Gaming News - Page 1723

All the latest gaming news, with everything related to PlayStation releases (PS4 & PS5), Xbox, PC Games, Nintendo Switch & plenty more - Page 1723.

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Early Access games dominate Steam game sales in 2015

Derek Strickland | Sep 4, 2015 3:45 PM CDT

Out of the six Steam games that have reached over a million sales in 2015, three of them are still in Early Access.

As more and more PC gamers move towards original games, amateur indie developers are actually starting to overtake AAA game sales on Steam. According to info gleaned from Steam Spy, a site that analyzes sales and downloads on Steam, three of the six million-selling PC games of 2015 are still unfinished--but that hasn't stopped them from hitting the top charts.

The top-ranking games are the open-world zombie survival sim H1Z1, the dinosaur survival game ARK: Survival Evolved, and the RTS siegecraft game Besieged.

Continue reading: Early Access games dominate Steam game sales in 2015 (full post)

Report: Mega Man movie gets greenlit by Fox

Derek Strickland | Sep 4, 2015 2:07 PM CDT

It looks like the futuristic saga of Capcom's iconic 8-bit hero in blue will be the latest in Hollywood's push on video game adaptations.

Reports from Tracking Board indicate that Fox has backed Chernin Entertainment as a producer for the film, with development on the project underway. But is Chernin a good fit to handle Mega Man's immortal legacy? The company is also currently working on the upcoming War of the Apes film for 2017, and is responsible for producing a boatload of The New Girl episodes and a handful of Terra Nova episodes.

Mega Man--also known as Rockman in Japan--has been one of the most popular icons in gaming history with a franchise that spans back to 1987 with the NES classic. With over 50 games as source material, Chernin and Fox will have their work cut out for them, but we can't see them starting anywhere but the very beginning in 200X with the clash of Dr. Light and the nefarious Dr. Wily.

Continue reading: Report: Mega Man movie gets greenlit by Fox (full post)

Rocket League patch will let you filter out PS4 users on the PC

Anthony Garreffa | Sep 4, 2015 5:15 AM CDT

The v1.05 patch for Rocket League will arrive in "two weeks or less" bringing with it the start of the first season, not only that, but Rocket Leaguers will be able to filter out PS4 players in matchmatching on PC, and to search for new ranked matches at the endgame screen.

The new patch will also do the usual bug fixes that saw PC players to not have a name, fix chat issues, and improve corruption protection for saved games. The update will also have Middle Eastern servers that "will still come at some point" according to developer Psyonix. The developer will also be adding in a music player interface in the near future.

If you didn't already know about, is a vehicle-driven, off-the-wall soccer game where players attempt to score goals in hotted up cars and trucks.

Continue reading: Rocket League patch will let you filter out PS4 users on the PC (full post)

Every single Deus Ex game can be purchased for under $7 right now

Anthony Garreffa | Sep 3, 2015 9:20 PM CDT

With the release of Deus Ex: Mankind Divided set for February 2016, gamers need to get into the world of Deus Ex, and what better way than by getting every Deus Ex game released for just $6.59 from Steam?

The $6.59 bundle includes Deus Ex: Game of the Year Edition, Deus Ex: Invisible War, Deus Ex: Human Revolution (Director's Cut) and Deus Ex: The Fall. This is a steal, considering it would cost close to, or just over $200 if you paid nearly full price for all of the Deus Ex games when they were released.

The sale lasts for another 14 hours or so, so you will want to jump in quick.

Continue reading: Every single Deus Ex game can be purchased for under $7 right now (full post)

Xbox manager: 2015 shaping up to be best year of gaming since 2007

Michael Hatamoto | Sep 3, 2015 4:53 PM CDT

It doesn't matter if you're a PC gamer or console owner, this looks like a fantastic time to be playing video games. Microsoft Xbox product manager Patrick Perkins recently described it as the strongest gaming period in almost 10 years, with plenty of high-profile titles that have either launched - or will launch in the next several quarters.

"Before we even launched the Xbox One, we knew that this was the year," Perkins recently said while speaking on the GameStop Expo livestream. "You just look at the development cycles and when everything's going to come together."

While speaking on the livestream, Perkins compared the upcoming 2015 holiday and early 2016 gaming season to that of 2007 holiday and early 2008 - when games such as Assassin's Creed, Halo 3, BioShock, Rock Band, Grand Theft Auto IV, and Mass Effect launched. Of course, games such as The Witcher, Call of Duty 4: Modern Warfare, Crysis, and Super Mario Galaxy also were released in that same time frame.

Continue reading: Xbox manager: 2015 shaping up to be best year of gaming since 2007 (full post)

Deus Ex: Mankind Divided's pre-order scheme could change everything

Derek Strickland | Sep 3, 2015 8:51 AM CDT

Square Enix recently revealed the official release date for sci-fi wonder Deus Ex: Mankind Divided, but the celebration was dampened with a strange pre-order scheme that could have a huge impact on the future of the games industry.

