Gaming News - Page 1617
Far Cry 4 will be released by Ubisoft later this month, and the official minimum and optimal PC requirements were recently released. The game will be available on November 18 for the PC, Microsoft Xbox 360 and Xbox One, Sony PlayStation 3 and PlayStation 4.
Minimum system requirements:
OS: Windows 7 SP1, Windows 8/8.1 (64-bit only)
Processor: Intel Core i5-750 @ 2.6GHz / AMD Phenom II X4 955 @ 3.2GHz
Video card: NVIDIA GeForce GTX 460 / AMD Radeon HD5850 (1GB VRAM)
DirectX: Version 11
Storage space: 30GB
Sound: DirectX 9.0c sound card with newest drivers
Optimal system requirements:
Supported OS: Microsoft Windows 7 SP1, Microsoft Windows 8/8.1 (64-bit only)
Processor: Intel Core i5-2400S @ 2.5GHz / AMD FX-8350 @ 4.0GHz or faster
Video card: NVIDIA GeForce GTX 680 / AMD Radeon R9 290X or better (2GB VRAM)
DirectX: Version 11
Sound: DirectX 9.0c sound card with newest drivers
It looks like we should expect Just Cause 3 to be announced soon, if the leaked screenshots are anything to go by. Four leaked screenshots from the alleged title are coming in from the Xbox One version of the game, which popped up on the Xbox-Underground forums now too long ago.
The four shots show the main character, Rico, and an overview of a massive, massive island. Eurogamer is reporting that it has a source close to the game itself, confirming that we are looking at images from Just Cause 3, going on to say that it is showing off the game's "Black Market". The anonymous source added that the PC version was meant to be entirely free-to-play, while the console version of Just Cause 3 would be financed through microtransactions.
Eurogamer has added though, that "the plan changed and this may no longer be the case". When it comes to the microtransactions argument, Avalanche Studios' boss, Christofer Sundberg, said last year on Twitter: "Microtransactions, subscriptions, and other biz models will be the next generation of games. It is that simple. We'll never compromise on quality or sell our souls for a quick buck. Things are changing and we need to adapt".
We already know that there should be a new Xbox One next year, based on AMD's shrunken 20nm system-on-chip, but thanks to Sony using the same APU from AMD, the PlayStation 4 should receive a similar upgrade.
Rumors are now floating around that Sony will adopt the 20nm SoC sometime next year, which should see Sony release a refreshed PS4 sometime in 2015. We're already seeing 16nm technology on the other side of the fence, so a shrink down to 20nm for the consoles would usher in more performance, slimmer consoles, and reduced power consumption. Right now, both consoles are using AMD APU's based on the 28nm process.
Microsoft and Sony haven't had any competition in the console space this year, but 2015 is going to be a very different year for the two tech giants. Oculus VR is positioning itself to release their first consumer version of the Rift VR headset, and Valve should usher in the Steam Box, Steam OS, Steam Controller and much more - competing in the living room directly against the likes of the Xbox One and PS4.
Four years ago, the Unity Asset Store opened its doors, and by the end of the year it should see close to one million users. The Unity Asset Store is a marketplace for user-created development tools, services, assets and more, including environment art, animation tools, sound effects, shaders and more.
In the first three months of it opening, the Asset Store saw 10,000 users sign up, and fast-forwarding to today, the top sellers are making over $30,000 a month from their creations. Unity took to their Asset Store blog to announce the news, adding that the store has over 15,000 pieces of content right now, from over 3,800 creators.
Unity said in its press release: "Unity estimates that the Asset Store ecosystem, empowering Unity developers to create games and apps with a more efficient and effective production process, saves developers 6 million workdays over a 12-month period, which roughly equals a savings of $1.4 billion".
Major League Gaming (MLG) has partnered with ESPN and will host a Counter-Strike: Global Offensive gaming tournament during the winter X Games Aspen in January. Eight teams consisting of five players per team will compete in the first MLG CS: GO tournament.
"Our fan base was really electrified with the idea of having MLG competitions at the X Games and having our pro players earn X Games medals in Austin, where it was a tremendous success," said Mike Sepso, MLG co-founder and president. "We're thrilled to announce that Austin wasn't a one-off."
It's a rather unique offering after ESPN president John Skipper said eSports is "not a sport," and doesn't have interest in showing it on ESPN. However, with a large crossover in X Games and video game demographics, the X Games Aspen tournament could be a lot of fun.
