Gaming - Page 1613
All the latest gaming news, with everything related to PlayStation releases (PS4 & PS5), Xbox, PC Games, Nintendo Switch & plenty more - Page 1613.
Yakuza 6 is 'seamless' on PS4, has no loading screens
Yakuza games aren't nearly as big as Grand Theft Auto-style open worlds, but it's still impressive when bigger games don't have any loading screens--especially on non-PC platforms.
SEGA has confirmed that Yakuza 6--which still hasn't been confirmed for localization in the West--will have absolutely zero loading screens when it launches on PS4 in Japan. SEGA describes Yakuza 6 as "completely seamless," but you still shouldn't expect the game to be a massively-scoped open-world endeavor.
"We've worked hard to make this game completely seamless. You can engage in the central adventure, get into battles, watch drama scenes, and go back to the adventure, all without any loading screens. Go into any building or any room or any floor without loading," Yakuza creator Toshihiro Nagoshi told IGN.
Continue reading: Yakuza 6 is 'seamless' on PS4, has no loading screens (full post)
New Tekken 7 trailer shows 60FPS Iron Fist mayhem
Tekken 7 has entered the 60FPS realm, and its newest trailer gives us a glimpse of that gloriously smooth chaos we can expect in 2017.
As a die-hard Tekken fan, I'm extremely excited about Tekken 7 for two reasons: one, we'll get to wreak total havoc with our favorite characters in 60 frames-per-second for the first time ever, and two, it's the first fully-fledged Tekken game we've had in almost 10 years (Tekken 6 came out in 2007). Tekken fans have been starved for a continuation for a while now, and Tekken Tag Tournament 2 was genuinely awesome, but the game didn't propel the series forward.
Tekken 7 will also see the epic battle against father and son as Heihachi faces off against Kazuya one last time. The game also features a bunch of new characters, with a good portion of our old favorite fighters jumping back into the fray.
Continue reading: New Tekken 7 trailer shows 60FPS Iron Fist mayhem (full post)
Gears of War 4 has split-screen co-op on PC
Not too many PC games have split-screen co-op, with even fewer console games even supporting it. Interestingly enough, Gears of War 4 will have local co-op for its campaign with the devs describing the addition as a "labor of love."
"From a development standpoint, it is quite difficult to support. We have to deal with multiple inputs, we have to deal with focus, we have to deal with UI placement. Developers have got to put some effort into it to do it right, it's not just something you can tack on." Gears of War 4 Technical director Mike Rayner told PC Gamer.
Gears of War 4 will also support cross-play on Xbox One and Windows 10 PCs for online campaign co-op and co-operative Horde mode, player vs AI gametypes, and private matches. Gears of War 4 even supports LAN multiplayer and co-op on Xbox One and PC, too.
Continue reading: Gears of War 4 has split-screen co-op on PC (full post)
No Man's Sky creator hasn't Tweeted for a full month
No Man's Sky creator Sean Murray hasn't posted anything on Twitter in a full month now, reinforcing the idea that the dev is huddling down amidst the lies and misleading ad campaign.
I've been watching Sean Murray's Twitter account for a bit now, and I'm not really surprised that he hasn't Tweeted anything for a month. No Man's Sky continues getting patched--a new patch rolled out for the game on PS4 today--yet Murray remains completely silent. This is probably one of the worst things he can do right now, and most gamers think he's just laying low to let all the chaos roll over until everyone forgets about No Man's Sky and moves on. Meanwhile the official Hello Games account hasn't Tweeted in weeks either, with its last update on August 27.
In order to salvage the wreckage that is No Man's Sky and Hello Games' public image, Murray needs to shed some light on what went wrong. Why did he lie about the game? Why was the game missing so many features? What happened? These are questions he needs to answer, and I think there's a huge reason why he can't: it'd breach the contract he signed with Sony. Even still, he needs to do something. He can't just pretend nothing happened. I know the devs are likely busting their ass with updates, but the majority of gamers see him swimming in the millions of hype-bucks he conned off of naive gamers. To illustrate Murray's silence, Redditor MasRemap made this infographic:
Continue reading: No Man's Sky creator hasn't Tweeted for a full month (full post)
New No Man's Sky PS4 patch makes game playable again
Hello Games rolls out a new patch for No Man's Sky on PS4 that fixes a crucial HUD oversight, and now I can actually play the game again.
I've been quite vocal about lambasting Hello Games for their horrible decisions with No Man's Sky updates, namely the previous patch that pretty much broke the game for me. You see, before now the game had a serious problem with its heads-up display: it would mix up places you've been with the places you need to go.
