Gaming - Page 1777
All the latest gaming news, with everything related to PlayStation releases (PS4 & PS5), Xbox, PC Games, Nintendo Switch & plenty more - Page 1777.
Uncharted 4 story trailer released, Drake is in serious trouble here
The actual underlying story for Uncharted 4: A Thief's End has finally been revealed in a new trailer released by Sony. Retirement didn't quite work out so well for Nathan Drake it seems.
If you're good at your job, then you might not be able to retire at all, and in Drake's case, you could be called to action again by the very nature of your expertise. Treasure, especially the kind of haul that seems to be at stake here, is a dangerous motivator. And Drake was born for this, so why wouldn't he want to get involved?
The blurb below the video reads: "Several years after his last adventure, retired fortune hunter Nathan Drake is forced back into the world of thieves. With the stakes much more personal, Drake embarks on a globe-trotting journey in pursuit of a historical conspiracy behind a fabled pirate treasure. His greatest adventure will test his physical limits, his resolve, and ultimately what he's willing to sacrifice to save the ones he loves."
Continue reading: Uncharted 4 story trailer released, Drake is in serious trouble here (full post)
Hitman is getting a beta exclusively for PS Plus members next month
The first Hitman beta was a success all around, delighting fans with a very short sneak preview of the full game. It also helped IO-Interactive discover issues that they want to perfect before it launches. So a new beta that's exclusive to PS Plus members on the PS4 is being launched on March 4th, just before it releases.
The beta, while mostly stable and graphically quite good looking, revealed a few weaknesses and bugs that need to be addressed before being released. Backend issues could spell doom with a larger player-base, and while they've implemented fixes, it's time to put those to the test before it's game time.
"Our initial beta was an extremely helpful moment for our new HITMAN game, as it gave us great insight into how the server game mechanics function under pressure. A lot of those pressure points are currently being strengthened for release," said Hannes Seifert, Studio Head at Io-Interactive. "Now Sony have given us the opportunity to go even bigger to validate some of the initial things we saw. Therefore we are inviting everyone who is a PlayStation Plus member to try the same beta and you don't have to pre-order the game. This will allow us to really stress test our server setup, which is a crucial element for us to get just right."
Continue reading: Hitman is getting a beta exclusively for PS Plus members next month (full post)
ARK: Survival Evolved lets you play with handcuffs, and a giant beaver
Have you ever had the inclination to ride a beaver? Perhaps even tame and mount a giant beaver to help do your bidding to survive a hostile and difficult environment? Studio Wildcard thinks you do and they've added the Castoroides Feliconcisor into the now massive catalog of species in the game.
The Giant Beaver of the real-world grew up to 2.2m in length and weighed about 90Kg according to fossil records. And they've modeled it near perfectly here, complete with the snarling, pointed teeth used to carve out their dam habitats. And they'll actually go about building those in-game as well, which you can come across while hunting for the mighty giant beaver. The cuddly beaver also acts as a sort-of mobile crafting station.
Train and make the beaver your friend, and mount, so it can be used as a wood gatherer, which it's fantastic at. And if you ever happen to come across any pesky destructive humans that want to steal your beavers, that you just must take captive, you can actually do it the right way, with the new in-game handcuffs. I'm sure these will be used for more "creative" diversions, but that's what makes this game so fascinating. All the wonderful different ways in which you c an approach the game.
Continue reading: ARK: Survival Evolved lets you play with handcuffs, and a giant beaver (full post)
Activision Blizzard finalizes Candy Crush app game maker buyout
For the cool price of $18.00 per share for a total equity value of $5.9 billion, Activision Blizzard has completely acquired the makers of Candy Crush Saga, King.
With this takeover comes a massive influx of users, with CEO of Activision Blizzard, Bobby Kotick, stating that "We now reach over 500 million users across almost every country, making us the largest game network in the world. We see great opportunities to create new ways for audiences to experience their favorite franchises." This massive user base comes partly thanks to the relatively new addition of Battle.net and the continued long-term service of World of WarCraft.
This takeover means that King will still be lead by the original team, with a recently issued press release stating that Candy Crush and other king games will be commanded by "Chief Executive Officer Riccardo Zacconi, Chief Creative Officer Sebastian Knutsson, and Chief Operating Officer Stephane Kurgan and operate as an independent unit of Activision Blizzard."
