Gaming News - Page 1589

All the latest gaming news, with everything related to PlayStation releases (PS4 & PS5), Xbox, PC Games, Nintendo Switch & plenty more - Page 1589.

RumorTT: Xbox 720/Next will ship without an optical drive

Anthony Garreffa | Sun, Mar 11 2012 7:29 PM CDT

An MCV-exclusive article has said that Microsoft have been telling their partners that the next-generation Xbox will ship without an optical drive. MCV's source has described the briefings and associated NDA's "the strictest NDA's" they've ever encountered. Obviously not strict enough if this news is leaking out.

RumorTT: Xbox 720/Next will ship without an optical drive | TweakTown.com

The new Xbox would ship without an optical drive, but would sport some form of interchangeable solid-state card storage, where it's not known if this would be a proprietary format, or something more familiar and wide spread like SD.

More news was available apart from the no optical drive business, where it has been "confirmed" that the new Xbox will see a release in 2013, with an announcement of the console at this years E3.

No optical drive would usher in a new way of gaming, simultaneously making it better for games themselves, as over time Microsoft could have a streaming service for games. Something along the lines of what Valve have with Steam, but they could do it with a pre-load, and then as you go through the game, it requires an always-on Internet connection, where it would stream the rest of the game to you.

Continue reading: RumorTT: Xbox 720/Next will ship without an optical drive (full post)

Epic Games' "Cliffy B" says that new developers should make for PC

Anthony Garreffa | Fri, Mar 9 2012 5:32 AM CST

Epic Games' Cliff "Cliffy B" Bleszinksi B has just grabbed a huge crowd of developers at 2012's GDC, and told them how it is. He has said that when starting up as a developer, forget Xbox Live, PSN, iOS, Android and Windows Phones, and instead, create games for PC.

Epic Games' Cliffy B says that new developers should make for PC | TweakTown.com

Cliffy B talked down Microsoft and Sony's way of treating indie developers, dismissed mobile gaming, and said that the PC was the only place to start. He only had a five-minute microtalk, but he went through it quite quick, according to Rock, Paper, Shotgun. He heavily emphasised the need to focus on PC, and jokingly suggested that they should use the Unreal Development Kit (UDK) to do it.

He also stated that early games will definitely suck, but added that persistance and passion were necessary for eventual success. He cited Rovio had made 50 games before they hit the big time with Angry Birds. Cliffy B did state that developers should move onto different platforms over time, but primarily said to stick with PC, and consider iOS if you can get the touch controls to work properly. The Xbox and PlayStation he still qualified with warnings that Microsoft or Sony may not give you the promotion you deserve.

He did give one quote at the finish, which is exactly how it should be:

Do it because you love it, but make sure you get paid.

Cliffy B - you're now, my hero.

Continue reading: Epic Games' "Cliffy B" says that new developers should make for PC (full post)

GDC awards: Portal 2, Skyrim, Battlefield 3, Uncharted 3 are all big winners

Anthony Garreffa | Fri, Mar 9 2012 2:32 AM CST

Game Developers Choice Awards were held, with big winners for Valve's Portal 2, and Bethesda's The Elder Scrolls V: Skyrim. Skyrim walked away with non other than Game of the Year (GotY) award, which is quite the epic achievement.

GDC awards: Portal 2, Skyrim, Battlefield 3, Uncharted 3 are all big winners | TweakTown.com

Game of the Year had some serious competition, with Skyrim going up against Batman: Arkham City, Portal 2, Deus Ex: Human Revolution and Dark Souls. Portal 2 took home the most awards, with it winning Best Narrative, Best Game Design, and Best Audio. Battlefield 3 took out Best Technology, when when pitted against Crytek's CryENGINE 3-powered Crysis 2.

The event itself was hosted by Cliffy B, who you'll know from Epic Games. A full list of the nominees, and winners, is below. I've bolded the winners:

Game of the Year

Batman: Arkham City (Rocksteady Studios)

The Elder Scrolls V: Skyrim (Bethesda Game Studios)

Portal 2 (Valve)

Deus Ex: Human Revolution (Eidos Montreal)

Dark Souls (FromSoftware)

Best Narrative

Portal 2 (Valve)

The Witcher 2 (CD Projekt RED)

Bastion (Supergiant Games)

Uncharted 3: Drake's Deception (Naughty Dog)

Saints Row: The Third (Volition)

Best Game Design

The Elder Scrolls V: Skyrim (Bethesda Game Studios)

The Legend of Zelda: Skyward Sword (Nintendo)

Portal 2 (Valve)

Batman: Arkham City (Rocksteady Studios)

Dark Souls (FromSoftware)

Continue reading: GDC awards: Portal 2, Skyrim, Battlefield 3, Uncharted 3 are all big winners (full post)

Battlefield 3 to get three downloadable expansions, first one 'Close Quarters' drops in June

Anthony Garreffa | Thu, Mar 8 2012 3:37 AM CST

Battlefield 3 is set to receive some themed downloadable expansions, with the first one 'Close Quarters' arriving in June. The new expansions will feature new weapons, and vehicles that can be used across the entire game, as well as new multiplayer maps.