The studio's neo-noir augmented dystopian sci-fantasy Deus Ex: Mankind Divided looks to be one of the best games in recent memory, and it now has a release date of February 23, 2016. Unless enough people pre-order the game--then it'll release four days earlier on February 19, 2016. To get the game early a good portion of gamers will have to pay up front and everyone gets the game early...this time.

In the future might be different. What if there are actually two release dates for games: the early pre-orderers who acted like early adopters in a weird sort of Early Access for AAA games, and the regular joes who get access to the game later. If this kind of disparity is created it'll likely eschew an exodus towards pre-buying as the mainstream public will probably want to get their game as soon as possible--it's the same price, right, so what's the big deal?

Continue reading: Deus Ex: Mankind Divided's pre-order scheme could change everything (full post)

Ocarina of Time gets an enchanting Unreal Engine 4 makeover

Derek Strickland | Sep 3, 2015 7:48 AM CDT

Ever wondered what Ocarina of Time would look like as a modern day game? Talented 3D artist Michael Eurek answers this query with a truly stunning vision of the Nintendo 64 classic rendered in Unreal Engine 4.

Ocarina of Time gets an enchanting Unreal Engine 4 makeover

Eurek's enchanting overhaul takes us on a tour of the flowing oasis of Zora's Domain, fully realizing the original island vibes with torch-fire licking the rough-hewn rock walls, beautiful waterfalls, lush flora, and a color scheme that truly immerses you in another world. When I played the game as a kid, this area was one of my personal favorite areas in the game because of the tropical atmosphere, and it's amazing to see Zora's refuge given such a high-detail overhaul.

King Zora XVI sits atop his throne, features muted and frozen in stone. The water churns and endlessly flows while the exotic jungle plants sway in the gentle breeze. Everything is rendered in such pristine hyper-realistic fidelity that it really brings a new dimension to the franchise, offering a testament to the new generation of game-building engines that developers have at their fingertips.

Continue reading: Ocarina of Time gets an enchanting Unreal Engine 4 makeover (full post)

Hideo Kojima: The players are everything, I get my energy from them

Derek Strickland | Sep 3, 2015 12:27 AM CDT

To celebrate the launch of Metal Gear Solid V: The Phantom Pain, Konami has released an official debriefing that shows Hideo Kojima is truly one of the most heartfelt developers in the industry.

Hideo Kojima cares about his audience and really connects with the people who play his games. During the MGSV debriefing, the grandmaster of tactical stealth espionage personally visited the home of Sean Gillespie, a fan who had recently tragically died of cancer. Before his death in February, Sean's love and enthusiasm for Metal Gear Solid directly touched and inspired Kojima and his dev team.

"I'm visiting Sean's home after he passed because my energy comes from the players," Hideo Kojima said in the video, his voice seeming to hitch with emotion. "When I announced a release date for MGSV I swore to follow through, and not to disappoint them. The players are everything. Without them, nothing I do would matter."

Continue reading: Hideo Kojima: The players are everything, I get my energy from them (full post)

Star Wars: Battlefront won't have server browsers on PC

Derek Strickland | Sep 2, 2015 1:40 PM CDT

Today Battlefront fans got a big shock when EA revealed that the new Star Wars shooter won't have server browsers, and instead will be based entirely on a new matchmaking system.

"Star Wars Battlefront will not offer a server browser, but will utilize a new skill-based matchmaking system," EA's community manager Sledgehammer70 said in a Reddit post. Essentially it looks as if even PC gamers won't be able to create and join custom maps and gametypes on a server, instead being stuck in a matchmaking playlist.

EA says that gamers will still be able to join and create party lobbies with their friends, but the studio still hasn't revealed any concrete details on their new system. Reddit users accuse EA and DICE of "console-izing" PC gaming with this move, and one user says that regional gamers might get the short end with matchmaking: "Australian MatchMaking has never worked properly here we get so many out of region players that just ruin the server."

Continue reading: Star Wars: Battlefront won't have server browsers on PC (full post)

How Fallout 4's perk system might work

Derek Strickland | Sep 2, 2015 6:00 AM CDT

Fallout 4 is a pretty complex and dynamic game, and lots of gamers are stumped when it comes to the new perk system. Below we make an educated guess based off of data and speculation on how Fallout 4's perk and leveling system might work.

A recent OXM interview with a Bethesda rep has prompted a dizzying level of confusion in the Fallout community, leading to rampant speculation and millions of gamers scratching their heads. "You'll still level up via XP, and each level increase will still give you a point to spend on a perk, but now those perks have varying XP levels of their own," says the Bethesda employee. "It's perk-ception, essentially, and means that, should you theoretically play long enough to max out every tier of every single one gaining untold buffs and no doubt all kinds of horrendous real-world illnesses in the process - you'll top off with a total of 275."

Perk-ception? Perk level ups? How does that work exactly? Also does this mean there actually is a level cap after all? I believe the concept is pretty hard to explain in just words, and the rep was put on the spot and wasn't prepared to adequately explain the system. Which makes sense, as Todd Howard says Bethsoft won't spoil Fallout 4, and this could ruin some surprises.

Continue reading: How Fallout 4's perk system might work (full post)