Gaming News - Page 1548

All the latest gaming news, with everything related to PlayStation releases (PS4 & PS5), Xbox, PC Games, Nintendo Switch & plenty more - Page 1548.

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Battlefield 1 will have DX12 support, current alpha runs very smooth

Anthony Garreffa | Jun 27, 2016 9:16 PM CDT

Now that there's plenty of Battlefield 1 alpha gameplay footage, we're finding out little nuggets of information on EA DICE's latest first-person shooter. Now we know to expect DirectX 12 support, which is something that DICE is working on right now.

The option has been found in Battlefield 1's settings, where DX12 can be toggled on or off, meaning DX11 is enabled by default. DigitalFoundry recently played around with the PC version of Battlefield 1, cranking it up to 1440p with maxed out settings on NVIDIA's new GeForce GTX 1080 with 100% resolution scaling, which works out to be around 5K or so - and it was running smooth - which is impressive.

DigitalFoundry reported that the resolution slider works differently, with the native resolution on the slider now set at 50%. They added: "So by bumping the game up to 100% on a 1440p display, we are effect[ive]ly rendering at 2880p, or 5K".

Continue reading: Battlefield 1 will have DX12 support, current alpha runs very smooth (full post)

How the PS4 Neo and Xbox Scorpio are frustrating and confusing gamers

Derek Strickland | Jun 27, 2016 8:42 PM CDT

Microsoft affirms that it doesn't want to confuse or frustrate gamers with its new Xbox trio gameplan, but it's already happened. Many gamers are asking themselves "why buy an Xbox One?" when they know Project Scorpio is coming next year, and that goes double now that most Xbox games will be playable on Windows 10 PCs.

How the PS4 Neo and Xbox Scorpio are frustrating and confusing gamers

"We're trying to shift the culture and put the power of when to upgrade in the hands of gamers, as opposed to it being driven by technology or a corporate initiative," Shannon Loftis, head of publishing at Microsoft Game Studios, told Associated Press. "I hope that we don't frustrate gamers. We're responding to them. The feedback we've received is that they want more choices."

It's true that Microsoft has completely revolutionized the console gaming world by giving players more hardware choice than they've ever had before. By Holiday 2017, there will be three differently tiered Xbox consoles on the market: the entry-level Xbox One, the sleeker, smaller Xbox One S that supports 4K Blu ray playback and HDR, and the "monster" Project Scorpio, a native 4K gaming console that promises enthusiast-grade performance. But Microsoft's new vision may be betrayed by the behaviors instilled and taught to consumers over the decades of one-console cycles.

Continue reading: How the PS4 Neo and Xbox Scorpio are frustrating and confusing gamers (full post)

Nintendo explains why its so secretive about the NX console

Derek Strickland | Jun 27, 2016 7:16 PM CDT

Apart from revealing a March 2017 release window, Nintendo has been quite silent about its new NX console. Now legendary Zelda and Mario creator Shigeru Miyamoto reveals the reasoning behind this long-standing silence, and it all has to do with a "new idea."

Nintendo explains why its so secretive about the NX console

"In terms of NX, there's an idea that we're working on. That's why we can't share anything at this point, and I don't want to comment on the other companies. If it was just a matter of following advancements in technology, things would be coming out a lot quicker," Shigeru Miyamoto told the Associated Press.

Miyamoto's words echoes those of Nintendo president Tatsumi Kimishima, who said that the NX represents "a new way of thinking" about consoles. But what is this new idea and new way of thinking? Based on tons of past rumors, patents, and insider info, we've been able to take a lot of the mystery out of the NX, especially its unique features.

Continue reading: Nintendo explains why its so secretive about the NX console (full post)

Overwatch dethrones League of Legends in Korean PC bang rankings

Sean Ridgeley | Jun 27, 2016 2:06 PM CDT

For the first time in nearly four years, League of Legends is not number one in the Korean PC bang (LAN center) rankings, according to League analyst Monte Cristo. As of this week, it stands high above the competition at 27.86%, but is topped by Overwatch at 30.36%.

