 day! Here's when the game launches on Steam (full post)
New Titanfall 2 teaser released, reveal coming in June
EA has just released the first teaser trailer for Titanfall 2, giving would-be pilots a small glimpse at the action-packed sequel.
Since we know that Titanfall 2 will be released by 2017, it's no surprise that EA has started teasing the sequel. The footage is actually pretty interesting, showing a titan wielding a blade that closely resembles Cloud's Buster Sword.
Respawn and EA plan to officially showcase a Titanfall 2 worldwide reveal ahead of E3 2016 on June 12, and we'll be sure to keep you updated with the latest coverage. Unlike its predecessor, Titanfall 2 will have a "grounded, gritty, human and real" singleplayer campaign, and it'll release on all platforms--PS4, Xbox One, and PC. Respawn also recently boosted its dev team by 30% to prepare for the game.
Continue reading: New Titanfall 2 teaser released, reveal coming in June (full post)
Mass Effect: Andromeda will have huge bosses and sexy romance scenes
With Mass Effect: Andromeda's huge E3 2016 showcase just around the corner, BioWare devs continue to release little hints and teases across social media. The newest batch of teases highlight a new character progression system, titanic boss battles, and sexy romance interactions.
BioWare is busily tweaking Mass Effect: Andromeda in preparations for its 2017 launch, and as we all know, it's hard for devs to stay completely tight-lipped about their creations. Ian Frazier, the lead designer on Mass Effect: Andromeda, recently took to Twitter to tease some brand new info on the game.
Accord to Frazier, we can expect "very, very large new foes" to fight in ME: Andromeda, probably in the context of a boss battle. What if gamers have to fight huge titanic monstrosities out in space? What if we actually get a huge fleet battle sequence? That'd be quite epic. You'll also be pleased to know that romance scenes are still in (of course they are!), and senior cinematic animator Tal Peleg says the cutscenes will be rather hot and heavy.
Continue reading: Mass Effect: Andromeda will have huge bosses and sexy romance scenes (full post)
The newest update for Rust will randomize your gender
The female models inside Rust have finally arrived and now the game will assign you a gender based on your SteamID instead of letting you choose what your gender is.
On the blog, Garry Newman, of Garry's Mod fame, addressed his audience and explained some of the new features they've been working on and putting in the game. One of those is the new female gender models that have actually been a point of contention among fans who noticed their absence. But now the game will randomize your gender when you enter the world of Rust based off of your SteamID. This has not quite set well for some gamers, who do not like not having the choice for their in-game gender. Garry is not without logic in his implementation, however.
"We understand this is a sore subject for a lot of people. We understand that you may now be a gender that you don't identify with in real-life. We understand this causes you distress and makes you not want to play the game anymore," Garry said in the devblog. He continued to explain the position, "Technically nothing has changed, since half the population was already living with those feelings. The only difference is that whether you feel like this is now decided by your SteamID instead of your real life gender."
Continue reading: The newest update for Rust will randomize your gender (full post)
The Division's daily missions have disappeared, coming back soon
It wasn't exactly meant to happen, but there seems to be an issue where daily Hard and Challenging missions have disappeared completely from The Division due to a bug or glitch. Ubisoft is very much aware of the issue and has promised that it'll be fixed with the April update that's set to land on April 12th.
The issue seemed to have cropped up just yesterday as players noticed that the usual daily missions hadn't actually been updated since Saturday. Usually, they're restarted every day and allow everyone to complete them for a chance to acquire Phoenix Credits as well as some very rare purple and yellow loot. The issue is one that is being handled in the next update which is coming on the 12th, which is tomorrow.
Players are already rather outraged at the lack of ability to earn Phoenix Credits and are requesting that Ubisoft compensate them with the hard-to-get in-game currency as a means of restoring faith. Ubisoft has responded that there are currently no plans to do such. Some players are even threatening to request a refund through Amazon due to a lack of support though the grounds for such are shaky at best.
Continue reading: The Division's daily missions have disappeared, coming back soon (full post)
The feels are strong in the new Gears of War 4 trailer
The new Gears of War 4 trailer hits home in the feels department, and really shows that Coalition cares about the franchise.
I'm not a Gears of War fan--let's get that out of the way right now. I've never really liked the games, but understood why people did. But this new Gears of War 4 trailer changes everything. It's kind of amazing how a little snippet of footage can do that, isn't it?
