Gaming News - Page 1563

All the latest gaming news, with everything related to PlayStation releases (PS4 & PS5), Xbox, PC Games, Nintendo Switch & plenty more - Page 1563.

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Nintendo on NX: for us it's not about the specs, it's about content

Derek Strickland | Jun 16, 2016 2:12 PM CDT

E3 2016 - Nintendo America President Reggie Fils-Aime may have confirmed the new Nintendo NX won't rock over-the-top specs in a recent interview with Bloomberg.

Nintendo on NX: for us it's not about the specs, it's about content

When asked how the NX will stack up against Microsoft's new powerful Xbox Scorpio and Sony's new PlayStation 4K, Reggie Fils-Aime said: "You know for us, it's not about specs, it's not about teraflops, it's not about the horsepower of a particular system; for us, it's about the content. Nintendo is a content-focused company. We create entertainment that makes people smile. So for us, we're focused on bringing our best entertainment to both the Wii U as well as the NX in the future," Nintendo exec Reggie Fils-Aime said in an interview with Bloomberg West.

Fils-Aime's responses are particularly interesting because we have it on good authority that the Nintendo NX will be powered by NVIDIA's new powerful Pascal-based Tegra chip rather than an AMD APU. This would open up the doors for some impressive performance boosts across the board. But on the other hand, we've also heard the NX's power is comparable to an Xbox One and won't "blow away current consoles."

Continue reading: Nintendo on NX: for us it's not about the specs, it's about content (full post)

How old mod compatibility works in new Skyrim: Special Edition

Derek Strickland | Jun 16, 2016 12:04 PM CDT

E3 2016 - Bethesda has confirmed that old Skyrim mods will "basically" work in the new remastered 64-bit special edition version, opening up a new door for new and old mods alike. Pete Hines also confirms Skyrim is being remastered on PC, too, and chimes in to give us some clues about older mods being playable on consoles.

How old mod compatibility works in new Skyrim: Special Edition

Not everything will be compatible right from the start, though. Renowned Skywind modder MicahGhost also says that any mod using the Skyrim Script Extender (SKSE) won't work until the tool is updated to support the new 64-bit framework. "I do not believe it will take long at all," the modder said, "because the same team has already done a script extender for fallout 4(FOSE) which uses a 64 bit engine most likely almost identical to the new engine Skyrim Special edition most likely uses."

But what about console mods? One of the biggest selling points for the new remaster is allowing console gamers to experience the massive galaxy of Skyrim mods. Given all of the details Pete Hines has revealed so far, we can speculate that console owners will get to experience older Skyrim mods, too. As long as they can be converted using the new Skyrim: SE Creation Kit, they can be uploaded to Bethesda.net for console players to enjoy.

Continue reading: How old mod compatibility works in new Skyrim: Special Edition (full post)

Project Scorpio won't run all current Xbox One games at 1080p 60FPS

Derek Strickland | Jun 16, 2016 11:41 AM CDT

E3 2016 - Up until now we thought all old Xbox One games will run at 1080p 60FPS on Microsoft's new Project Scorpio powerhouse console. Xbox division Phil Spencer confirms not all original Xbox One games will benefit from Project Scorpio--only newer Xbox games and older games with dynamic resolution like Halo 5 will tap the console's new hardware.

Project Scorpio won't run all current Xbox One games at 1080p 60FPS

"Scorpio's 6TFLOPs will impact the games and the way they play. ['Upcoming games,' Giant Bomb's Jeff Gertsmann broke in, 'you're not necessarily going to get better performance out of any disc you put in the system.'] You know, that's a great question. If you look at a game like Halo 5 that implements dynamic scaling--as scenes get more complex, in order to maintain 60FPS, it will actually change the resolution. So if you run [Halo 5] on Scorpio, you're actually going to be at that max frame-rate more often," Spencer said during Giant Bomb's E3 2016 broadcast.

Microsoft has affirmed that its Polaris-and-Zen powered Xbox Scorpio won't have exclusive games, but only newer, specially-made games specific older Xbox One games will harness the console's beefy 6TFLOPs GPU processing power. "Some of the existing games will actually run a little better, if they're using dynamic scaling. But I wouldn't buy Scorpio to run your existing library of Xbox One games."

Continue reading: Project Scorpio won't run all current Xbox One games at 1080p 60FPS (full post)

Halo Wars remaster coming to Xbox One, PC with improved graphics

Sean Ridgeley | Jun 16, 2016 10:10 AM CDT

E3 2016 - Anyone who purchases Ensemble's upcoming Halo Wars 2: Ultimate Edition ($79.99) on Xbox One or PC will be treated to a remastered version of the original Halo Wars.

Halo Wars: Definitive Edition will feature improved visuals over its original incarnation, as well as new achievements, and all previously released DLC.

And of course, this means the debut of the game on PC. Halo Wars did pretty well as far as RTS on console goes, but there was that nagging feeling it would've played better on PC, so we're curious to see how the controls have been optimized for the old keyboard and mouse.

Continue reading: Halo Wars remaster coming to Xbox One, PC with improved graphics (full post)

Microsoft: We will ship games on Steam again

Derek Strickland | Jun 16, 2016 8:55 AM CDT

E3 2016 - Microsoft promises that it will ship some of its games on Steam's mighty PC gaming storefront, but also retain its focus on its own first-party Windows Store.

Microsoft: We will ship games on Steam again

"We will ship games on Steam again," Phil Spencer said on Giant Bomb's E3 2016 livestream. "I look at Steam today, it's on an incredible growth trajectory. It's a massive force in gaming; a positive force. I look at Valve as an important [independent software vendor] for us on Windows. They are a critical part of gaming's success on Windows. I don't think Valve's hurt by not having our first-party games in their store right now. There's going to be areas where we cooperate and there's going to be areas where we compete. The end result is better for gamers."

