Gaming News - Page 1632
We've just heard that Ace Combat 7 will be a PlayStation VR exclusive, but there was an announcement trailer for something quite unique at PlayStation Experience; 100 Foot Robot Golf.
Yeah, it's a thing. 100 Foot Robot Golf has PlayStation VR gamers stepping into the cockpit of a massive mech, and well... playing golf. It looks crazy as hell, but you know what? This is the type of stuff I want to see on VR headsets - games and experiences you simply can't get anywhere else.
The one thing I have to criticize are the graphics, which look somewhere between PS2 and PS3 level, which I'm guessing is because the PS4 isn't capable of rendering 1080p+ at 90FPS for PlayStation VR...
While Rise of the Tomb Raider is a timed exclusive for the Xbox One for now, we're hearing more details on the DLC that will roll out for the Xbox 360 and Xbox One versions of the game throughout 2016.
Major Nelson posted some details on the DLC coming soon for Rise of the Tomb Raider, with the first DLC pack dropping on December 29. Endurance Mode will be the first DLC, where Lara must "scrounge, scavenge, craft and survive the harsh elements by day, as well as lethal threats from enemies, both man and beast, by night. This is her ultimate woman-versus-wild test to push the limits of how long she can survive on her own in sprawling, unforgiving landscapes. Fire takes fuel, cold kills the unprepared, food restores health, but everything must be caught, collected, or crafted. You start with nothing and must find everything. Challenge friends to your longest survival run and battle to the top of the leaderboards for the title of Ultimate Survivor. Includes a new outfit and weapon".
The other modes, we'll detail below:
Despite controversy and heating arguments, Microsoft and the Halo devs at 343 Industries are raking in serious cash with Halo 5's paid microtransactions. Since the game was released two months ago, gamers have now spent over $1 million on Halo 5's optional REQ packs, pretty much ensuring that microtransactions will be permanent fixtures in the Halo universe.
The official Halo website clearly stated the staggering REQ pack earnings in a recent post. A new Halo 5 update also revealed that the Halo Championship prize pool has reached $2 million and growing thanks to the in-game "crowd-funding" gleaned from REQ packs.
Apart from actual game sales, Halo 5 continues to generate huge cash flows at a rapid pace. The most current $1 million sales is up from $700,000 earned as of November 19, and the $500,000 earned in less than two weeks after the game's release.
Sony's PlayStation Experience event went live today, and the Japanese console-maker had a bevvy of new PS4 content to show off at the event. One of the main attractions was the first gameplay footage for Square Enix's mega-anticipated Final Fantasy VII Remake, giving gamers the first look at how the PS4 exclusive compares to the 90's RPG classic.
The new trailer for Final Fantasy VII Remake purely exhibits the game's newly refined action-based combat system. In many ways, FF7 Remake is an extension of Final Fantasy 15's fluid drop-in drop-out combat and stands as a polar opposite to the turn-based combat found in the original Final Fantasy VII. Square Enix said right from the start that the FF7 Remake would have a "dramatically different" combat system.
I've always thought that Square Enix would never remake something like Final Fantasy VII. The game has such an incredibly devout following that it's taken on a kind of mythological scope; Final Fantasy VII is so revered that it transcends the traditional sense of gaming, and because it's such a powerful nostalgic force, I was sure that Square Enix wouldn't take the risk of ruining everything.
Day of the Tentacle was one of those games for me when I was growing up, that I remember so fondly - just like Maniac Mansion and Full Throttle. Well, Double Fine has just announced Day of the Tentacle Remastered Edition.
Day of the Tentacle Remastered Edition will include all new hand-drawn, high-resolution artwork, as well as remastered audio, music and sound effects. In the game itself, you'll be able to switch between classic and remastered modes, and mix and match around the audio, graphics and user interface, too.
Double Fine teased: "We've also included a concept art browser, and recorded a commentary track with the game's original creators Tim Schafer, Dave Grossman, Larry Ahern, Peter Chan, Peter McConnell and Clint Bajakian".
