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Yooka-Laylee trailer brings back Banjo-Kazooie memories

Sean Ridgeley | Jun 6, 2016 2:18 PM CDT

You may have caught word of Yooka-Laylee when it launched last year on Kickstarter. Either way, you can get the first good look at it today with the new E3 trailer below.

As you can see, Yooka-Laylee is extremely reminiscent of the Banjo-Kazooie series, and for good reason: it's developed by ex-Rare employees from the golden N64 era who worked on that very series, as well as Donkey Kong Country. If the music feels familiar, that's because it's the work of Grant Kirkhope, who composed both series'.

In short, if you're looking for a classic platformer, Yooka-Laylee is all but a sure bet. Unlike Banjo-Kazooie, the game will be available for all current consoles as well as PC. It's slated for an early 2017 launch.

Continue reading: Yooka-Laylee trailer brings back Banjo-Kazooie memories (full post)

Dead Rising 4 leaked, full reveal coming at E3

Derek Strickland | Jun 6, 2016 1:04 PM CDT

Dead Rising 4 has been outed by a new leak, heavily indicating we'll see an official reveal at E3 2016.

Dead Rising 4 leaked, full reveal coming at E3

According to leaked info from ThisGenGaming, Dead Rising 4 will "make fans of the series happy" be revealed at Microsoft's E3 2016 showcase, possibly indicating an exclusivity deal for the Xbox One and PC. The leaks show series alum Frank West in what could be the same snowy Colorado setting feature in the original Dead Rising game, hinting at a possible remake.

Capcom teased two major new games would release in their current fiscal year forecast, and we now know that Dead Rising 4 is one of those titles. Expect a major reveal at E3 along with gameplay footage and a release date.

Continue reading: Dead Rising 4 leaked, full reveal coming at E3 (full post)

Horizon Zero Dawn officially delayed to early 2017

Derek Strickland | Jun 6, 2016 10:40 AM CDT

Horizon: Zero Dawn has been delayed, with a new release date of February 28, 2017, Guerrilla Games today announced.

Horizon Zero Dawn officially delayed to early 2017

After tons of rumors and teases, Killzone devs Guerrilla Games today confirmed that their new post-apocalyptic PS4 exclusive Horizon: Zero Dawn won't release in 2016. The team says that it needs the extra time to live up to expectations, and promises that the fruits from the delay will "become clear in the coming months."

"As you can see in the trailer, we've decided to push the release date for Horizon Zero Dawn to February 28, 2017. It wasn't an easy choice to make; we know many of you have been anxious to play the game since we first announced it," Guerrilla's Hermen Hulst said on a PlayStation Blog post. "However, we also want to ensure that Horizon Zero Dawn lives up to the visuals and gameplay quality that our games are known for. The new date affords us the extra time required to deliver fully on our ambitious vision for Horizon Zero Dawn."

Continue reading: Horizon Zero Dawn officially delayed to early 2017 (full post)

Introducing Agents of Mayhem, the next game from Saints Row devs

Derek Strickland | Jun 6, 2016 10:21 AM CDT

Volition has just announced their new game, Agents of Mayhem, as part of IGN's First series.

Introducing Agents of Mayhem, the next game from Saints Row devs

Agents of Mayhem is described as an "open-world action game", and features a distinct Borderlands-esque visual style with Volition's signature abrasive hilarity. Agents of Mayhem is singleplayer-only, and players will use a squad of three M.A.Y.H.E.M agents who use their unique skill combos and gadgets to blast baddies to smithereens.

Volition didn't reveal a whole lot to IGN, but we did get a snazzy cinematic trailer (see above) and the promise of "more to come" at E3 2016. Sadly the trailer has absolutely no actual gameplay footage, so official details are light. So for now we know Volition's new game is indeed Agents of Mayhem, an open-world action game possibly set in a universe related to Saints Row.

Continue reading: Introducing Agents of Mayhem, the next game from Saints Row devs (full post)

Fallout 4 console mod theft threatens to destroy modding community

Derek Strickland | Jun 6, 2016 10:03 AM CDT

Thanks to rampant piracy, Fallout 4 console mods may very well destroy the modding community as we know it.

Fallout 4 console mod theft threatens to destroy modding community

The current Fallout 4 console mod structure is a pressure cooker waiting to explode. Piracy, glitches and greedy demands are jeopardizing everything. Piracy is undoubtedly one of the biggest problems, as "modders" are taking PC mods they don't own and didn't make and are uploading them to the Bethesda.net framework for Xbox One owners to enjoy. What's worse is that these mods are designed to work on PC, and aren't optimized for consoles, thus leading to performance errors and the like. But who gets blamed? The actual mod creators, of course.

But why would someone do such a thing? Console owners have bombarded PC modders with demands to port their mods to consoles, which inevitably pushes the mod creators away. Even still the process takes time, as modders have to scale back their creations to work on consoles. Gamers don't really want to wait, and these pirates see a demand that's going unfulfilled. So they download PC mods, do a few adjustments here and there, upload them and take credit for something they didn't even make.

Continue reading: Fallout 4 console mod theft threatens to destroy modding community (full post)

Final Fantasy XII: The Zodiac Age Remaster announced for PS4

Derek Strickland | Jun 6, 2016 8:46 AM CDT

Final Fantasy 12 is getting an HD remastered port for the PlayStation 4, with exclusive new features.

