Gaming News - Page 1766

All the latest gaming news, with everything related to PlayStation releases (PS4 & PS5), Xbox, PC Games, Nintendo Switch & plenty more - Page 1766.

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Nintendo is going mobile, with its first game coming later this year

Anthony Garreffa | Mar 18, 2015 2:42 PM CDT

We've heard rumors of Nintendo moving into the mobile market, but now the time has come: Nintendo has teased it has mobile games coming in the future. The news came from a talk between TIME and a few of Nintendo's top executives.

When it comes to Nintendo and its mobile future, the Japanese giant talked about free-to-play and in-game purchases. Satoru Iwata, the President and CEO of Nintendo, said: "Nintendo does not intend to choose payment methods that may hurt Nintendo's brand image or our intellectual property. It's even more important for us to consider how we can get as many people around the world as possible to play Nintendo smart device apps, rather than to consider which payment system will earn the most money".

The bigger question is, will Nintendo be designing games for mobile, or dedicated gaming hardware. Iwata added: "I have never intended to dismiss the entertainment experiences that people are enjoying on smart devices or any other media. On the other hand, my understanding is that, on smart devices, the main demand is for very accessible games which smart device users can easily start and easily finish. These are not necessarily the characteristics that people demand from games for dedicated video game systems".

Continue reading: Nintendo is going mobile, with its first game coming later this year (full post)

Valve promises changes after 'F' customer service rating on BBB site

Michael Hatamoto | Mar 16, 2015 12:45 PM CDT

Valve has a discouraging "F" grade from the Better Business Bureau (BBB), a score that the gaming company plans to improve in the future. In comparison, companies such as Activision Blizzard and Electronic Arts have A+ ratings on the BBB website.

The company's rating is generated because of 717 complaints filed against it, Valve has failed to respond to 503 complaints, 17 complaints were not resolved, and Valve has "failed to resolve underlying cause(s) of a pattern of complaints."

"The BBB is a far less useful proxy for customer issues than Reddit," said Erik Johnson, business development lead of Valve, in a statement to Kotaku. "We don't use them for much. They don't provide us as useful of data as customers emailing us, posting on Reddit, posting on Twitter, and so on."

Continue reading: Valve promises changes after 'F' customer service rating on BBB site (full post)

Respawn confirms 'multiplatform' Titanfall sequel is in development

Anthony Garreffa | Mar 12, 2015 10:21 PM CDT

We heard the rumors of this not too long ago now, but Respawn Entertainment has now confirmed it is working on a "multiplatform" sequel to the mech-powered shooter. Repsawn CEO Vince Zampella himself confirmed the news with IGN.

Zampella told IGN: "I guess EA announced a sequel, so I could play coy and pretend I don't know anything about it, or... yeah. So we're working on a sequel". While Titanfall 2 is under development, the studio is also "starting up a second team and doing some smaller stuff too", according to Zampella.

In regards to what to expect from the sequel to Titanfall, Respawn hasn't even given a nugget of information out, other than that they plan to "do something difference" in regards to charging for downloadable maps. Zampella added: "I think having the maps like that in packs, it does split the community and it makes it harder for matchmaking, it's messy".

Continue reading: Respawn confirms 'multiplatform' Titanfall sequel is in development (full post)

Star Citizen will be over 100GB in size, with patches of around 20GB

Anthony Garreffa | Mar 12, 2015 6:35 AM CDT

We knew Star Citizen was going to be huge in scope, but it looks like it's going to be a mammoth download, too. The Director of Game Operations, Jeremy Masker, has taken to the game's official forums in a question about Star Citizen's footprint on gamers' HDDs.

Masker said: "As I have already said, I would not count on this. The game compression and asset removal is unlikely to yield such high gains that we will be able to reduce our client size to 30-40gb. The size and number of assets that are left to deliver means that our client size is much more likely to be 100gb".

He continued, talking about the future patches on top of the initial installation, where they will be over 20GB in size. Masker said: "Also, yes we are optimizing game patching for speed and to only deliver diffs, but this is unlikely to reduce actual patch size. Again, each patch has 100s of assets, each of these assets are at times 200mb, this leads to 2-6gb patches, and if we end up doing a file type re-factor and have to re-download 30-40% of the assets on the hard-drive, then the patch will be 14-20gb".

Continue reading: Star Citizen will be over 100GB in size, with patches of around 20GB (full post)

Project Cars delayed yet again, from April to May

Anthony Garreffa | Mar 11, 2015 9:07 PM CDT

Slightly Mad Studios has delayed Project Cars yet again, with its April release date being pushed into mid-May. You might remember the game was delayed from late last year to March. Then from March to April. Now, from April to mid-May.

The latest delay in a long list of pushbacks has been explained by Slightly Mad Studios in a press release, where the studio said: "Despite our long heritage and pedigree in making critically-acclaimed racing games, Project Cars is by far the grandest and most intricately detailed of them all. Despite therefore the game being 99.9% complete, the remaining 0.1% attending to small issues and bugs has been tricky to anticipate. We're absolutely dedicated to delivering a ground-breaking experience and by targeting mid-May fans can be assured that's what they'll receive".