We saw the first official gameplay footage of Far Cry Primal at The Game Awards last week, but now Ubisoft is flashing around some new screenshots and some details on the Collector's Edition of the next installment of Far Cry.
As for the screenshots, they're looking mighty fine. But it's the Collector's Edition that people are going to want to know about. What do you get? Well, there's two versions; Far Cry Primal Collector's Edition, and Far Cry Primal Digital Apex Edition. First off, here's what you'll get with the Collector's Edition:
While The Witcher 3 has only been out for a few months, CD Projekt Red isn't stopping. The developer has been working on its most ambitious game yet, Cyberpunk 2077, for quite some time, and is now talking about the game in greater detail.
During an interview with Polish TV station TVN24 BiS, CD Projekt Red's CEO Adam Kicinski said: "The project is even more ambitious than we first planned (...) we need to create a game that will be even more successful. (...) We have a long way ahead of us to reach the biggest commercial successes in the world. Sure, many people consider The Witcher 3 to be the best game in the world this year, but this is not a game that broke any sales record".
If you are worried about The Witcher franchise now that CD Projekt Red has its hands full with Cyberpunk 2077, don't worry. Kicinski said that the team isn't leaving The Witcher behind, where he added: "It's too early to talk about it, but it's not like we're forgetting about this brand - that's understandable. (...) It wouldn't be fair towards the fans. We work within this universe for over a dozen years now and I don't think it's going to be the end of it".
In a not-so-surprising development, reports indicate that the PlayStation 4's backward compatibility with PS2 games only extends to the digital realm. PS2 game discs won't be playable on the PS4, which was pretty much a given from the start.
The revelation comes straight from a PS2 emulation video published on Sony's own PlayStation YouTube channel. Sony quickly deleted the video after they realized what they had done, but not before a sharp-eyed Twitter user immortalized the content via a quick screen capture. The video announced that the PS2 game Dark Cloud is coming to the PlayStation 4 by means of backward compatibility emulation, but the description clearly says that "PS2 Classics and PS2-formatted discs are incompatible with the PS4 system."
As soon as Sony officially announced PS2 backward compatibility was coming to the PS4, I predicted that Sony wouldn't follow in Microsoft's footsteps and allow PS2 game discs to be playable. I knew that Sony's PS2 emulation would be digital only, and for good reason. Sony spent $380 million to buy Gaikai, the cloud-based game-streaming infrastructure, in order to power its similar online streaming PlayStation Now venture.
Capcom's action RPG Dragon's Dogma is a little late to the party on PC, but by the looks of a PS3 versus PC graphics comparison by Candyland, it's going to make up for it plenty.
Among the differences shown: massively improved texture quality, the addition of bloom, miles more precise shadows, less aliasing, and the addition of tessellation and light shafts. As well, you can observe much higher framerate and lower frame time latency. I don't hesitate to say these changes bring the game at least a half generation forward and make it much more digestible by the standards of today's PC gamers.
Dragon's Dogma launches January 15, 2016 on Steam. Be sure to check out the game's video options below, and the PC version of Dragon's Dogma will support 4K resolution as well as a cap-less frame-rate.
The controversy between estranged Metal Gear Solid creator Hideo Kojima and Japanese games publisher Konami continues to roil across the games industry, culminating in a new incident at this year's The Game Awards showcase.
Metal Gear Solid V won Best Action/Adventure game at The Game Awards 2015, but the celebration was short-lived when gamers realized that Hideo Kojima wasn't in attendance. According to TGA 2015 host Geoff Keighley, Kojima was advised not to attend the show or accept any on-stage awards at the behest of Konami's lawyers.
"As you noticed, Hideo Kojima is not here with us tonight and I want to tell you a little about that," Keighley said after the winners were announced. "Mr. Kojima had every intention of being with us tonight, but unfortunately he was informed by a lawyer representing Konami just recently that he would not be allowed to travel to tonight's awards ceremony to accept any awards. He's still under an employment contract. And it's disappointing and it's inconceivable to me that an artist like Hideo would not be allowed to come here and celebrate with his peers and his fellow teammates."