Gaming News - Page 1612
Nintendo changed things up with their motion-based controllers with the Wii, but now they've kicked it up a notch, or twenty. Included is a tablet-based 6.2-inch touch screen controller which has the usual array of buttons inclusive of a d-pad, four face buttons, four shoulder triggers, a power button and a camera. The controller features two analog sliders at the top of the controller versus the traditional sticks. IGN reports after a hands-on that it is remarkably light for its side, given that it's quite large for a controller.
Uncharted is being shown off and from what I've seen it actually looks phenomenal. Price wise it seems Sony have really hit a home run with the WiFi model setting you back $249 and the 3G model at $299.
Minecraft is coming this winter, as well as Crytek's long-rumored Xbox 360 exclusive which was formerly known as "Codename: Kingdoms", now has a name; Ryse. A first-person action adventure game set in Ancient Rome. Fable: The Journey is a new entry in the Fable universe that takes place after the age of Heroes (sans Hayden Panettiere, save the cheerleader, save the world). All of these titles will feature Kinect use.
The game is explained as: "Aliens: Colonial Marines begins with an ostensibly abandoned ship, the U.S.S. Sulaco, recovered in orbit around LV-426. Players lead a group of highly trained United States Colonial Marines as they board the deserted craft to uncover the fate of the crew. They will have to fight to survive unspeakable horrors and their own anxieties as they chase down the truth behind a galaxy-spanning deception that places humanity at the mercy of the most murderous and deadly species in the universe. Aliens: Colonial Marines features authentic environments, such as the surface of LV-426 and Hadley's Hope, weapons inspired by the film series and is designed to provide an exhilarating and engaging new chapter in the Aliens universe."
Another game that I'm way too excited for, I truly hope they don't stuff it up and can recreate the tension of the movies and the popular Aliens Vs Predator games from way back when.
Apparently there's 10 - 12 hours of Gameplay and the graphics are meant to be retail quality. If they are or not it's good news either way because it means it should look good. Plus a pre build with 12 hours of Gameplay, that would represent most games these days being played through twice.
Of course we don't condone the illegal downloading and of course I didn't find it on one of the warez sites I frequently visit because I don't do that. So yeah.....anyway, I'm sure we'll start to hear some feedback about the game. Let's hope it's good, though, as the original Deus Ex was awesome.
Danny Bilson, EVP Core Games, THQ has said:
We believe that Metro 2033 was a flawed masterpiece. It was a beautiful, original game that didn't get the marketing support it needed. We won't make that mistake with Metro: Last Light. This game improves on the original in every way - it will have more polish, deeper and more sophisticated gameplay, and satisfyingly visceral combat, without losing what our fans loved about the original. Metro: Last Light is another artful piece of game development from an Eastern European studio that will thrill and terrify anyone looking for a more cerebral experience than your typical first person shooter.
Activision hasn't announced the cost of the Elite service, but it's expected to be at the $8 per month level, which isn't too bad and would sit side by side with the pricing of a Netflix account for example. Another feature of the Elite monthly cost will be tools available to the player in the form of analyzing performance within the game, such as stats on which weapons have been the most successful in killing enemies.
Starting today, PlayStation Network and Qriocity account holders in the United States can begin the enrollment process for the identity theft protection program by visiting https://us.playstation.com/news/consumeralerts/identity-theft-protection/. We are also notifying customers of the enrollment landing page via email, which you will receive in your inbox this week.
Christoph Hartmann, president of 2K Games, told IGN:
Duke Nukem Forever is the game that was once thought to be unshippable, and yet here we are, on the precipice of history. Today marks an amazing day in the annals of gaming lore, the day where the legend of Duke Nukem Forever is finally complete and it takes that final step towards becoming a reality.
"Precipice of history?" "Annals of gaming lore?" Maybe I'm the only naysayer in this, but can this game possibly be that good? Let's be serious, back in the day DN was just a Doom clone with more profanity and half-naked pixellated dancing girls. Yeah, I'm sure I'll get a bunch of hate mail for this, but again, c'mon. Don't get me wrong, I'm sure it will be an extremely entertaining FPS- or at least, it better be with 15 years of hype behind it. Check out IGN for lots and lots of images and promo shots.
He elaborates by saying:
Piracy these days on PC is probably less problematic than second-hand sales on the Xbox, I've been working on PC games for many years and piracy is always a problem. There are a lot of honest people out there as well, and if they like your game they'll buy it. The pirates, whatever you do on whatever system, they will crack it. It might take no time... I think the longest it's taken to happen is two days. Someone will crack it somewhere and there's not much you can do about it.