Gaming News - Page 1607

All the latest gaming news, with everything related to PlayStation releases (PS4 & PS5), Xbox, PC Games, Nintendo Switch & plenty more - Page 1607.

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No Man's Sky officially delayed until August, for VR support?

Anthony Garreffa | May 27, 2016 10:25 PM CDT

After the rumors swirling around Hello Games delaying No Man's Sky, the confirmation is here: No Man's Sky has been officially delayed. Boo.

No Man's Sky was due in June, but has been pushed back to August. Hello Games founder Sean Murray announced the news of the delay on the PlayStation blog, but now we have to wonder why it was delayed. Jason Evangelho has recently joined us here at TweakTown, and he says it could be delayed to allow for VR support. It makes perfect sense, especially as it would launch very close to the release of PlayStation VR.

In the post, Murray said: "I have had to make the tough choice to delay the game for a few weeks to allow us to deliver something special. We understand that this news is disappointing. Making this game is the hardest thing I've ever done in my life, but we are so close now, and we're prepared to make the tough choices to get it right. The universe of No Man's Sky is incredibly vast. More than you can imagine. This is a type of game that hasn't been attempted before, by a smaller team than anyone would expect, under an intense amount of expectation".

Continue reading: No Man's Sky officially delayed until August, for VR support? (full post)

The Last Guardian coming in 2016, new footage and screenshots released

Derek Strickland | May 27, 2016 12:28 PM CDT

Team Ico's The Last Guardian has been eight years in the making, but the end is finally in sight.

The Last Guardian coming in 2016, new footage and screenshots released

Fumito Ueda, renowned lead designer of Ico, Shadow of the Colossus, and The Last Guardian, confirmed Trico's much-awaited adventure would arrive in 2016. "Since this is the year we will see the game's release," Ueda said in an interview with Edge magazine. "I do have some worries, but I'm also very excited."

Sony has yet to reveal an official release date for the PS4-exclusive, but IGN has shown off an exclusive first look at The Last Guardian gameplay footage. Check above and below for the videos, as well as a huge smattering of screenshots--some of which look a bit awkward due to the cell-shading graphics.

Continue reading: The Last Guardian coming in 2016, new footage and screenshots released (full post)

See the cancelled Legacy of Kain game in action

Derek Strickland | May 27, 2016 10:15 AM CDT

Gameplay footage for 2012's cancelled Legacy of Kain game has surfaced, showing us what could have been.

See the cancelled Legacy of Kain game in action

In 2012, Square Enix cancelled Legacy of Kain: Dead Sun, the newest chapter in the legendary franchise. Although the project ultimately fell apart, Climax Studios, the devs behind the game, told Eurogamer that Dying Sun would've been like "if HBO made Zelda". "From the very beginning Square said it had to be super gritty modern, while still staying within the remit of this world," sources said.

The game was codenamed "Black Cloth" and likely wouldn't have clicked with hardcore Legacy of Kain fans. It was more of a reinvention of the series tailored for the casual-friendly crowd, and a source claims that Square Enix wanted it to be "idiotically easy" compared to previous games. "They wanted a game that was almost insultingly simple in parts so it could be played by people who hadn't really played games before," anonymous sources told Eurogamer.

Continue reading: See the cancelled Legacy of Kain game in action (full post)

Ready At Dawn's new AAA action game to be revealed next week

Derek Strickland | May 27, 2016 9:37 AM CDT

Ready At Dawn's new AAA third-person action game will be unveiled next week, according to GameStop's new publishing sector.

Ready At Dawn's new AAA action game to be revealed next week

Now that GameStop is a fully-fledged games publisher, the company is eager to push out new games onto the market. The second major release under GameStop's GameTrust will be Ready At Dawn's new game, which is described as an "exciting new AAA third-person action console title, based on a brand new original IP we are creating."

Ready At Dawn is one of the major studios to join GameStop's GameTrust label, and we'll be seeing their latest game in the near future: "We have several other games slated for release over the next year. In fact, next week we will be announcing our second game under the GameTrust label with Ready At Dawn," said GameStop COO Tony Bartel.

Continue reading: Ready At Dawn's new AAA action game to be revealed next week (full post)

Here's everything we know about Ghost Recon Wildlands

Derek Strickland | May 27, 2016 7:28 AM CDT

Curious on what Ghost Recon Wildlands has to offer? We've wrangled up a ton of content to give you a better idea of the Ghost Recon meets Far Cry adventure, including screenshots, gameplay trailers, descriptions, pre-order info and more.

Here's everything we know about Ghost Recon Wildlands

Ghost Recon Wildlands takes place in Bolivia, with the Ghost operatives tasked with overthrowing the brutal Santa Blanca drug cartel. The game features a wide variety of open-world environments and terrain, from arid mesas to dense jungles and frosty mountains. Each environment offers unique tactical advantages--players can sneak behind the jungle's foliage, for example--and dynamic weather conditions will directly affect in-game combat.

No open-world shooter is complete without vehicles. Wildlands will have a nice array of attack vehicles for players, including helicopters, APCs, buggies, and Humvees with gatling guns. "Obviously, getting around a country with varied terrain requires the right kind of vehicles, and if the trailer is any indication, the Ghosts have no shortage of options for transportation. Buggies (with one member of the squad manning the Gatling gun), dirt bikes, and helicopters are all prevalent in the trailer, but there are some brief shots of Humvees, trucks, an APC, and even a patrol boat."