But which games is Phil Spencer talking about? Almost every game shown off at Microsoft's E3 2016 press conference was proudly labeled as a "Windows 10 and Xbox One exclusive", and the company isn't about to give up on its Universal Windows Platform-powered Windows Store anytime soon. That being said, Microsoft knows it absolutely cannot take on Steam--if it wants to sell PC games, it has to work with the PC gaming giant. Locking high-profile AAA PC games into the Windows Store effectively cuts off a huge portion of your audience.

Continue reading: Microsoft: We will ship games on Steam again (full post)

Obduction has support for NVIDIA's Ansel, HDR, SMP, and more

Anthony Garreffa | Jun 16, 2016 5:24 AM CDT

E3 2016 - If you haven't heard about Obduction yet, and loved playing Myst in the 90s, then you'll want to quickly Google what 'Obduction' is, because it's going to be a huge game when it's released later this year.

NVIDIA's own GeForce website has detailed Obduction with some VR gameplay, and an interview with Rand Miller from Cyan. Obduction is only a month away, with a release date of July 26, with the game transporting players into an "all-new, real-time, first-person adventure filled with puzzles, exploration, and discovery, harking back to the themes and spirit of Cyan's previous titles".

Obduction will have both PC and Oculus Rift releases, with NVIDIA working with Cyan on the technology side of the game. Obduction will include support for the Pascal architecture, including Ansel, HDR, Simultaneous Multi-Projection, VR, HDR and more.

Continue reading: Obduction has support for NVIDIA's Ansel, HDR, SMP, and more (full post)

Gears of War 4 confirmed to have unlocked frame rate on Windows 10

Anthony Garreffa | Jun 16, 2016 1:20 AM CDT

E3 2016 - Gears of War 4 will be shipping on both the Xbox One and Windows 10, with more details on the game being made available during E3 2016. One of these includes what resolution it'll run at on the Xbox One, and an unlocked frame rate on Windows 10.

Inquisitr talked with The Coalition's Technical Director, Michael Rayner, who said: "On the Xbox we're running at 30hz, 1080p for the campaign, 60hz, 1080p for multiplayer. On Windows 10, PC gamers will run as fast as your hardware will support. So you can lock it to your Vsync or your monitor refresh rate, or you can run it fully unlocked, you know, 120 frames or whatever your system can support. Because of the way the engine works, at the core it supports a variable time stamp. The way that the network updates happen between co-op [or] two players, we can have the PC game running at the higher frame rate against the Xbox One at a fixed frame rate. And everything works".

So there you have it, 1080p 30FPS on the Xbox One for the campaign, and 1080p 60FPS for the multiplayer side of things.

Continue reading: Gears of War 4 confirmed to have unlocked frame rate on Windows 10 (full post)

Battlefield 1's customization options detailed, with lots to tweak

Anthony Garreffa | Jun 15, 2016 8:33 PM CDT

E3 2016 - Battlefield 1 is shaping up much better than I thought, with a new screenshot appearing on Twitter thanks to DANNYonPC.

The screenshot displays the customization menu of Battlefield 1, which has a bunch of details and information that players will have at their finger tips before beginning a mission. The customization options seem extensive, with plenty of information on tap.

When it comes to Battlefield 1's multiplayer reveal, gamers asked where the French army was... as they were one of the most important aspects of the Great War. Well, Julien Wera from DICE confirmed that the French army will be part of the main campaign, but they will be included in greater detail in some upcoming DLC.

Continue reading: Battlefield 1's customization options detailed, with lots to tweak (full post)

Sony ran all of their E3 2016 demos on the current PS4, not Neo

Anthony Garreffa | Jun 15, 2016 7:39 PM CDT

E3 2016 - Sony had a smash hit with E3 2016, with a big push into PlayStation VR, a huge reveal of Resident Evil 7, and just so much more that I can't cram into a single news post. But we did just find out that Sony ran all of their E3 2016 content on the current-gen PlayStation 4 console.

This included the reveal of the awesome-looking God of War, Horizon: Zero Dawn (which wasn't running too well, IMO), The Last Guardian (finally!), Detroit: Become Human - which is from the makers of Heavy Rain, and Days Gone. PlayStation exec Andrew House said that the Neo is definitely on the way, adding: "It is intended to sit alongside and complement the standard PS4. We will be selling both [versions] through the life cycle".

PlayStation boss Shuhei Yoshida himself confirmed the E3 2016 games running on the current, standard PS4, where he tweeted: "everything is on a standard PS4". That's actually quite impressive, Sony - running all of these games on the current-gen PS4, and not the new Neo.

Continue reading: Sony ran all of their E3 2016 demos on the current PS4, not Neo (full post)

Xbox One will support keyboard and mouse within matter of months

Sean Ridgeley | Jun 15, 2016 3:17 PM CDT

E3 2016 - Furthering its plan of integrating console and PC, Microsoft Head of Xbox Phil Spencer has made it known that keyboard and mouse support are on the way for Xbox One.

"I keep talking about it in the press and my platform team keeps shaking their head, because they... Truthfully in our dev kit modes now keyboard works, mouse support is a little bit further away," he said, explaining how Play Anywhere will work. "I say it because I know it's not years away, it's more like months away, but we don't have an exact date yet."

Spencer also said he hoped gamers would play PC-centric games on their console as a result of the support.

Continue reading: Xbox One will support keyboard and mouse within matter of months (full post)