Gaming News - Page 1593
Fan of Minecraft? Fan of Super Mario? Get ready for your worlds to collide. Three guys have spent over 500 hours recreating the first two minutes and twenty four seconds of Super Mario Land. In their quest for insanity, they used more than 18 Minecraft blocks.
The above movie was made by carpenter James Wright, Joe Ciappa and a gamer known as Tempusmori, had the game running through an emulator and then replicating it pixel-for-wool-block-pixel inside a giant Minecraft Game Boy.
Counter-Strike: Global Offensive's beta went live last week and its just days later we have our first taste of gameplay footage. CS: GO looks much prettier than the previous Source-powered Counter-Strike. Check out the video of gameplay below:
It doesn't look too bad, but compared to next-gen shooters like Battlefield 3, it just feels so... old. But, for fans of Counter-Strike, they'll look past these things. Below is also a comparison between Counter-Strike: Source and Global Offensive.
I do like the improved buying system, it looks much better than the old CS/CS:S versions. Graphics look much better than CS:S and the original CS [of course], and all of the old-school sounds are back. "Lock and Load", "Fire in the Hole", all of the gun sounds, all make it back.
Someone on the NeoGAF forums have gotten their mits on the South Park edition of Game Informer and have released details on the upcoming South Park-themed RPG. The RPG will be the first game that South Park duo Trey Parker and Matt Stone have directly participated in, where they've written the script and dialogue.
As the protagonist, you will be silent. Parker has always preferred silent protagonists, so his wishes will come true. The character you play has a smartphone which acts as the primary game menu and has a Facebook-like app which shows the number of friends you have and your current standing with the various kid factions. Five classes are said to be included, wizard, paladin, adventurer, rogue, and a fifth unannounced class.
Sony have release a new system software update, version 4.00 for some. Not all users, but some at this stage. This new version is in preparation of the NGP launch, PlayStation Vita in Japan.
This update will prepare the PS3 to serve as a content management device, allowing users to copy over media such as games, music, photos, and videos between the PS Vita and PS3. It will also allow the backing up of PS Vita save data to your PS3 hardware, and update the system software for your PS Vita using the network features of your PS3.
A few quick gaming nuggets today! Firstly we have the news of the long-awaited Counter-Strike: Global Offensive beta beginning today. It was delayed for a little while there, but some good news for CS fans out there today!
The game is still aiming for an "early 2012" release, and it should be good to go then too if the beta has lifted off today. If any of our readers have gotten into the beta, please do let us know what you think by commenting below. Personally, I'm hesitant with CS:GO, I really expected a next-gen FPS, with the same feel of "freshness" that Counter-Strike first introduced all those years ago.
I wouldn't mind some real-time destruction, making for much more frantic shoot outs and battles. One can only wish.
During an interview with Industry Gamers, creator of Ultima, Richard Garriott had a few things to say about consoles. He thinks consoles will be extinct in the near future. Really...[img]3[/img]
With consoles multi-billion dollar, long-term investments for companies such as Sony and Microsoft, it is a bet. A big one. Longer development cycles are now the norm, with both companies touting a 10-year life cycle for this generation, and we're already up to seven years now.
Consoles are also now faced with super-tough competition from what seems all sides. Smartphones are more powerful than ever, tablets will receive quad-core chips within days thanks to NVIDIA's Tegra 3 and the first Tegra 3-powered tablet, ASUS' Eee Pad Transformer Prime. Social gaming on PC is not helping with companies such as Zynga having over 100 million active users on games such as CityVille.
YES! Battlefield 3's first [and hopefully not last] expansion pack, Back to Karkand, has a release date of December 14. It comes out seven days earlier on the Sony PlayStation 3, with a release date of December 7.
Sony's Asian PlayStation Store lists Battlefield 3 Back to Karkand for December 7, 2011, which is how the news broke of the December 14 date. I don't mind waiting 7 more days, because I'm just so damn excited.
For now, enjoy yesterday's gameplay footage from one of the maps on Back to Karkand, Gulf of Oman.
Just days ago, 2K Marin had a Canberra, Australia-based arm to help with development. This studio is now working with former sister studio Irrational Games on BioShock Infinite. Irrational Studios boss Ken Levine said when asked for a comment:
We had a number of open positions on BioShock Infinite. When we found out our former sister studio 2K Australia was becoming available, we thought they would perfectly fill those roles. If every decision was this easy...
Then we have a history lesson, in 2007, Irrational Games was bought by Take-Two, just before the release of BioShock. Just before this, the studio was split apart and renamed 2K Boston and 2K Australia. Since this time, 2K Boston has become Irrational Games, but 2K Australia was skipped. 2K Australia helped 2K Marin on BioShock 2, after which 2K Australia became 2K Marin, but based in Australia. After this, they helped with the XCOM reboot.
Skyrim has received a 1.2 patch for the PS3 version of the game, which fixes a whole heap of annoying issues and strange bugs. PC or Xbox 360 Skyrim gamer? You'll have to wait 48 hours for your patch.
The 1.2 notes are below:
Improved occasional performance issues resulting from long term play (PlayStation 3)
Fixed issue where textures would not properly upgrade when installed to drive (Xbox 360)
Fixed crash on startup when audio is set to sample rate other than 44100Hz (PC)
Fixed issue where projectiles did not properly fade away
Fixed occasional issue where a guest would arrive to the player's wedding dead
Dragon corpses now clean up properly
Fixed rare issue where dragons would not attack
Fixed rare NPC sleeping animation bug
Fixed rare issue with dead corpses being cleared up prematurely
Skeleton Key will now work properly if player has no lockpicks in their inventory
Fixed rare issue with renaming enchanted weapons and armor
Fixed rare issue with dragons not properly giving souls after death
ESC button can now be used to exit menus (PC)
Fixed occasional mouse sensitivity issues (PC)
General functionality fixes related to remapping buttons and controls (PC)
Microsoft's next-generation Kinect 2 is set to receive a hefty upgrade in specs, which will allow it to be so accurate, it could lip read. Yes, lip read. Kinect 2 will also offer improved motion sensing and voice recognition.
Eurogamer was told by a development source that Kinect 2 will be so powerful it will be enable games to lip read, detect when players are angry, and determine in which direction they are facing. Kinect 2 should also have the ability to track the pitch and volume of player voices and facial characteristics to measure different emotional states.
Current Kinect technology is held back by USB technology as it has to pass data through the ageing technology. Kinect launched in November 2010 with the depth sensor set to 30 frames per second and a 320x240 resolution limit. The USB interface is capable of roughly 35MB/sec but is artificially held back to use only 15/16MB/sec because multiple USB devices can be used at once on the Xbox 360.