Continue reading: Here's everything we know about Ghost Recon Wildlands (full post)

New map, competitive ranking system arrive for Insurgency

Sean Ridgeley | May 26, 2016 6:24 PM CDT

Fans of New World Interactive's shooter Insurgency are in for some real treats today: a new map and the beginnings of a competitive scene.

The new locale is called Dry Canal and features both day and night versions. Originally created by a community member who won a design contest, it now has the professional touch. And if you play the Insurgency mod Day of Infamy, you get five new maps.

Meanwhile the competitive scene sees its first signs of life with the update, which lays the foundation with a web-based ranking system. It's not quite ready yet, but soon you'll be able to join a Competitive Testing group on Steam to get a sneak peek at it.

Continue reading: New map, competitive ranking system arrive for Insurgency (full post)

PS4K upgrades 'absolutely' required to run VR on PS4 says, dev

Derek Strickland | May 26, 2016 8:36 AM CDT

Sony's 4K-ready PlayStation 4 Neo (PS4K, PS4.5) is real and it'll natively support the PlayStation VR headset, claims an anonymous developer.

PS4K upgrades 'absolutely' required to run VR on PS4 says, dev

One of the main reasons Sony is upgrading to the PS4K is to significantly boost PlayStation VR performance, according to an industry dev. "PSVR was going to be terrible on a [launch] PS4. It was going to be truly awful. Something a bit more powerful starts to bring VR into range. If you want to deal with crazy requirements for performance in VR, you absolutely have to do this," the source told Edge magazine.

The 4K-ready PlayStation 4 Neo is rumored to pack powerful upgraded specs like a custom AMD Polaris 10 Ellesmere-derived GPU, an 8-core Jaguar CPU clocked at 2.1GHz, and extra system memory bandwidth. Although Sony affirms that it's launch PS4s have enough horsepower to push 120FPS 1080p with low-latency 18ms on the PlayStation VR's 5.7-inch OLED screens, the added hardware boost would be a tremendous advantage for developers. Another source claims that added power will be in heavy demand for VR devs: "There hasn't been a real outcry for more power, apart from developers making VR stuff - and those are weighted more heavily at the moment. VR is the most exciting development in the industry right now, and if it's here to stay then, there will be a lot of demand for more powerful hardware."

Continue reading: PS4K upgrades 'absolutely' required to run VR on PS4 says, dev (full post)

No Man's Sky possibly delayed to August

Derek Strickland | May 26, 2016 7:48 AM CDT

Aspiring planet-hoppers may have to wait a few extra months before their dreams are realized; No Man's Sky could be delayed as far back as August.

No Man's Sky possibly delayed to August

No Man's Sky is delayed to July or even August, two separate sources have told Kotaku. One of the sources, a GameStop worker, told Kotaku that employees have been told to place "coming soon" stickers over the game's original June 21 release date on No Man's Sky promotional posters.

The delay isn't so surprising considering only 15 people are developing the procedurally-generated juggernaut. In fact, No Man's Sky is so big that 99% of the planets will be unexplored and gamers will likely never meet one another in the shared universe. No Man's Sky lead developer Sean Murray hasn't confirmed the delay so be sure to take this with a grain of salt for now. We're also not sure if the delay affects both PS4 and PC ports.

Continue reading: No Man's Sky possibly delayed to August (full post)

Xbox and Windows are merging under Microsoft's Project Helix strategy

Derek Strickland | May 26, 2016 6:35 AM CDT

Thanks to Project Helix, Xbox and Windows will soon be unified together as one cohesive structure, continuing Redmond's plans for a cross-platform ecosystem powered by UWP.

Xbox and Windows are merging under Microsoft's Project Helix strategy

We've known for a while that Microsoft wants to meld Xbox and Windows together, with the Xbox brand powering Windows PC gaming. But we don't know how far Microsoft is willing to take this unification--until today, that is. Internal sources at Microsoft told Kotaku yesterday about Project Helix, an ambitious strategy where Xbox evolves into a cross-platform service.

Microsoft wants to push into the PC gaming front using the Xbox brand, and that's exactly what we see now with the Windows 10 Xbox app (which brings Xbox-exclusive functionality to the PC) and cross-platform game streaming. Windows and Xbox are now base pairs bound together on a DNA strand, with UWP as the helix that holds it all together. Remember that Microsoft doesn't see the Xbox as a console any more; to them, it's a "Windows 10 device". Under Project Helix, all future Xbox games will likely be released onto Windows 10 PCs as well, but the transition will likely be slow, as Microsoft can't further alienate console gamers.

Continue reading: Xbox and Windows are merging under Microsoft's Project Helix strategy (full post)

CRYENGINE goes open source, now available for download

Anthony Garreffa | May 26, 2016 12:51 AM CDT

Crytek has just announced that its CRYENGINE is now open source, releasing the software to GitHub so that anyone can grab it. There are still licensing terms, even though CRYENGINE is now a free software project, too. You can grab CRYENGINE right here.

In regards to licensing, Crytek explains: "The license is basically you can use the engine for free with no royalties. Our model is Pay What You Want: https://www.cryengine.com/get-cryengine. Basically you pay whatever you want, if you want, and have a choice of how much of that goes to the developers and how much goes to an Indie Fund that we use to fund indie projects that use the engine. We also offer "Insider Memberships" (https://www.cryengine.com/get-cryeng...rvice-packages) for studios that want some closer support from us, trainings, etc".

Crytek explained in detail:

Continue reading: CRYENGINE goes open source, now available for download (full post)