A couple of months ago now, we reported that Rockstar would reveal a first-person mode for Grand Theft Auto V on the Xbox One, PS4 and PC and now we're here: with official confirmation from the developer.
Due to technical reasons, the Xbox 360 and PS3 versions of the game won't enjoy the first-person mode, but the current-gen consoles and PC will. During a recent interview, Animation Director Rob Nelson said that one of the most compelling things that they could add to the game was a first-person mode, something that caused Rockstar to "pretty much change everything" in order to get it right. Nearly every aspect of GTA V had to be changed in order for it to work properly, as virtually everything you interact with is seen from a totally different perspective.
Sitting down in a car now displays a fully functional dashboard with a working speedometer, tachnometer, and even the track title of the song playing on the stereo. Jumping onto a motorbike will have your character putting on a helmet, which cuts off your field of view, as well as suppressing the amount of noise hitting your ears, just as it does in real life.
PAX AU 2014 - After the 'A Chat With Chris Roberts - The Original Wing Commander' at PAX AU, we interviewed the man himself, hitting him up with some questions about Star Citizen.
Roberts said that the big publishers "shouldn't have been ignoring the PC gamers, they're a much more powerful group than you think". He continued, saying that "publishers have been dropping the ball on supporting the PC", and that it "pisses me off when I see a deliberately gimped game on PC, just because we can't make it look better than the Xbox One or PS4 version". When I asked Chris about the 30FPS stories we've been hearing from Ubisoft and others lately, he had much better things to say about Star Citizen. Chris said that he "wants it all", where he wants to see Star Citizen "look as detailed as possible, in the highest resolution, at the highest frame rate" possible.
We asked about the insane level of detail that Star Citizen will feature, where he said that we should expect up to 8K textures, and beyond. Chris said that they're not building a game that is "baked down" as the biggest bottleneck right now is texture memory. The biggest memory hog of Star Citizen right now, are "the textures" according to Roberts. He said that "rivets, panel lines" and more are not in the textures, they're all modelled, freeing up precious texture memory. It needs to be done this way, because there are massive 1km long ships in the game, and if everything was done the traditional way, texture memory would run out very quickly.
When gaming at 4K, looking up close looks much better to the gamer, instead of textures being spread out and losing quality. Roberts said that texture isn't cheap, with the game having 4K and 8K textures being thrown online to your PC, being a very large bottleneck. Doing it in geometry is "much cheaper", decal textures and tiled textures being used by the team at RSI. Going to "4K or 8K, it'll still hold up, it won't break down".
Sony has reported a nice $2.77 billion in sales for its Game and Network Services division, which is where the PlayStation just so happens to live. These sales represent an 83.2% increase year-over-year, which is all thanks to the PlayStation 4.
PlayStation 4 shipments totalled 3.3 million for the quarter, reaching a total of 13.5 million. When it came to operating income for Sony's Games and Network Services Division, it was at $195 million, compared to the $43 million for the last quarter, and up from the $37.6 million loss from the same three-month period of 2013.
Sony may be seeing success on the gaming side of its business, the company as a whole isn't doing too well, with operating losses of $766 million. The Japanese company has increased its loss forecast in September, pegging the blame on lagging smartphone sales.
Just how popular is Watch Dogs? Ubisoft has said that it has shipped 9 million copies of the open-world hacking adventure game, detailing the massive number of titles in its recent earnings report.
The company posted a 65% increase in sales year-over-year, with $605 million being made in the first six months alone, compared to the $366 million it made in the same six-month period of last year. Ubisoft said that its back catalogue is still making big money, with games like Assassin's Creed 4: Black Flag, South Park: The Stick of Truth, Far Cry 3 and Rayman Legends helping it make $142 million from its back catalogue alone.
In the first week of Watch Dogs' release, Ubisoft sold 4 million copies, and reported that it had sold 8 million copies some three months ago now, so sales of the game are definitely slowing down.
Call of Duty: Advanced Warfare will be publicly released tomorrow, Tuesday, November 4, and runs at 1080p and 60 fps on the Sony PlayStation 4. However, the Microsoft Xbox One version runs at 1360x1080 and 60 fps, as some gamers have been frustrated that video game titles are capped to a certain frames per second.
Here is what Sledgehammer Games co-founder Michael Condrey confirmed: "Minimum Xbox One resolution is 1360x1080, and dynamically scales from there to full 1080p. That's over 50 percent increase from last year. Advanced Warfare runs native 1080p on PS4."
Gamers that can't wait to get their hands-on Advanced Warfare can purchase a Zero Day edition, though some Xbox One gamers complained of download problems.