Final Fantasy XII: The Zodiac Age Remaster announced for PS4

Square Enix today announced Final Fantasy XII: The Zodiac Age, a high-def remaster of the PS2 classic that's set to release on PS4 in 2017. The remaster sees the unique Zodiac Job system coming to the West for the first time, including 12 different job classes to utilize in battle. Sadly there's no word of a PC release just yet.

Check below for further details, as well as a gallery of screenshots from Final Fantasy XII: The Zodiac Age. The HD remaster is coming in 2017 to the PS4, and Square Enix will have a tons of new info at E3 2016.

Continue reading: Final Fantasy XII: The Zodiac Age Remaster announced for PS4 (full post)

P.T. inspired horror game Allison Road has also been cancelled

Anthony Garreffa | Jun 6, 2016 3:50 AM CDT

When the Hideo Kojima led P.T. hit the PS4 in its limited run of a technology demo, the internet caught fire. It looked freakin' incredible, and even for someone like me who is mostly anti-console, I would've picked up a PS4 just for P.T. - but, it was halted with the issues surrounding Kojima, and that was that.

Shortly after, developer Lillith teased Allison Road, which was a first-person horror game inspired by P.T. - and it too, looked beyond great. Well, the developer has announced that the game has been cancelled, with the official Allison Road Twitter account tweeting: "Hi all. Sadly Allison Road had to be cancelled. Statement to come in the next few days. Thx for all your support and very sad it came 2 this".

It wasn't too long ago that Lillith announced they were working with Team 17, saying: "make its game unhindered creatively, but at the same time will give us the resources, support and experience that only a 25 year old studio can give".

Continue reading: P.T. inspired horror game Allison Road has also been cancelled (full post)

Hard Reset Redux graphical downgrade accusations have been addressed

Anthony Garreffa | Jun 6, 2016 2:33 AM CDT

With the release of Hard Reset Redux, gamers have been accusing developer Flying Wild Hog of graphical downgrades. FWG replied to these accusations, saying that there are various in-engine changes, which is the reason behind the small differences between the original, and Redux version of Hard Reset.

One of the accusations against Flying Wild Hog is in regards to ambient occulusion, with gamers noticing a difference between the various implementations of AO. The developer explained what is happening with AO in Hard Reset Redux: "We replaced baked ambient occlusion with dynamic one (SSAO). So it's different now and was_not_removed. Lol - the game runs on the second iteration of our RoadHog in which we don't use pre-baked AO, Instead we have SSAO. Also it's optimized differently so this is why you have almost 2x more frames. Loads of things have changed in-engine since Hard Reset's release in 2011".

The quality of textures in Hard Reset Redux were also a concern for gamers, with a comparison video embedded above. YouTuber 'Candyland' used FXAA which blurs the image, so that might explain the additional blurriness in the Redux version of Hard Reset. Flying Wild Hog has also removed the sharpening filter that was in the original version of the game, explaining: "Textures and Post Process: As with the Occlusion system, we have changed the post-processing filters we used in the original Hard Reset. Redux does not use the same Image Sharpen Post Process which was used in the original H.R. This change was made to decrease aliasing, which cause flickering during camera motion. Because of this the game can at times look worse during static screens, but it looks better in motion. Hard Reset Redux is a game where players will constantly be moving and shooting; so this change was made to improve the overall visual experience that the game delivers during gameplay".

Continue reading: Hard Reset Redux graphical downgrade accusations have been addressed (full post)

Nintendo NX teased on the trailer to Rise: Race the Future game

Anthony Garreffa | Jun 5, 2016 10:33 PM CDT

In their announcement trailer to Rise: Race the Future, developer VD-Dev teased the Nintendo NX logo at the bottom of the screen as one of the consoles it would launch on. Rise: Race the Future is a new driving game that will hit the PS4, Xbox One, Wii U, Nintendo NX, Nintendo 3DS, on the PC through Steam, Android, and iOS - yeah, that's a lot of devices and consoles.

The logo has since been removed, and we can't be too surprised at this fact, but Rise: Race the Future is dropping in the winter, so VD-Dev seems to be using a placeholder Nintendo NX logo for now, or is this the real deal? As for the game, the developer explains it as: "'RISE: Race The Future' is the upcoming racing game from the studio VD-DEV renown for their technical skills. They decided to broaden their vision through the art of a professional automotive designer, Anthony Jannarelly, famous for having penned the exclusive supercars of W Motors and for having co-funded Jannarelly Automotive".

As you can see, the Nintendo NX logo was there, and then it was blurred out. Damn.

Continue reading: Nintendo NX teased on the trailer to Rise: Race the Future game (full post)

Halo coming to PC thanks to fan-made Installation 01

Derek Strickland | Jun 5, 2016 11:55 AM CDT

A modern Halo is coming to PC after all, but Microsoft and 343 Industries have nothing to do with it. The project is instead being led by a dedicated team of Halo fans, and they now have a new clip of the latest build.

Halo coming to PC thanks to fan-made Installation 01

Introducing Installation 01, the ambitious project to bring a fully-fledged Halo game to the PC. The game is being developed by 30+ developers across the globe, who aim to incorporate "all the best from existing Halo games" into a single multiplayer sandbox. The free-to-play fan-made Halo shooter won't just have multiplayer, though; the team plans to bring singleplayer campaign, Firefight, and PVP action to the mix as well.

We covered Installation 01 back in November 2015, and the team has just released a brand new trailer (see above) along with a huge smattering of 3D renders (see below) to show us how far they've come in these past months. While the project is still in its pre-alpha stages, the developers hope to have a public build of Installation 01 available in 5-8 months.

Continue reading: Halo coming to PC thanks to fan-made Installation 01 (full post)

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