Gaming News - Page 1620

All the latest gaming news, with everything related to PlayStation releases (PS4 & PS5), Xbox, PC Games, Nintendo Switch & plenty more - Page 1620.

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Ubisoft outlines its DLC roadmap for The Division

Anthony Garreffa | Mar 6, 2016 11:27 PM CST

Ubisoft has outlined its plan for DLC for The Division, with two free upgrades to hit gamers quite early. The first will be a team-based endgame mode (Incursions) which will drop in April, while in May we'll receive the Conflict update which will include the Columbus Circle event and a new Dark Zone feature.

Ubisoft outlines its DLC roadmap for The Division

Then the paid DLC will arrive in June, where we'll get battles in NYC underground tunnels, a new Survival expansion in the summer, and then a Last Stand scenario in the winter. At the same time, Ubisoft will bust out new missions daily and weekly, as well as periodic Dark Zone events. The developer notes that you can buy either the Season Pass, or one of the deluxe versions of the game (Gold or Collector's Edition), so that you'll receive as much The Division content as possible.

The Division launches on March 8 (wwhhhaaattt, so soon now) on the Xbox One, PS4 and PC.

Continue reading: Ubisoft outlines its DLC roadmap for The Division (full post)

Hitman will support DirectX 12 when it launches on March 11

Anthony Garreffa | Mar 6, 2016 4:53 PM CST

The new Hitman launches on March 11, with the developer teasing that it will support DirectX 12 at launch - which is awesome. The news arrived from the PC Gamer Weekender event that took place over the weekend.

With Hitman having support for DX12, we can expect to see better performance, mostly thanks to the improved multithreaded support, and increased performance for CPU-bound instructions. PC Gamer's slide image said that DX12 will provide Hitman with:

Continue reading: Hitman will support DirectX 12 when it launches on March 11 (full post)

CD Projekt Red confirms 'most of The Witcher sales are for the PC'

Anthony Garreffa | Mar 5, 2016 11:29 PM CST

The Witcher series of games have been widely successful on both the PC and various consoles over the years, but during a recent interview with CD Projekt Red (the developer behind The Witcher series), we've found out that the PC is the lead platform when it comes to sales.

CD Projekt Red's Marcin Iwinski explained during the interview: "Consoles began for real with PS2 from Sony, and then with X360. PS wasn't available for everyone. It was an expensive toy with expensive games. I was already distributing games at that time and I remember what was the expenditure for video games. PS was available for more affluent people and PS2 was available for the masses and started to develop this market. However, the PC still holds strong. Most of The Witcher sales are for the PC, though consoles started selling very well".

Continue reading: CD Projekt Red confirms 'most of The Witcher sales are for the PC' (full post)

Gears of War: Ultimate Edition will soon have multi-GPU support

Anthony Garreffa | Mar 5, 2016 9:21 PM CST

The Coalition and Microsoft have found themselves in a pretty insane position right now, launching Gears of War: Ultimate Edition onto the Windows Store. Windows Store-based games do not feature multi-GPU support, so with it being a DX12-powered game - those high-end GPUs in SLI or Crossfire are wasted on GoW: Ultimate Edition... for now.

According to Rod Fergusson, Studio Head of The Coalition, the developer is working on multi-GPU support. Fergusson fielded some questions on Twitter, where he said: "Microsoft working on multi-GPU and if you unlock framerate it runs at monitor framerate so may need to bump it up".

As for the general performance and stability of Gears of War: Ultimate Edition on the PC, PezRader from The Coalition has said: "We do not have any news to share at this time for the PC version. I know some are worried but please don't fret. We are wanting to make sure polish and performance are prioritized on the PC version so that you all have a great experience".

Continue reading: Gears of War: Ultimate Edition will soon have multi-GPU support (full post)

Capcom to start punishing rage quitters on a weekly basis

Jeff Williams | Mar 5, 2016 8:05 AM CST

Capcom is as tired of rage-quitters as you are, and they're going to implement some keen punishment for those that take advantage of the ability to quit mid-match in Street Fighter V.

The problem is that the system is far too lenient for those that wish to simply quit as opposed to suffer a loss. But Capcom will start resetting League Points, and thus their rank, for those players that tend to quit more than others after each week is up. And they have a lot of data points to work with to help make a permanent, automated solution to this. That permanent solution still hasn't been implemented, though.

To get to this point they've asked players from around the world to submit video, and other, proof to help them determine the when rage-quitters are at their worst, and cross-reference that with internal data so they can compile their solution. They want those occasional quitters to know that it's okay to be mad once in awhile, that they're targeting the absolute worst offenders of the lot. "The players who fit the criteria of what we would call a "Rage Quitter" typically have an 80-90% disconnect rate and their accounts sit far outside of the norm as compared to the majority of other players."

Continue reading: Capcom to start punishing rage quitters on a weekly basis (full post)

He-Man should have his own RPG, he needs a comeback in gaming

Jeff Williams | Mar 4, 2016 8:02 PM CST

He-Man is likely one of the most iconic action heroes of our time. Not just historically, but even currently. The most powerful man in the universe has survived extinction since 1976, appealing to the imagination of multiple generations by being both generic and providing a true sense of wonder. That's why He-Man, and of course She-Ra, should have their own modern open-world RPG.