The studio will be providing Project Cars plays with some free content because of the delay, osmething they will announce in the near future. Slightly Mad Studios' boss, Ian Bell, said: "This gift, that we're sure is going to excite fans, will be available from day one and revealed shortly. Keep an eye on our website for more info".

Continue reading: Project Cars delayed yet again, from April to May (full post)

Naughty Dog delays Uncharted 4 to Q2 2016

Anthony Garreffa | Mar 11, 2015 6:02 PM CDT

Bad news for Uncharted fans, with Naughty Dog and Sony announcing they've delayed Uncharted 4: A Thief's End into Q2 2016. The game was meant to be released sometime this year, but has been pushed back into April-June of next year.

Uncharted 4's directors, Bruce Straley and Neil Druckmann took to the official PlayStation blog to explain: "Since we showed you our first gameplay reveal of Uncharted 4: A Thief's End, more of the game and story have come together, and it's become clear to us that this game is much more ambitious than we originally envisioned. After spending so many years with Nathan Drake, he means a lot to the team, and telling the climactic chapter of his adventures is a task we don't take lightly - this game deserves every bit of the attention to detail, precise pacing, and nuanced storytelling Naughty Dog is known for".

"So we've made the difficult choice of pushing the game's release date. Giving us a few extra months will make certain that Uncharted 4: A Thief's End not only meets the team's high standards but the high standards that gamers have come to expect from a Naughty Dog title" they continued". The duo added: "Thank you for your patience - we know the extra wait will be excruciating, but you'll see it will be worth it as we reveal more about Uncharted 4 over the next year. The team at Naughty Dog will be heads down working through 2015 making sure that Nathan Drake's story gets the closure it deserves. Come Spring 2016, you and Nate are in for one thrilling, emotional ride".

Continue reading: Naughty Dog delays Uncharted 4 to Q2 2016 (full post)

Netflix engineers get House of Cards running on a NES

Anthony Garreffa | Mar 10, 2015 11:14 PM CDT

Netflix may have filmed the third season of House of Cards in 6K, but why do you need that huge resolution when you're hacking the video service to run on a NES? Yes, a Nintendo Entertainment System.

A trio of Netflix engineers has a semi-working version of Netflix working on the NES, something they hacked together for Netflix's recent winter hack day. The team managed to throw up some frames from the House of Cards intro, all on a "unmodified" NES, with "some assembly required". Not only that, but they managed to get a limited browsing interface, with the feed showing some of Netflix's upcoming original shows.

Continue reading: Netflix engineers get House of Cards running on a NES (full post)

Microsoft bundles broken Halo: Master Chief Collection with Xbox One

Anthony Garreffa | Mar 10, 2015 1:15 AM CDT

Microsoft has introduced a new Xbox One bundle, something that includes Halo: The Master Chief Collection, with a bundled price of $349. Inside of the new bundle, you get the Xbox One, with a download code for Halo: The Master Chief Collection.

The download is a huge 59.1GB, which includes Halo: Combat Evolved Anniversary, Halo 2: Anniversary (both digital remasters), Halo 3, and Halo 4. The Master Chief Collection also provides gamers with access to the live-action Halo: Nightfall series which is available on Xbox LIve.

The biggest thing to take away from this is that there are still countless problems with Halo: The Master Chief Collection, with people reporting even with the latest patch, the game is still broken with matchmaking issues, and so much more.

Continue reading: Microsoft bundles broken Halo: Master Chief Collection with Xbox One (full post)

Microsoft boss teases that 'Gears of War news coming shortly'

Anthony Garreffa | Mar 9, 2015 7:15 PM CDT

We're beginning to see the first rumbles of a new Gears of War game from Microsoft, after the company acquired the rights to the franchise from its creators, Epic Games.

The previous Creative Director on Kinect, Kudo Tsunoda, has teased a new Gears of War game, where he revealed his new role within the software giant. Microsoft has talked about Tsunoda's new position: "While the Halo, Gears of War, Forza and Minecraft franchises will continue to report to Phil Spencer, Kudo will lead the vision and experience development of our other Microsoft Studios portfolio investments in the United States, Europe, and across our Global Publishing team".

What's more exciting, is that we could see the new Gears of War released on the PC for Windows 10, or even better - for HoloLens. We should see more news on the new Gears of War as we slide closer to E3 in June.

Continue reading: Microsoft boss teases that 'Gears of War news coming shortly' (full post)

Did you know that Steam chat now blocks most email addresses?

Chris Smith | Mar 8, 2015 8:37 PM CDT

It's been causing some major confusion recently, did you know that Steam now blocks most major email address' in their chat program?

After talking to a friend of mine and asking for his email, I received a message from him saying "https://gmail.com." At first I thought he was trying to troll me so I went along with it, later on after some more frustration we realized that Steam chat was actually blocking what we were sending to each other.

As you can see above, on the left I sent him a few different test emails to check exactly what is blocked. His result is on the right, showing that all of these email address' have been effectively turned into URL's. For those who don't keep up with Steam updates and patch notes, this little bit of news may cause you some headaches in the future.

Continue reading: Did you know that Steam chat now blocks most email addresses? (full post)