Gaming - Page 1607
All the latest gaming news, with everything related to PlayStation releases (PS4 & PS5), Xbox, PC Games, Nintendo Switch & plenty more - Page 1607.
Final Fantasy 15's day-one update adds new content
Unlike most games of the "next-gen" console gaming era, Final Fantasy 15's day-one update will be entirely optional, but if you choose to grab it you'll enjoy a bunch of nifty extra features.
One of the big things that FF15 game director Hajime Tabata was concerned about was making the game run properly without a day-one update. To do so, Square Enix had to delay the game and give the team enough time to fully "master" the main game, which they have done.
Now the studio has taken more time to offer even more optimizations in the form of an optional day-one "Crown Update," which includes free content including scenes that tether Kingslaive and FF15 together, the ability to upload screenshots Prompto takes in-game to Twitter and Facebook, and a number of enhancements and bug fixes.
Continue reading: Final Fantasy 15's day-one update adds new content (full post)
GTA V players enjoy finding creative ways to kill NPCs
Killing NPCs has always been a macabre past-time in every open-world game, especially the Grand Theft Auto games. Slaughtering random characters in video games is nothing new; almost every game does it in some form, but its the open-world games that allow for a kind of morbid creativity to foster. The most ambitious of these, Grand Theft Auto V, has pushed this past-time into high gear, with players adopting a newfound interest in showing their creativity with bloody NPC kill videos.
In this day and age it's very easy to broadcast and post your in-game feeds, so it's no surprise that GTA V gamers are posting up tons of their favorite "kill cam" or "most brutal kill" videos. These videos are popular, pushing the past-time into a new evolution, and tons of gamers are competing with one another to find new inventive ways to kill NPCs. A portion of these videos are extremely popular, ranking in the tens of millions of views, showing just how alive and well this fascination with torturing in-game characters actually is.
Most of the time, players find killing NPCs to be humorous. Sometimes it's about pushing the limits of the in-game world to see what you can do, and who you can do it to. I think we've all done things like this, and I think this kind of thing happens when there's a big lull in any kind of singleplayer DLC for open-world games like GTA V: but even with all the DLC in the world, people would still occupy themselves with this past-time, playing a kind of virtual god in their own sphere of influence.
Continue reading: GTA V players enjoy finding creative ways to kill NPCs (full post)
PS4 Pro held back by Jaguar CPU, here's the proof
When Sony announced its new 4K-ready PlayStation 4 Pro would launch with mismatched hardware--a powerful new AMD Radeon Polaris GPU alongside the woefully outdated Jaguar CPU--we predicted the inevitable bottlenecking would occur. Lo and behold, we've just received some new evidence on the PS4 Pro's CPU.
Eurogamer's Digital Foundry has identified a clear instance where the PlayStation 4 Pro's CPU is preventing adequate performance, mainly in frame rates. Batman: Arkham City and Arkham Asylum actually have native PS4 Pro without any Forward Compatibility patches or updates, but their enhancements have been added stealthily and are solely focused at boosting raw performance; the upgrades are unoptimized and not very streamlined, with some scenes being entirely based on the PS4 Pro's overclocked 2.1GHz Jaguar CPU instead of the Polaris GPU, which more than doubles the original PS4's graphics processing power.
Digital Foundry finds that the scenes that only tap the PS4 Pro's 2.1GHz Jaguar CPU only provide a minimal bump in FPS, with one scene hitting just a 6FPS bump, which actually directly corresponds to the 31% boost in the CPU's overclock. The publication hints that if the PS4 Pro had a more optimized and powerful CPU, these specific scenes would have better frame rates.
Continue reading: PS4 Pro held back by Jaguar CPU, here's the proof (full post)
Battlefield 1 visual downgrade on PC after latest patch?
Here we go... DICE is being ripped apart by PC gamers right now, as the latest patch for Battlefield 1 has downgrade the graphics - with screenshots below as proof, reports DSO Gaming.
The comparison between Battlefield 1 before, and after the patch were captured by Arrogant_Amigo, which shows that the latest version looks worse than BF1 did before it was patched. The post-patch version of Battlefield 1 doesn't have tessellation on muddy terrain, and less terrain quality/decoration, reduced HBAO+, shadow resolution or shadow draw distance.
Arrogant_Amigo claims:
Continue reading: Battlefield 1 visual downgrade on PC after latest patch? (full post)
Nintendo Switch launch games teased, 2017 will be huge
As we get closer to the launch of Nintendo's next-gen Switch console, we find out more information on launch games through a Twitter post by Laura Kate Dale.
