Gaming News - Page 1519

All the latest gaming news, with everything related to PlayStation releases (PS4 & PS5), Xbox, PC Games, Nintendo Switch & plenty more - Page 1519.

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Nintendo admits it has to communicate better with the NX

Derek Strickland | Aug 27, 2016 8:26 PM CDT

Nintendo promises that it's learned from its past mistakes, mainly the improper communication surrounding the Wii U. The Japanese console giant says it absolutely has to change its ways and make sure consumers know exactly what its new NX console actually is (even if Nintendo still hasn't revealed it just yet).

Nintendo admits it has to communicate better with the NX

One of the main reasons the Wii U failed was the simple fact that most consumers thought it was an add on for the Wii, not an entirely new console. Nintendo America president Reggie Fils-Aime says the company won't make that mistake with its new NX system, which is believed to be a unique handheld/console hybrid that combines the three facets of mainstream gaming into one device: mobile, handheld, and console gaming.

"One of the things that we have to do better when we launch the NX-we have to do a better job communicating the positioning for the product. We have to do a better job helping people to understand its uniqueness and what that means for the game playing experience," Fils-Aime said in a recent interview with A-List Daily.

Continue reading: Nintendo admits it has to communicate better with the NX (full post)

Steam allows No Man's Sky refunds regardless of playtime

Derek Strickland | Aug 27, 2016 3:15 PM CDT

UPDATE 2: Apparently not everyone will receive a refund from Steam, and your mileage may vary and there's not an automatic 100% success rate. But a good portion of gamers are reporting successful refunds if they cite certain reasons, ie technical problems and misleading advertisements.

Steam allows No Man's Sky refunds regardless of playtime

UPDATE: Some PS4 users are reportedly getting refunds for digital No Man's Sky purchases on PSN, despite Sony's staunch zero refund policy.

Due to false advertising, Steam is reportedly now accepting No Man's Sky refunds regardless of playtime--albeit in a case-by-case basis.

Continue reading: Steam allows No Man's Sky refunds regardless of playtime (full post)

Halo 5 Forge needs 16GB of RAM for 4K at 60FPS on the PC

Anthony Garreffa | Aug 27, 2016 10:18 AM CDT

Microsoft is finally bringing Halo 5 to the PC with the release of Halo 5 Forge and as we get closer to the release on September 8, we're receiving more details on the game. Now we have the system requirements, and boy do you require quite the beast to run Halo 5 Forge on the PC at 4K 60FPS.

You'll need at least 12GB of RAM, and a graphics card with at least 4GB of VRAM for gaming at 1080p 60FPS, but that gets bumped up to a huge 16GB of RAM and 6GB of VRAM for gaming at 4K and 60FPS. You'll need a GeForce GTX 970 for 1080p 60FPS and a GTX 980 Ti for 4K 60FPS. Microsoft is including some nice touches to the PC side with Halo 5 Forge, with higher resolutions than the Xbox versions of Halo, and you can build maps with Forge, too.

As for the system requirements, here's the full rundown of what you'll need to play Halo 5 Forge when it launches on September 8.

Continue reading: Halo 5 Forge needs 16GB of RAM for 4K at 60FPS on the PC (full post)

Battlefield 1 beta will run for eight days

Sean Ridgeley | Aug 26, 2016 11:30 AM CDT

An e-mail from developer DICE's PR outfit sent out to press confirms the Battlefield 1 open beta will run from August 31 through September 8, for a total of eight days. If you've signed up to Battlefield Insider, you can get in one day early, as recently confirmed (again) by @Battlefield.

As previously reported, the beta will feature both Conquest and Rush modes on the Sinai desert map. Rush won't be the usual fare, with 24 players supported and the inclusion of "telegraph posts" that can be destroyed by attackers or used by defenders to call in artillery strikes.

Continue reading: Battlefield 1 beta will run for eight days (full post)

Ubisoft focuses on fixing The Division, delays DLC

Anthony Garreffa | Aug 26, 2016 1:46 AM CDT

Ubisoft had expected to push out The Division's upcoming 'Last Stand' DLC later this year, but the company has had a change of heart - and a change of plan, by delaying Last Stand until "early 2017", while it fixes on "improving the core gameplay experience". Is this a new Ubisoft? What the hell is happening?!

In a post on The Division's official website, the team said that the upcoming v1.4 patch arriving in October would be filled with bug fixes, game balancing adjustments, and other improvements. Ubisoft was also expected to release The Division's next expansion dubbed Survival with the v1.4 patch, but the company has decided against that and will instead release them separately.

The Division's third expansion 'Last Stand' has been pushed back from late 2016 to early 2017, with Ubisoft explaining: "With Update 1.4 in the works, it has become clear with your feedback and our own observations that our priority should now be on improving the core gameplay experience. This new schedule will not only enable us to strengthen the core experience before adding new content, but also continuously improve it by allowing for more production time to ensure the quality of future updates as well".

Continue reading: Ubisoft focuses on fixing The Division, delays DLC (full post)

'Quite a few' of THQ Nordic's new games are from THQ IPs

Derek Strickland | Aug 25, 2016 10:05 AM CDT

A good portion of THQ Nordic's unannounced games will be based on renowned THQ IPs--anyone want Darksiders 3 or a new Titan Quest?