The remaining games on the list are (roughly translated) Sudden Attack, Fifa Online 3, Dungeon Fighter, Starcraft, Lineage, Blade & Soul, Diablo 3, and Aion.

Overwatch has become a bonafide hit worldwide with 10 million total sales at last count, and excellent communication and patches from developer Blizzard has further encouraged its success. Meanwhile, League remains a juggernaut, but a significant portion of its player base has grown discontent with Riot's gameplay changes and lack of reception to feedback in recent times.

Continue reading: Overwatch dethrones League of Legends in Korean PC bang rankings (full post)

Battlefield 1: experimenting with weapons in closed alpha test

Derek Strickland | Jun 26, 2016 11:50 PM CDT

EA is currently holding a closed multiplayer alpha test for Battlefield 1, and gamers are already testing out specific interactions and experimenting with all of the weapons, vehicles, and explosive WW1 mayhem.

Battlefield 1: experimenting with weapons in closed alpha test

Ever wonder who whens when two players bayonet charge one another in Battlefield 1? What's the deal with mustard gas? Can you kill players with medic syringes? How close do you have to be to a grenade for it to kill you? YouTuber jackfrags goes mythbusting in the closed Battlefield 1 alpha test to answer a bunch of these questions and generally play around with the game, seeing what works and what doesn't.

Check below for a quick bullet list of everything we've learned from the footage, including the full list of grenade types, gasmask/gas interactions, bayonet charges, and much, much more. Also remember that the game is still in its alpha state, so a lot could change from now until release. The info below is based on the current unfinished alpha build.

Continue reading: Battlefield 1: experimenting with weapons in closed alpha test (full post)

Blade Runner meets Fallout 4 in this amazing settlement creation

Derek Strickland | Jun 26, 2016 10:44 PM CDT

There's Fallout 4 settlements, and then there's this absolutely incredible cityscape that brings to mind Blade Runner's sci-fi neon flair.

Blade Runner meets Fallout 4 in this amazing settlement creation

As someone who's spent a good chunk of time building in Fallout 4's settlement editor, I always love looking at the amazing things that other survivors have built. Quite often it's a fascinating experience, especially when the would-be architects employ the use of dozens of mods to fabricate whole post-apocalyptic cities that utterly smash Bethesda's vanilla flair. Fallout 4 user grod4L's amazing Sanctuary City is one of these creations.

Amazing post-apocalyptic architect grod4L didn't use the GECK to build his brilliantly-lit Blade Runner-esque Sanctuary City; he only used existing Fallout 4 PC mods and the in-game editor. The best part is that grod4L plans to release the huge Blade Runner-style city as a save file on Nexus Mods, but only when all of Fallout 4's DLC are available. This will happen probably in September, the modder affirms.

Continue reading: Blade Runner meets Fallout 4 in this amazing settlement creation (full post)

Resident Evil 7 isn't a reboot, you play a powerless, ordinary person

Anthony Garreffa | Jun 26, 2016 9:20 PM CDT

Resident Evil 7 was one of the larger reveals at E3 2016, with Capcom taking in influences from current horror games, and even the surprising P.T. and other similar games.

But during an interview with Capcom Unity, Producer Masachika Kawata and director Kōshi Nakanishi talked about some of the changes that Resident Evil 7 will offer. Starting off, Resident Evil 7 is not a reboot, with Nakanishi explaining: "It's not a reboot and we're not throwing away the series' canonical storyline. It's the new numbered title in the series and it's a sequel to the existing mainline series titles. After I say that and you try the demo, you may say "Really?", because it looks nothing like any of that, but trust me. We need to have a bit of mystery in survival horror, so we're trying to make you wonder when you play it how could this possibly be connected? That's part of the appeal".