Prince Adam of Eternia, son of King Randor and Queen Marlena, is a symbol of strength, integrity and of purposeful action. Underneath that gorgeous blonde bowl-cut is a complex and admirable individual that we can all relate to. Though we ourselves may not have the powah like he does. The character himself, He-Man the Master of the Universe, is a very well constructed character, with a rich back-story and surprisingly elaborate relationships with the other characters. He would be perfect for a protagonist in his own open-world fantasy RPG.

He-Man has been revived twice already, evolving and becoming an even more iconic character for both children and adults alike. Us in the older generations that remember the original cartoon might still find enjoyment in the silly yet stimulating narratives. Stopping Skeletor and hearing his hilarious one-liners were always a highlight of my childhood. Remember how silly yet elaborate flamboyant Cringer was/is?

Continue reading: He-Man should have his own RPG, he needs a comeback in gaming (full post)

Remedy confirms Alan Wake: The Return isn't a sequel

Derek Strickland | Mar 4, 2016 2:34 PM CST

When Remedy Games trademarked "Alan Wake: The Return", the gaming world flipped out--it looked like we'd finally get the Alan Wake sequel we've been waiting on for ages. Sadly, Remedy has stepped in to squash the hype.

Remedy confirms Alan Wake: The Return isn't a sequel

Alan Wake: The Return isn't a sequel, it's just a spoof serial TV show that'll be featured within Quantum Break's live-action segments. Basically, Remedy is having fun overlapping the two franchises in a metaphysical way--think of the recurring Invitation to Love TV serial in Twin Peaks, or the Lords and Ladies show in Max Payne. In Quantum Break's universe, Alan Wake is just a television show instead of a real-life person.

So why the trademark? According to Remedy's Sam Lake, the team had to cover all the bases. "A big part of the trademarking process all in all is the legalities of it and just making sure everything is covered. So, there's no real news about anything future Alan Wake-related."

Continue reading: Remedy confirms Alan Wake: The Return isn't a sequel (full post)

Akamai has big plans for curbing gamers frustrations in the future

Jeff Williams | Mar 4, 2016 2:04 PM CST

It's no secret that there's a general, and seemingly persistent, level of saltiness in the air when it comes to gaming. Positivity exists, but it's not as prevalent as it should, or could be. Akamai has your back, and they're working towards finding a solution to your problems, making gaming the fun past time that it should be.

We all get frustrated with gaming at one point of another, with issues or problems that are out of our own hands that can eventually contribute to that feeling of disappointment that leads to abandoning a once enjoyable game. The player experience is a very important aspect of gaming, and it extends through the entire process, from signing up to play, downloading the game to the core mechanics inside. Perhaps one of the most

Akamai is no stranger to the gaming community. They happen to have close ties with around 23 of the top 25 gaming companies around the world. They're the force behind the delivery of a lot of the content that you consume, so for their business to be successful, they need to know and understand precisely what's frustrating us and driving us away from games. In fact, it's been found that something as simple as removing a "play" button on the games launcher can lead to a 10% different in people who continue through to actually play. Those small changes can inevitably lead to huge jumps in the quality of life, things that gamers may unconsciously be prejudiced against.

Continue reading: Akamai has big plans for curbing gamers frustrations in the future (full post)

Fire Fox Zero got a massive overhaul following harsh fan criticism

Jeff Williams | Mar 4, 2016 1:09 PM CST

Star Fox Zero didn't quite get the fan reaction that Nintendo was looking for when it was revealed at E3 in 2015. It was missing an important ingredient that just didn't make it as attractive a game as it probably, by rights, should be. It's Star Fox, at its core is an enjoyable arcade shooter with an over the top story and lovable characters.

The Star Fox they showed wasn't any of that. In fact, according to the developer, Platinum, the game on screen at E3 was the result of a few experiments with the Wii U controller and a screen. It ended up being themed on the famous fox, but it wasn't really what we know deep down to be Star Fox. It sucked.

Nintendo and Platinum have listened to the criticism, and have realized the mistakes that they made when handling one of their most precious IP's . People wanted something where strategy was an important part of the premise, where the look and feel was classic, yet updated. And they've gone and done that. Just in time too, for the April 22nd release date. Miyamoto assures us that Star Fox Zero will be precisely what fans are looking for.

Continue reading: Fire Fox Zero got a massive overhaul following harsh fan criticism (full post)

Here's a list of things you can do in No Man's Sky

Derek Strickland | Mar 4, 2016 12:37 PM CST

Up until now, No Man's Sky has been quite a mystery. When the game was revealed it built up tons of hype, but as time went by, myself and tons of other gamers started getting nervous. We had so many questions, and hardly any of them were getting answered. Luckily, Hello Games has blown the lid off of No Man's Sky and peeled back the game's many layers to reveal the juicy tidbits within.

Hello Games recently let various press outlets try out No Man's Sky, and while we weren't selected for the demo tests, we can still glean a ton of info from the coverage. As a die-hard fan of the game, I'm quite curious to find out what exactly we can do in the game, and I decided to put together this list.

By no means is this a definitive or comprehensive charting of the game's full content--it's meant to be a guide more than anything, so you can get an idea of the scope of No Man's Sky.

Continue reading: Here's a list of things you can do in No Man's Sky (full post)