At launch, No Man's Sky only showed you where you need to go and places you haven't discovered. Once you got to an area marked on your HUD, it would disappear after you discover it. Hello Games decided to patch the game and show you where you've been so you could return to those places.
Continue reading: New No Man's Sky PS4 patch makes game playable again (full post)
PES 2016 is a totally crap on PC, looks better on PS4
Another day... another crappy PC port, this time in the form of the latest version of Pro Evolution Soccer, or PES 2016. Konami is behind PES 2016, which uses the Fox Engine, the same engine that powered Metal Gear Solid 5 - and while it looked good in MGS, it doesn't here.
The PC version of the game is especially bad, with it at times looking worse than the console versions of the game - which don't look too good to start with.
The PS4 and Xbox One versions of PES 2016 have a slew of weather and sweat effects, as well as better color and lighting effects.
Continue reading: PES 2016 is a totally crap on PC, looks better on PS4 (full post)
Niantic CEO isn't spilling the location of Ditto Pokémon
Pokémon GO players will have to wait just a little bit longer to discover the famous 'Ditto'. Niantic CEO John Hanke, continues to remain strong in keeping the Pokémon's location a secret, as he was asked a question about it recently at TechCrunch Disrupt in San Francisco days ago.
Hanke's panel response regarding the character's whereabouts: "I can't tell you how to find Ditto, because that wouldn't be any fun when you did find him if you did." He then later did promise to audiences that they would be able to eventually find the Pokémon but, as to how long that may take, we don't know.
Ditto, known for transfiguration, takes on the appearance of other Pokémon, but is still not considered to be a rare or legendary character, hence the questions regarding it's location. Rumors tease that when it does appear, the Pokémon should be an easy one to obtain.
Continue reading: Niantic CEO isn't spilling the location of Ditto Pokémon (full post)
Kojima's upcoming Death Stranding game teased for 2018
Hideo Kojima is in the headlines for a couple of reasons, first he came out and said he has nothing to do with the new Metal Gear Survive game - and now he's teasing his mysterious new game: Death Stranding.
Death Stranding would have to be one of the most unique games teased in the last decade, with Kojima being asked during the Tokyo Game Show if Death Stranding would be released before the 2020 Olympics being held in Tokyo. He said: "To go a little further, there is a movie called Akira, and it will be out before the year in which Akira is set".
Kojima added that the online side of Death Stranding would be a "different kind of online play than anything we've seen before", adding that there will be a female protagonist that will join The Walking Dead star Norman Reedus - but I need to know, will she be naked, like Reedus is in the small teases we've had of the game so far? Kojima added: "This game will show a different side of Norman Reedus than fans of The Walking Dead might expect".
Continue reading: Kojima's upcoming Death Stranding game teased for 2018 (full post)
Hideo Kojima had nothing to do with new Metal Gear game
If you've seen anything on Konami's upcoming Metal Gear Survive, you'll know why the internet cast it into flames - it doesn't look like anything we've seen from the Metal Gear franchise so far... but did series creator Hideo Kojima have anything to do with it? Of course not.
During an interview with IGN, Kojima said: "That's nothing to do with me", with Yoji Shinkawa - a former designer on the Metal Gear series adding: "If I had worked on that game, it would have mechs in it". Kojima then added: "The Metal Gear games are about political fiction and espionage. Where do zombies fit in with that?"
Destructoid makes a good point in their article, saying that "Metal Gear Solid V had zombies in it, so what is the difference?" - yeah, what is the difference, Kojima?
Continue reading: Hideo Kojima had nothing to do with new Metal Gear game (full post)
Sony boss: its 'very tough' to see upgradeable consoles
Upgradeable consoles would be a huge change to the current console slate, but according to President and Global CEO of Sony Interactive Entertainment, Andrew House, isn't going to happen on his watch - at least not yet.
House recently talked with DigitalSpy about the upcoming PS4 Pro and Sony's goals with the PlayStation VR headset - which launches next month, where House was asked if he could see a future where the PlayStation would be upgradeable, like a PC. House replied: "It's very tough for me to envisage that at this point".
If we rewind to just last week, I wrote an article where House himself said that one of the driving reasons behind the beefier PS4 Pro consoles was that so gamers didn't jump to the PC for 4K gaming goodness. House said: "I saw some data that really influenced me. It suggested that there's a dip mid-console lifecycle where the players who want the very best graphical experience will start to migrate to PC, because that's obviously where it's to be had".
Continue reading: Sony boss: its 'very tough' to see upgradeable consoles (full post)