The first-person perspective is going to be interesting, with Kawata continuing: "Both myself and the director, Mr. Nakanishi, felt if we want people to experience horror and experience it in the most direct, visceral way possible, then literally putting yourself in the position of seeing what the character sees is the best way to do that and so it was our motivation for the first-person camera change". Nakanishi chimed in with the big change with Resident Evil 7's first-person perspective, adding: "Of course it's a big change, so first we got a prototype working and we put first-person in place and we wanted to see if we could make Resident Evil work in first person. As soon as we had it up and running we were really confident that this was the way to move forward. We were really happy with the way that Resident Evil feels in first person".

Continue reading: Resident Evil 7 isn't a reboot, you play a powerless, ordinary person (full post)

Four-part Mass Effect book series links original trilogy to Andromeda

Derek Strickland | Jun 25, 2016 8:14 PM CDT

Titan Books is publishing a four-part Mass Effect novel series that sheds light on the mysterious events between Commander Shepard's original adventures and the new Mass Effect: Andromeda.

Four-part Mass Effect book series links original trilogy to Andromeda

BioWare has made it clear that Mass Effect: Andromeda isn't directly connected to the original trilogy, despite being set in the same universe. The sequel is a brand new game set after the original trilogy, complete with its own new cast of characters, a new protagonist named Ryder, and a completely overhauled tone. But that doesn't mean there's not a ton of events to explore in between the two games--and as tradition dictates, this story will be told in book form. Renowned sci-fi writer N. K. Jemisin will pen the four-part Mass Effect: Andromeda novels, with the first one, ME: Andromeda - Initiative, releasing this August.

"Titan will publish four unmissable Mass Effect novels, sure to appeal to the game's huge number of fans. The novels will act as prequel and sequels to the events in the games and will become part of the overarching Mass Effect saga. They will focus on key characters and answer the many questions fans have been asking," reads the announcement from Titan Books.

Continue reading: Four-part Mass Effect book series links original trilogy to Andromeda (full post)

Sonic the Hedgehog's new 2017 game to have 'huge emphasis on quality'

Derek Strickland | Jun 25, 2016 6:09 PM CDT

During Sonic's official 25 year anniversary celebration, Sonic Team head Takashi Iizuka announced a new Sonic the Hedgehog game is coming in 2017.

Sonic the Hedgehog's new 2017 game to have 'huge emphasis on quality'

Over the last few years, Sonic has fallen from grace with a batch of truly awkward and terrible games--releases like Sonic Boom alienated the fanbase and pushed gamers away from the once-might franchise. Now Sega promises to turn everything around and put a "huge emphasis on quality" on new Sonic games, starting with Sonic Boom: Fire and Ice and the new 2017 Sonic game.

"Sega is really - as of this last year - putting a huge emphasis on quality. One of the things about Sonic Boom: Fire & Ice is that we held the title for a year, which is not something Sega has traditionally done, but this focus on quality is really about trying to take Sonic back to where it used to be," said Sega Chief brand officer Ivo Gerscovich.

Continue reading: Sonic the Hedgehog's new 2017 game to have 'huge emphasis on quality' (full post)

Nintendo NX might use both cartridges and discs

Derek Strickland | Jun 24, 2016 3:15 PM CDT

A new trademark for Legend of Zelda: Breath of the Wild adds even more credence that the Nintendo NX's games are on cartridges instead of discs.

Nintendo NX might use both cartridges and discs

Some time ago we reported that the Nintendo NX might use game cartridges instead of discs, almost akin to a 3DS handheld. This info was gleaned from a patent, but patents don't always reflect final products. Thanks to the clever sleuthing of NeoGAF user Aetheerios, Nintendo might have inadvertently confirmed the patent information.

A new trademark for Zelda Breath of the Wild, which is releasing simultaneously on the NX and the Wii U, clearly lists "video game cartridges" as a game distribution medium. Now this is actually pretty interesting, given how Nintendo's classified its games thus far. For reference, Nintendo only marks its 3DS games as cartridges games, whereas Wii U-only games are only listed as disc-based. Since Zelda Breath of the Wild is launching on both the NX and Wii U, it lists both cartridges and discs: disc for Wii U, leaving cartridges for the NX.

Continue reading: Nintendo NX might use both cartridges and discs (full post)