Battlefield 3 to get three downloadable expansions, first one 'Close Quarters' drops in June | TweakTown.com

Console players are set to receive something quite new, with a rent-a-server programme, allowing them to run dedicated game servers that can be customized to their own rules and preferences, just like the PC players know and love. This is a first for any console shooter.

Close Quarters is as it sounds, focused on up-close-and-personal indoor infantry combat with verticality to the map designs. It drops on the PS3 one week early, includes 10 new weapons and four new maps. It has been described as "hectic and intense". The map was shown off at EA's GDC event, and featured a "swish-looking" office block called Ziba Tower, according to Eurogamer, with, my favorite: lots of glass to shatter.

The next add-on after Close Quarters will be called Armored Kill. This pack focuses on tank-based combat, and will offer the Battlefield series' biggest map ever and includes one new drivable vehicle for use in the game. No release date has been stated. The final add-on will be called End Game, where nothing is known about it, this is being kept top secret by DICE.

Continue reading: Battlefield 3 to get three downloadable expansions, first one 'Close Quarters' drops in June (full post)

Fibble: Crytek's first mobile game, powered by CryENGINE 3

Anthony Garreffa | Wed, Mar 7 2012 5:24 AM CST

Crytek's first game in the mobile universe is called 'Fibble - Flick 'n' Roll'. Crytek say that the game is a "highly engaging puzzle game" that "combines strategy with physics-based interactions" with vivid and highly detailed visuals.

Fibble: Crytek's first mobile game, powered by CryENGINE 3 | TweakTown.com

CEO and President of Crytek, Cevat Yerli says:

Going mobile is an incredibly exciting step for us as a game development company. The way that people play games on mobile devices is a real blessing. This allows us to get back to our roots, experiment and focus our energy on creating great gameplay experiences while still keeping Crytek's high production values.

Whereas, General Manager Games at Crytek, Nick Button-Brown says:

With Fibble - Flick 'n' Roll, Crytek is aiming to surprise people with a whole new style of game as well as to make a big impact in the field of mobile entertainment. It will also give us a great opportunity to make a big splash with a whole new generation of players who've yet to play a Crytek game. We ourselves love to play games on mobile devices and we very much look forward to bringing our production values and skills to them.

Continue reading: Fibble: Crytek's first mobile game, powered by CryENGINE 3 (full post)

EA pulls Simpsons game from iTunes, says its due to overwhelming popularity

Anthony Garreffa | Wed, Mar 7 2012 3:31 AM CST

EA have removed The Simpsons: Tapped Out from the App Store for a, well, weird reason. First up, an anonymous gamer posted on EA's help forum, asking about the game, and had a very interesting response from an EA representative:

EA pulls Simpsons game from iTunes, says its due to overwhelming popularity | TweakTown.com

To ensure current players have the best possible experience, we've temporarily removed The Simpsons: Tapped Out from the App Store to limit the game's server capacity to its current players and address connectivity and lag time issues.

So, EA removed The Simpsons: Tapped Out, because it was too popular? I was never the popular kid in school (contrary to popular belief from my flowing locks and eagle-sharp eyes, I look like a young Alec Baldwin), so I don't understand how this happens. EA predicts that players who have already downloaded the game will experience a smoother experience, with EA saying "actually, your experience should only improve as we work on a solution".

What I don't understand is, we're talking about EA here. Surely they have enough server bandwidth, or enough money to throw up some servers - especially as they saw the downloads ticking over from the App Store... obviously not, or there was an underlying issue with the game itself, and this is an easier way to fix it - rip it offline, fix it, throw it back and blame server overload issues?

Continue reading: EA pulls Simpsons game from iTunes, says its due to overwhelming popularity (full post)

EA talks SimCity, PC-exclusive, and new trailer

Anthony Garreffa | Tue, Mar 6 2012 10:59 PM CST

GDC 2012: EA have just announced that SimCity will be named, well, SimCity. No numbers, no space, just SimCity. It's being made by Maxis, and is a PC-exclusive. Yes, you read those words right: PC-exclusive. EA/Maxis have thrown a trailer into the lions pit, aka, the Internet, and boy is it exciting me.

