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Gaming News - Page 1637

All the latest gaming news, with everything related to PlayStation releases (PS4 & PS5), Xbox, PC Games, Nintendo Switch & plenty more - Page 1637.

Max Payne 3's Official Trailer #2 is here

Anthony Garreffa | Fri, Feb 17 2012 1:25 AM CST

The latest trailer to Max Payne 3 is here, where it unveils more of Max's story. It seems as though whilst under Max's protection, Rodrigo Branco's wife, Fabiana, is kidnapped. Max then goes on a journey of slow-mo, gun-slinging, bodycount-crazy fest, where he uncovers the truth and returns her to safety.

All while dodging bullets from lawless stress gangs, ruthless paramilitary units, and of course, his own personal demons. The latest trailer is made from all in-game graphics, and I think it's actually looking worse than previous teases of the game.

Max Payne 3's Official Trailer #2 is here | TweakTown.com

I really expect this to be, sadly, a console port, without much being put into the PC version. I could be wrong, but from what I've seen, it's very console-centric, where the first two Max Payne games were PC-exclusive. However, I'll still be grabbing this game, just because it's Max Payne. Bring it on! Max Payne 3 arrives for the Xbox 360 and PlayStation 3 on May 15, 2012 in North America, and on May 18, 2012 in Europe. The PC version doesn't arrive until May 29, 2012 in North America, and June 1, in Europe.

Continue reading: Max Payne 3's Official Trailer #2 is here (full post)

Alan Wake is now available on PC!

Anthony Garreffa | Thu, Feb 16 2012 7:28 PM CST

Alan Wake was first teased as a PC-exclusive, running on Intel's first quad-core processors, but eventually found its way onto Microsoft's Xbox 360 console as an Xbox 360-exclusive. Now the time has come for the critically acclaimed, BAFTA-nominated, TIME Magazine Game of the Year, Alan Wake, to find its way through the dark, dimly lit forest, and onto the PC.

The game ships with both DLC packs, The Signal, and The Writer. It's not the usual run of the mill third-person action adventure game, Remedy have crafted this game into a grand, Hollywood-style story, with tonnes of atmosphere, and have crafted a game where the world feels real, you are Alan Wake.

Alan Wake is now available on PC! | TweakTown.com

The PC version does ship with some exclusive features:

Includes Alan Wake Special Episodes "The Signal" and "The Writer"

Experience Alan Wake's Pacific Northwest in higher resolutions and higher fidelity than the Xbox360 version.

Fully configurable mouse and keyboard support, or if you prefer to play with the Microsoft gamepad connected to your PC, you can do that too!

Lots of customizable graphics settings and support for 4:3, 16:9 and 16:10 aspect ratios!

Continue reading: Alan Wake is now available on PC! (full post)

Mass Effect 3 PC Demo is now available

Anthony Garreffa | Wed, Feb 15 2012 8:24 PM CST

Mass Effect 3 is set to be one of this years biggest titles, and with EA's new Origin digital distribution service to kick-start it, it should be a big change for the game itself. Little did I know, that a PC demo had arrived for Mass Effect 3.

Mass Effect 3 PC Demo is now available | TweakTown.com

So now that the excitement is building for the demo you've just found out about, how about I throw you another surprise? On the 17th of this month, the multi-player gets unlocked and lets you try it out however you want. Wait, there's more! If you have a Battlefield 3 online pass activated you can play it, well, right now!

I'm not able to test it right now, but if you're keen to try it out, comment below and let us know your thoughts on the game! Graphics! Sound! Acting, gameplay, mechanics, all of it. Remember that Mass Effect 3 launches with four-player co-operative play. Something that old-school PC gamers will enjoy.

Grab the demo, here.

Continue reading: Mass Effect 3 PC Demo is now available (full post)

R18+ is currently being discussed by Australian parliament

Anthony Garreffa | Tue, Feb 14 2012 8:23 PM CST

[UPDATE] And we're good! We're good people! Amendments will be made to the Classification Act 1995 and Broadcasting Services Act 1992 and will roll through in January 2013. I cannot believe this actually happened, and this shows the power of the people, and the Internet. When they work together, they can really push through new things!