The trailer is soaked in feels and resonates strongly with specific themes. If you study any form of criticism, you'll recognize a lot of these themes and motifs: JD Fenix running in the dark of night, running from a storming horde of nightmares, trying to escape the darkness by venturing into the sanctuary of his ancestral home. In the past, this place was a haven, a place where dreams of tomorrow and laughs of a young JD Fenix could be heard across the garden. Now, though, it's a hallowed tomb--a tomb where old ghosts stir, a tomb that pulls the viewer's heartstrings.
Continue reading: The feels are strong in the new Gears of War 4 trailer (full post)
Codemasters recruits majority share of Evolution Studios developers
The future for the employees of Evolution Studios, whose closure last month by Sony was quite the surprise, are being welcomed with open arms and a smile by Codemasters, another studio who specialize in the creation of racing games.
Codemasters wrote on their blog that they're expanding their studio to include a healthy portion of the talent from Evolution Studios. Though the majority seem to be moving over to their new home, a small team will still continue to work on keeping Driveclub on PS4 up and running, though they are still employees of Sony proper.
The decision to bolster their studio is a great one and in a time where they could no doubt expand their own brand and work on the next great racing game after DiRT Rally's successful launch after a long Early Access. They say that their two primary franchises, that of F1 and DiRT, have been successful enough to position them for continued growth, and they definitely didn't want to miss out on the talented people who formed the core team that made Driveclub, itself one of the better racing games on the PlayStation 4. Despite the initial hurdles, the game ended up being a technological marvel with some fantastic graphics. It even sold well enough, with 2 million units shipped as of August of last year.
Continue reading: Codemasters recruits majority share of Evolution Studios developers (full post)
Quantum Break is 'top-selling new Microsoft IP of this generation'
Although Quantum Break is a hot mess on PC, Microsoft and Remedy are apparently reaping tremendous benefits from the game's launch.
Quantum Break is a smashing success for Microsoft. The game has gone on to top UK sales charts, and fans on Twitter are praising Remedy Entertainment's new time drama. Despite the game's rather poor performance on PC, console gamers are voting with their dollars, overwhelming PC gamers. As a result, Quantum Break has become the "biggest, best-selling new Microsoft Studios IP of this generation".
"We're delighted that Quantum Break has been so well received by fans and critics, it's a testament to the hard work, ambition and commitment of the team at Remedy that the game is already surpassing expectations. The game has already built up a passionate fanbase and we look forward to seeing and hearing about their experiences in Riverport," said Xbox Studios Senior Category Manager, Jon Edney.
Continue reading: Quantum Break is 'top-selling new Microsoft IP of this generation' (full post)
PC version of Final Fantasy XV has technology not possible on consoles
It looks like Final Fantasy XV is going to be something special on the PC, according to a new interview with JeuxVideo with Video Game Director for Square Enix, Hajime Tabata.
Tabata said that the PC version of Final Fantasy XV would be a technology showcase, as it's something truly beyond what the consoles are capable of. Tabata said that Final Fantasy XV would be a "different kind of project", and that the game would be a tech showcase on the PC. He said that it uses the latest technology, something that's not possible on the consoles as they have serious hardware limitations.
He added that if the team does build a PC version of the game, they will have to do a technology overhaul, and completely redo some of the R&D testing to see what new stuff they can "rebuild the game" with. The PC version isn't confirmed, but Tabata says he wants to work on a PC version of the game, once the console version is wrapped up.
Continue reading: PC version of Final Fantasy XV has technology not possible on consoles (full post)
The new Doom open beta includes FOV slider for the PS4, and more
The new Doom beta is on the way, with an interesting feature for PlayStation 4 gamers. The new open beta adds a few new features to the game, with an FOV slider for PS4 owners.
There's also an option to disable damage numbers in Doom, but there are other tweaks and changes that haven't been reported just yet. The new Doom open beta will take place between April 15-18, with players gaining access to Team Deathmatch and Warpath, on both the Heatwave and Infernal maps.
id Software has also teased content updates for SnapMap, with map modules, props, and objects, as well as new multiplayer modes arriving through its SnapMap portal.
Continue reading: The new Doom open beta includes FOV slider for the PS4, and more (full post)