Maxis' goal is to create a vision o the game that includes more choice, while simultaneously making the game the most playful and most responsive one in the series. The game will be in 3D, and will offer online components, but the emphasis of this full announcement is on how much the spirit of the original games are to them, which is great.

Maxis stressed that everything you see in the game, is there for a reason, with greater emphasis on detail, and a greater impact from your sim-building decisions. You'll be able to interact with the cities of your friends, and for example, if your city pollutes, you could lower the air quality in your neighboring cities. SimCity also sports roads like I like my women: curvy. A city is not built on a grid, and now we have curvy roads, finally.

Continue reading: EA talks SimCity, PC-exclusive, and new trailer (full post)

Halo 4 gets its first tease, 343 Industries talks it up

Anthony Garreffa | Mon, Mar 5 2012 8:33 PM CST

Ah, Halo. I have fond memories of the hours upon hours that I pumped into the original game when I grabbed the midnight-launched Xbox in my home town. It's hard to believe how much the Halo franchise has grown since then, and how now left the proud parents Bungie, and gone into the hands of 343 Industries.

Halo 4 gets its first tease, 343 Industries talks it up | TweakTown.com

343 Industries along with Microsoft Studios are proud to show off Halo 4. The first proper sequel to Halo 3, not taking into consideration ODST and Reach. Halo 4 will be released this fall, and the above video shows off some of the game, the new armor that Master Chief sports, as well as some new built-for-multiplayer maps that will be included.

Master Chief's armor has been redesigned for the new game, which looks nice and slick. The video continues with the Halo 4 team talking about how amazing the new game will be, and shows off that the multiplayer side of things has a story-based reason behind the reasoning of huge amounts of spartan's going at it all over the galaxy. Multiplayer maps will not just be lifted from the single-player campaign, and are designed specifically to allow for balaned gameplay.

Continue reading: Halo 4 gets its first tease, 343 Industries talks it up (full post)

Left 4 Dead 2, Half-Life 2 and Team Fortress 2 now have support for full motion play with Razer's Hydra controller

Anthony Garreffa | Mon, Mar 5 2012 7:36 PM CST

GDC 2012: The first news off the startling line of this years Game Developers Conference (GDC) is news from Razer, which is very interesting indeed. Razer and Sixense Entertainment have just announced that they have full integrated motion gaming support now built for Valve's most popular titles: Half-Life 2, Left 4 Dead 2, and Team Fortress 2.

Left 4 Dead 2, Half-Life 2 and Team Fortress 2 now have support for full motion play with Razer's Hydra controller | TweakTown.com

Not only that, but future Valve-made games such as Dota 2 and Counter-Strike: Global Offensive will support full motion play with Razer Hydra. The news does continue to get better, though. Sixense and Valve have also integrated Sixense MotionCreator 2.0 software into Valve's Steam gaming platform. This does something quite special indeed: it enables backwards compatibility for motion gaming with the Razer Hydra controller to over 250 of the most popular titles on Steam!

From now on, Steam users will receive automatic motion control updates for current, and future games, as well as a new in-game overlay which lets gamers view control maps for the Hydra controller, as they play. CEO and Co-Founder of Sixense, Amir Rubin, says:

Sixense is excited to bring the Razer Hydra motion gaming experience to the Steam community. By wrapping Sixense MotionCreator inside Steam, the PC and Mac gaming platform of choice for both gamers and developers, we are able to provide plug-and-play functionality for the Razer Hydra to showcase our innovative motion gaming modes across game genres.

Continue reading: Left 4 Dead 2, Half-Life 2 and Team Fortress 2 now have support for full motion play with Razer's Hydra controller (full post)

RumorTT: Valve working on 'Steam Box' gaming console

Anthony Garreffa | Sun, Mar 4 2012 7:29 PM CST

Well, well. This would not only make sense for Valve, but for the PC community. Rumor has it that the company behind absolutely huge hits like Half-Life, Team Fortress, Left 4 Dead, and Counter-Strike, are working on their own gaming console.

It has been talked about for a while, with Gabe Newell himself even saying "well, if we have to sell hardware we will". That can be taken many ways, but could this be the reason? An actual Steam Box console? Valve have been rumored to be secretly tinkering with gaming hardware for the living room, and having Steam at the center of that gaming device.

RumorTT: Valve working on 'Steam Box' gaming console 02 | TweakTown.com

This doesn't sound too hard, considering the phenomenal success Google has enjoyed with Android. Within the same interview that Gabe said they'd have to sell hardware, he's quoted:

We'd rather hardware people that are good at manufacturing and distributing hardware do [hardware]. We think it's important enough that if that's what we end up having to do, then that's what we end up having to do.

Continue reading: RumorTT: Valve working on 'Steam Box' gaming console (full post)

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