'Quite a few' of THQ Nordic's new games are from THQ IPs

Ever since Nordic Games bought up key properties from THQ and became THQ Nordic, games across the globe were elated to know some of their favorite THQ series--like Titan Quest, Darksiders and Destroy All Humans--would live on despite the publisher's untimely demise. Now company CEO Lars Wingefors teases that "quite a few" of THQ Nordic's upcoming games are based on classic THQ IPs.

"Since we acquired the THQ brand, we have come to realize just how big that name actually is," Wingefors said in a recent interview with MCV.

Continue reading: 'Quite a few' of THQ Nordic's new games are from THQ IPs (full post)

PS4 Slim: 1.84 TFLOPs, HDD swapping, no 4K or HDR

Derek Strickland | Aug 25, 2016 9:10 AM CDT

On September 7, Sony is expected to unveil a new thinner and cheaper PS4 model alongside the 4K-ready upgraded PS4 Neo. Now we have our first look at the new so-called "PS4 Slim" model.

PS4 Slim: 1.84 TFLOPs, HDD swapping, no 4K or HDR

Since Sony's new PlayStation 4 Slim model and its accompanying DualShock 4 model have been confirmed as real, we can now start treating the leaked info from console owners as facts. Twitter user Shortman84 has a leaked PlayStation 4 Slim console and the new DualShock 4 controller (model CUH-ZCT2), and has revealed key information about the system and what to expect from the new PS4 hardware revision.

The owner reveals that the PS4 Slim features everything we'd expect in a new revision: it's thinner, runs cooler and quieter, and has a few features shaved off to lower the price despite retaining the basic functionality of current PS4 models. The new DualShock 4 controller has some nice surprises too, including more efficient battery life and a new mode that boosts response times. Check below for a full list of the info we've gleaned so far.

Continue reading: PS4 Slim: 1.84 TFLOPs, HDD swapping, no 4K or HDR (full post)

No Man's Sky concurrent players tanks by 90% on Steam

Derek Strickland | Aug 25, 2016 8:19 AM CDT

Steam gamers are ejecting escape pods from No Man's Sky crashing ship, likely due the game's notorious over-hyped and underwhelming content.

No Man's Sky concurrent players tanks by 90% on Steam

When it launched just weeks ago, No Man's Sky peaked at an incredible 212,620 simultaneous users, making it the biggest Steam release of 2016 in concurrent players. Since then the game has been bleeding players left and right.

According to SteamSpy and SteamDB, just two weeks later after its launch, No Man's Sky's concurrent Steam playerbase has dropped by 90% to just 19,336 players. Just four days ago we reported on a 78% drop in No Man's Sky Steam gamers, and it will be interesting to see how many more players jump ship in the coming weeks.

Continue reading: No Man's Sky concurrent players tanks by 90% on Steam (full post)

Deus Ex: Mankind Divided's patch fixes some issues on PC

Anthony Garreffa | Aug 25, 2016 5:27 AM CDT

The launch of Deus Ex: Mankind Divided hasn't been too good on the PC, with a slew of issues including the usual crashes, poor optimization, and bad mouse acceleration that can't be disabled in the menu. Nixxes is usually on point when it comes to porting games to the PC, but it seems Mankind Divided isn't one of those.

Thankfully, developer Eidos Montreal is on the ball, pushing out a patch for the game bringing it to v1.0 built 534.7, which fixes the following:

Performance wise, Eidos Montreal adds that Deus Ex: Mankind Divided is pretty demanding on your hardware, and that you begin the game on High detail preset with MSAA disabled. Remember there's a DX12 patch on the way that will improve the PC side of things, but we'll have to wait and test that soon. I'm currently benchmarking a bunch of my graphics cards right now, so we'll have some performance numbers to share with you soon.

Continue reading: Deus Ex: Mankind Divided's patch fixes some issues on PC (full post)

No Man's Sky mod lets you travel underwater, and more

Anthony Garreffa | Aug 25, 2016 3:35 AM CDT

No Man's Sky sales might be tanking in both the US and in the UK, but there are mods out that improve some of the weaker aspects of the game. LowFlight can be downloaded here.

LowFlight is a free mod for No Man's Sky that provides a few new and improved features, such as the ability to travel underwater, and it provides a greater range of movement within your starship. LowFlight developer Hytek says there are three parts of the mod: "It lets starships get low to the ground and go underwater, as well as allowing pilots to look in any direction while in the cockpit. These are all much unlike the base No Man's Sky, where the starship is forced to land when it drops below a certain altitude; flying underwater is completely out of bounds too," reports Polygon.

Ships will continue to take damage if you crash into the terrain, so don't think that the LowFlight mod will save you, but there are gamers who are saying that LowFlight is a major game-changer for No Man's Sky, which is saying a lot considering how broken and unfulfilling the game is to most people. To see our take on the procedural space sim, check out our official No Man's Sky review.

Continue reading: No Man's Sky mod lets you travel underwater, and more (full post)