News from last month told us that the new Federal Minister for Home Affairs, Jason Clare, had announced his intentions to stick to former Federal Minster for Home Affairs, Brendan O'Connor's previous plans in regards to the introduction of an R18+ adult classification for video games in Australia.

R18+ is currently being discussed by Australian parliament | TweakTown.com

Clare stated that he would follow O'Connor's decision to introduce the R18+ bill in the February 2012 session of parliament. Well, it's February 2012, and here we are. Clare has stayed true to his word, with news arriving today that the R18+ legislation has been cleared by the Federal Parliamentary Caucus of the Australian Labor Party in its meeting in Canberra, and is now ready to be introduced in parliament.

Celebrations? Well, not quite. Federal parliament resumed just over a week ago on February 7, and in order for the R18+ bill to be passed through the Lower House (House of Representatives), Clare's office says it requires the support of at least two crossbench MP's.

Continue reading: R18+ is currently being discussed by Australian parliament (full post)

Unreal Engine 4 seems to require at least ten times the power than current-gen consoles

Anthony Garreffa | Tue, Feb 14 2012 7:03 PM CST

Next-gen consoles and next-gen graphics engines are something that I have quite close to my heart. It's something I think needs to really evolve. I see the AAA gaming market as something that is stuck inside of a bubble.

Unreal Engine 4 seems to require at least ten times the power than current-gen consoles | TweakTown.com

The cause of that bubble? Consoles. I've covered this a fair bit in a few of my editorials, where I've talked about smartphones and tablets getting close to, and will eventually pass the power in current-gen consoles. Once this happens, consoles will have a hard time selling, unless we see next-gen consoles.

The previous generation of consoles teased "Full HD gaming", but delivered sub-HD gaming. Most AAA titles run at a resolution lower than 1280x720 and at frame rates less than 30fps. Of course, there are some games that run at either slightly higher resolutions, or slightly higher frame rates, but never both. We don't see games like Halo, Gears of War, Uncharted or Metal Gear Solid running at 1080p with 30fps.

Enter Unreal Engine 4.

Continue reading: Unreal Engine 4 seems to require at least ten times the power than current-gen consoles (full post)

Steam suffers worldwide failure over the weekend, runs out of... steam

Anthony Garreffa | Mon, Feb 13 2012 11:21 PM CST

Valve's Steam has had quite the press lately, last year they announced Steam Guard, which featured increased security for gamers, but in November of last year, we reported that Steam confirmed they had been hacked. This was after the Steam Forums went down for "maintenance".

Steam suffers worldwide failure over the weekend, runs out of... steam | TweakTown.com

This year, Valve released Steam for Mobile, which was a step in a different direction, and then just a few days ago confirmed that last year's hack was actually worse than previously thought. So as you can see, they're having a hard time.

Continue reading: Steam suffers worldwide failure over the weekend, runs out of... steam (full post)

Epic's Tim Sweeney says there's "too many platforms"

Anthony Garreffa | Sun, Feb 12 2012 11:23 PM CST

Tim Sweeney, Epic CEO and Technical Director spoke at the 2012 D.I.C.E. Summit, where he predicted that the number of platforms for games will shrink to three or four over time. He also added that consumer have many choices when it comes to gaming platforms with tablets, PCs, smartphones, Macs, consoles and new handhelds. He adds:

Epic's Tim Sweeney says there's too many platforms | TweakTown.com

This is too many platforms. We're seeing now iPad sales have surpassed the sales of PCs. This is a real revelation, this is a product that wasn't invented until a few years ago and its basically supplanting personal computers. Over time these platforms will be whittled down to a competing set of platforms to maybe three winners worldwide across everything - computers, game platforms, smartphones...We should expect a lot of consolidation here and winners and losers according to who picks the right directions and executes successfully.