Continue reading: Activision Blizzard finalizes Candy Crush app game maker buyout (full post)
Half-Life 3 teased in SteamVR Performance Tool files
Here we go again... Half-Life 3 is being teased by Valve, with the game showing up in their new SteamVR Performance Tool that was released just a couple of days ago. Half-Life 3 is referenced multiple times, as you can see below:
But the Half-Life 3 fun doesn't stop there, as Reddit member 'DuckyDays' took a peek inside the SteamVR Performance Tool, and found the following mentions from Half-Life 3:
Continue reading: Half-Life 3 teased in SteamVR Performance Tool files (full post)
Xbox One gets first dibs on Fallout 4 mods
After lots of teases, Bethesda has finally revealed a concrete roadmap for Fallout 4's console mod integration. According to Todd Howard, Xbox One owners will get a month's head start over PS4, and beta testing is already underway.
"Our goal [for mods] is between the first two DLCs. It'll go up at that time on PC. In April, all of that stuff will go up on PC. People are beta testing it. There'll be a lag on consoles. We want to get it up on PC and have it work. It'll probably be a good month before it hits Xbox One, and another month for PlayStation 4," Howard said in a recent interview with Game Informer.
So there you have it--Xbox One gamers may get mod support as early as May, with PlayStation 4 following up in June. Remember that both the PS4 and Xbox One will depend on PC modders, as console mods must be created on a PC.
Continue reading: Xbox One gets first dibs on Fallout 4 mods (full post)
Gears of War: Ultimate Edition system requirements include 16GB RAM
Development on Gears of War: Ultimate Edition has been slow going, but we finally have some juicy news for you today, as the system requirements have been posted to the Windows Store.
Great as the game looks, they're likely beefier than you expected: 16GB RAM (8GB minimum); an AMD FX 8-core CPU, and a GeForce GTX 970 (Recommended) / 980 Ti ("Ideal") or Radeon R9 290X (Recommended) / 390X ("Ideal"). Likely, "Ideal" specs are for those that want to do 4K gaming.
See the full specifications below.
Continue reading: Gears of War: Ultimate Edition system requirements include 16GB RAM (full post)
Fallout 4's official GECK PC modding tools coming in April
Bethesda's Todd Howard revealed some amazing news today for Fallout 4 PC modders: the team plans to release the official GECK modding suite sometime in April, after the first Automatron DLC launches. Soon PC players will gain access to limitless possibilities, and just about every mod on the Nexus will become ten times better.
In a recent interview with Game Informer, Bethesda game director Todd Howard talked about future plans for the GECK and console mods, all of which are being beta tested at the moment. "Our goal is between the first two DLCs. It'll go up at that time on PC. In April. All of that stuff will go up on PC. People are beta testing it. There'll be a lag on consoles. We want to get it up on PC and have it work," he said.
As we covered in the past, Fallout 4's GECK tools will be the same software that Bethesda used to build the game. Modders will have access to a huge array of options and content, opening the door to truly amazing new additions. Although Fallout 4 mods are already pretty extensive, opening the door to the GECK will unlock the whole enchilada, and everyone from PC to console gamers will benefit.
Continue reading: Fallout 4's official GECK PC modding tools coming in April (full post)
Killer Instinct Season 3 seriously upgrades the graphics and lighting
Killer Instinct was never a bad looking game, per-se, but since it was one of the launch titles of the Xbox One it was definitely looking a little long in the tooth. The newest season, three, brings not only a new competitive fighting season but also a tremendous upgrade to the graphics and lighting system.
Upgraded graphics
The developers want the living world's to feel more vivid and engrossing, as befitting a fighting game whose backgrounds are more than just a static image setting the stage. They're intimate parts of the game. A new dynamic lighting system, reflection technology and upgraded textures and models to makes things look much better, more believable and far more entertaining than it did when it originally released in 2013. Surprisingly, the underlying game engine has stayed the same.
Continue reading: Killer Instinct Season 3 seriously upgrades the graphics and lighting (full post)
Latest trailer for The Technomancer shows the harsh reality of Mars
The cyber-punk RPG, The Technomancer, from Focus Home Interactive has a new cinematic trailer that shows how harsh life can be on a terraformed Mars.
Even though we might presume that starting a colony on Mars could lead to a better life for Earth and for those on Mars, it clearly isn't the truth in The Technomancer. The dystopian trailer shows off a wild-west type atmosphere replete with downtrodden folk in saloons and gigantic alien monster creatures that don't look like pets.
Though it's only a cinematic trailer showing off the graphical prowess and giving a glimpse into the storied backdrop, it looks good thus far. If this upcoming RPG manages to check enough open-world boxes and has a narrative to match, it could be a very interesting contender. A good story and well designed RPG systems are a must, however. Thus far they purport that they'll have a dynamic dialogue system, in-depth crafting system and a progressive story that changes with each of your dialogue choices along the way.
Continue reading: Latest trailer for The Technomancer shows the harsh reality of Mars (full post)