Dale tweeted that her lay out for Switch software throughout the first six months of the Switch launch, with a few ports coming soon. On the launch day of the Nintendo Switch, Dale reports that there will be:
In the first six months, we should expect:
Continue reading: Nintendo Switch launch games teased, 2017 will be huge (full post)
Star Citizen becomes the most ambitious game EVER
Holy balls is Chris Roberts really shooting for the stars with Star Citizen, announcing changes to not only the development process of Star Citizen, but teasing the future of the game - and pulling the entire world, contributors, and fans of the game into the development process much more intimately.
Roberts used the 4th anniversary of Star Citizen's appearance on Kickstarter to announce major changes in the way the developer interacts with the world when it comes to the current development timeline of the game. Roberts wrote a very personal post on the official Star Citizen website, where he said: "Whether or not to share this kind of information has been a long running debate among the team here at Cloud Imperium Games. Target dates are not release dates, and everything you see will shift at some point, sometimes slightly and sometimes wildly. The danger in doing this has always been that casual observers will not understand this, that there will be an outcry about delays every time we update the page".
Roberts continued: "We've taken stock, thought through everything and decided that, while that is a risk, above all we trust the community that has given us so much support. The community that has let us focus our passions on this incredible project. You have allowed us to take this journey, you have tracked and followed so much of how game development works... and now we think it is right to further part the curtain and share with you our production process".
Continue reading: Star Citizen becomes the most ambitious game EVER (full post)
Titanfall 2 sales force EA to heavily slash prices
We already reported that Titanfall 2 sales were expected to be "beyond disappointing", but we didn't know exactly how disappointing the sales could be - and now, well - we do.
EA has slashed the price of Titanfall 2 heavily, with research firm Cowen & Company predicting the sales of Titanfall 2 to be bad, where they reported: "We think the game got squeezed between Battlefield 1 and [Call of Duty: Infinite Warfare]. We suspect EA believed that by launching two shooters next to Call of Duty it could put a large dent in its biggest competitor, but instead EA appears to have wound up shooting its own foot off".
PC gamers get it even better, with the Standard and Deluxe Edition already 33% off, but now there's another 20% discount by using the code 'TITAN20'. This drags the price down to 50% off of its original launch price, with the Deluxe Edition also benefitting from these price drops.
Continue reading: Titanfall 2 sales force EA to heavily slash prices (full post)
Dead or Alive designer: PS4 Pro 'is just rhetoric'
In an interview with Polygon, Tomonobu Itagaki - the designer who has worked on massively popular games like Dead or Alive and Ninja Gaiden, hasn't got the best things to say about Sony's new PS4 Pro console.
He was asked about a sequel to his latest game Devil's Third, where he wasn't certain about the hardware coming after the PS4 Pro and Microsoft's upcoming Xbox Scorpio console. He said that Microsoft and Sony are pushing out the faster consoles because of VR, because the original Xbox One and PS4 were simply not up to scratch.
Itagaki said: "We don't know what the next hardware is going to be. So, there's a high chance [Devil's Third 2] will come out on the PC. I think that the future is stormy. It's difficult to see beyond that. I'm talking about the consoles past those, past Project Scorpio. I'd like to release Devil's Third 2 on PlayStation 5 and whatever comes after Xbox One. But I don't think that's the way it's going to happen".
Continue reading: Dead or Alive designer: PS4 Pro 'is just rhetoric' (full post)
Mafia 3 somehow makes the top 10 games of October
I don't know how it has happened, but Mafia 3 has made it into the top 10 games of October 2016. The console version of the game was in a much better state than the beyond pathetic version on the PC, and according to NPD Group's report, it slotted into the second-best selling game of the month.
EA DICE took out the coveted #1 spot with the much-deserved Battlefield 1, and The Coalition take #3 with Gears of War 4. The digital sales of BF1, GoW 4, Skyrim, and Titanfall 2 weren't counted - so these numbers and positions would be much different with digital sales taken into consideration.
The top 10 list:
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Fallout 4 mods now available on PS4
After a long, winding road of hardships, Fallout 4 mods are now available on Sony's PlayStation 4.
Bethesda today announced that Fallout 4's highly anticipated PS4 mods are now live. This is actually both good and bad news, considering Fallout 4 mods on PS4 are severely hampered compared to Xbox One: the mods cannot use new textures, meaning PS4 gamers can't enjoy new customized weapons, armors, or even user-created areas, and the mods can only take up a maximum of 1GB space.
Bethesda.net currently has almost 200 Fallout 4 PS4 mods up for gamers to sample, most of which are basic tweaks to game mechanics, items, quests and more.
Continue reading: Fallout 4 mods now available on PS4 (full post)