Sweeney also predicted that there would be new devices on the market, as well as new technologies for developers to tap into:

I see a bright future for technology and its implications on games. The ability of game developers to exploit another thousand-fold increase in computing power on future generations of platforms. Some of it will be consoles, some of it PC and some of it tablets. The form factor we can't predict, but the opportunity is there. Our industry's brightest days are yet to come.

Continue reading: Epic's Tim Sweeney says there's "too many platforms" (full post)

Valve and Bethesda release official Portal 2 mod for Skyrim

Anthony Garreffa | Fri, Feb 10 2012 3:18 AM CST

Well, to celebrate the release of Skyrim's new freshly-baked Creation Kit on Valve's Steam, Bethesda and the creators of Portal have joined forces and released an official mod for Skyrim. THis brings Portal 2's Space Core to Skyrim, how exciting!

To celebrate the opening of the Steam Workshop for Skyrim, Valve and Bethesda have teamed up to bring you the Portal 2 Space Core mod, which will let the aggressively space-centric little robot tag along on your adventures in Tamriel.

Also, since Skyrim was the only major release of 2011 without Nolan North in it, you should consider this mod a patch to fix that problem. You can now feel free to include Skyrim in the "Nolan North" section of your video game library, which is to say, your video game library.

Valve and Bethesda release official Portal 2 mod for Skyrim 10 | TweakTown.com

This is how you keep your fans happy on both sides of the fence, Valve and Bethesda, FTW.

Continue reading: Valve and Bethesda release official Portal 2 mod for Skyrim (full post)

Xbox 360 Kinect Star Wars Bundle & Game arrives April 3rd

Anthony Garreffa | Wed, Feb 8 2012 7:08 PM CST

We've talked about the Kinect Star Wars bundle before, when it was teased at last years Comic-Con, but now, we're closer than ever to having the Kinect Star Wars Bundle in our hands. Included in the bundle is "Kinect Star Wars", where the game teasing "With no controller in the way you can live out the ultimate "Star Wars" fantasy".

Xbox 360 Kinect Star Wars Bundle & Game arrives April 3rd 03 | TweakTown.com

There are five dynamic modes available, Jedi Destiny: Dark Side Rising, Podracing, Rancor Rampage, Galactic Dance Off and Duels of Fate. Also included, and only announced today by Xbox 360 and LucasArts, are new additions to the game, including:

New experiences within Jedi Destiny Mode, including:

o Space battles: As you travel the Galaxy to face an evil that threatens to undermine the fabric of the Republic, you'll engage with forces of the Empire in intense space battles

o Speeder Bikes and Landspeeders: Pilot iconic Speeder Bikes and Landspeeders on your epic journey

Continue reading: Xbox 360 Kinect Star Wars Bundle & Game arrives April 3rd (full post)

Skyrim Creation Kit goes live, start creating your own mods

Anthony Garreffa | Wed, Feb 8 2012 12:20 AM CST

Ever wanted to create a mod for Skyrim? Come on, we know you have. Today you can. Bethesda have released their Creation Kit, which really lets Skyrim loose, and sets the boundaries to virtually infinity, and beyond.

Skyrim Creation Kit goes live, start creating your own mods | TweakTown.com

The Skyrim Workshop and Creation Kit are free for anyone with a copy of Skyrim and a Steam account. Finding mods for Skyrim is as simple as visiting the Skyrim Workshop in the Steam Community. From there, you can browse the most popular, newest or highest-rated mods of all time. On top of this, you can specifically search for content via tags such as "Armor", "Quests", "Dungeons", and so on.

Creating your mod is a litter harder, of course, you'll need to install the Creation Kit, from the Tools section of your Steam Library. If you run into any problems, the wiki over at www.CreationKit.com is an amazing resource for modders of all skill levels. When you've polished your mod and want to unleash it to the world, just choose "Upload plugin and archive to Steam", from within the File menu of the Creation Kit.

You'll be asked to name your mod, add a description, content tags and a thumbnail. Once your upload is complete, the Creation Kit will notify you.

Go forth, Skyrim fans! Mod, mod, mod!

Continue reading: Skyrim Creation Kit goes live, start creating your own mods (full post)

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