Gaming News - Page 1464

All the latest gaming news, with everything related to PlayStation releases (PS4 & PS5), Xbox, PC Games, Nintendo Switch & plenty more - Page 1464.

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Battlefield 1's new update includes SLI fixes, and more

Anthony Garreffa | Dec 6, 2016 12:24 AM CST

Battlefield 1 has been getting patched since its released, but DICE are now teasing the upcoming patch for BF1 that will fix various issues SLI owners are having with the game.

DIJCE producer Ali Hassoon took to Twitter to say that there are "some fixes coming with next patch, but there are other that need new drivers from the manufacturers", when asked about fixes for NVIDIA GeForce SLI owners. The new update will also have various other fixes, with someone asking about a fix for "quitting after games finish", and another glitch where "you can't shoot after getting revived". Hassoon tweeted: "we are aware, fixes incoming".

Another BF1 gamer asked about hindrances in the game, with Hassoon replying: "we are looking into lowering pre-round break limit as an option for admins". Another user asked "any change of admins having access to a full, scrollable chat log", to which Hassoon replied: "good idea, will look into it".

Continue reading: Battlefield 1's new update includes SLI fixes, and more (full post)

Nintendo Switch accessories begin to get detailed

Anthony Garreffa | Dec 5, 2016 11:09 PM CST

Nintendo unveiled its next-gen Switch console and handheld hybrid back in October, but there are still mysteries surrounding the NVIDIA-powered gaming console. We didn't know which accessories Nintendo would be selling, but according to a listing with Australian game retailer EB Games, we do now.

EB Games has listed three unofficial Nintendo Switch accessories by a company called @play, which include a "Starter Pack", "Starter Pack Plus", and a charging cable. We've already reported that the Nintendo Switch will use a USB Type-C port for charging, and this listing confirms that finding.

As we reported that the Nintendo Switch only has 3 hours of battery life, quick-charging with USB Type-C would be a huge benefit for gamers. The only problem is, however, USB Type-C can potentially fry devices if the cords are improperly made.

Continue reading: Nintendo Switch accessories begin to get detailed (full post)

PS4 Pro dev kit auctioned with 800GB of encrypted data

Anthony Garreffa | Dec 5, 2016 9:50 PM CST

Someone has secured themselves a rare console gem, grabbing an early PS4 Neo prototype dev kit console - which is now released commercially as Sony's PlayStation 4 Pro, from United Front, which recently shut its doors in October.

PS4 Pro dev kit auctioned with 800GB of encrypted data

United Front held an auction over the weekend, selling server hardware, office equipment, lamps, TV sets - and yeah, a PS4 Pro development kit. Reddit user kaneda2004 secured the PS4 Neo dev kit, but he found that it had 800GB of data on the HDD, but it was encrypted behind an expired DevKit license.

The 800GB of data can't be accessed, as the files are encrypted after the license expires (as they need to be renewed every 90 days, for reasons just like this). The PS4 Neo dev kit owner has reached out to members of Assembler Games, who will grab the console and try to extract the files from the HDD to see what was hidden.

Continue reading: PS4 Pro dev kit auctioned with 800GB of encrypted data (full post)

The Last of US 2 being co-written by Westworld writer

Derek Strickland | Dec 5, 2016 3:31 PM CST

Ellie's "harrowing, hate-filled journey" will be crafted by Neil Druckmann and a writer from HBO's smash hit Westworld show.

The Last of US 2 being co-written by Westworld writer

Naughty Dog officially announced The Last of Us Part 2 at Sony's PlayStation Experience 2016 event. According to Neil Druckmann, the game will star Ellie as the main protagonist and will be a polar opposite of the first chapter, with Ellie's story being much more twisted, bloody, and malicious this time around. "This is a story about hate, and [it'll be] an intense, harrowing, and emotional adventure," Druckmann confirmed.

The lead Naughty Dog writer also announced that he won't be the only writer on the project: Halley Gross, who helped mold and fashion HBO's new mega-hit Westworld show, will lend her talents to the game's storyline.

Continue reading: The Last of US 2 being co-written by Westworld writer (full post)

PS4 Pro runs 'hot enough to cook an egg'

Derek Strickland | Dec 5, 2016 2:39 PM CST

Despite Sony's assurances that its new PlayStation 4 Pro runs cool, the fact that the new 4K-ready console uses AMD's new Polaris graphics architecture that's both energy and thermal efficient, and the fact that the PS4 Pro's SoC is built on a 16nm FinFET node process for even more efficiency, the console seems to be getting pretty hot. How hot? Hot enough to fry an egg?

PS4 Pro runs 'hot enough to cook an egg'

I've been covering the PS4 Pro for a while now, but have decided against picking one up since my 2013 launch PS4 is running fine--even if Sony wants to pretend the console doesn't exist any more. In all of our reports, one of the most consistent bits of info is that the PS4 Pro is much more powerful and efficient than the PS4. We know it rocks a highly customized 4.2 TFLOP AMD Polaris-based GPU that sits below an RX 470 in power, and Sony even affirms the PS4 Pro runs super cool and only gets to 35C while gaming, but many gamers are saying that the system actually runs pretty hot--especially if you're playing in 4K.

"I wanna mention that this thing runs hot. Which is something crazy...we had it running several hours today and it was really hot," Cinemassacre's Ryan Schott said in a recent PS4 Pro evaluation video on AVGN's channel.

Continue reading: PS4 Pro runs 'hot enough to cook an egg' (full post)

Resident Evil 7 FPS uncapped on PC, settings revealed

Derek Strickland | Dec 5, 2016 1:20 PM CST

With Resident Evil 7: Biohazard being the first game in the series to support native 4K resolution on PC and upscaled 4K on PS4 Pro, it looks like Capcom is taking the game pretty seriously, which could lead to a well-optimized PC port. Now a list of RE 7 purported PC graphics and performance settings have been unearthed, showing an uncapped FPS option as well as a bunch of different settings.

Resident Evil 7 FPS uncapped on PC, settings revealed

Resident Evil 7's PC settings, which were apparently found by Reddit user Zabaado, highlight many of the basic toggles, tweaks and bars you'd expect in a PC game.

Players can adjust refresh rates up to 144Hz with FreeSync and G-Sync enabled monitors, resolutions like native 4K and 2560 x 1440p, texture quality up to Very High, Anisotropic filtering up to 16X, mesh quality, AA including FXAA, TAA, FXAA+TAA and/or SMAA, depth of field toggle, shadow quality, bloom, reflections and more. Check below for the full list, and click here for Resident Evil 7's full PC spec requirements.

Continue reading: Resident Evil 7 FPS uncapped on PC, settings revealed (full post)

The Last Guardian pre-order numbers have surprised Sony

Ma Yong Kang | Dec 5, 2016 12:18 PM CST

With The Last Guardian finally coming out of its almost ten years of development hell, the desire for this game surprises Sony in the form of the pre-order numbers.

The Last Guardian pre-order numbers have surprised Sony

According to an interview with Sony's product manager, Joe Palmer, by MCV, he said: "I can't comment with specific details, but I can say that pre-orders for The Last Guardian are exceeding expectations," he said. "We've seen a really positive response to the Collector's Edition in particular, which despite its higher price point proves there's a huge appetite for the game."

When MCV asked Mr Palmer about if the development team cared about the hype that have been building throughout the years, he answered the team didn't pay attention to it too much. Palmer explained: "We've tried to avoid fuelling the hype by playing on the fact that people have been waiting a long time for this"

Continue reading: The Last Guardian pre-order numbers have surprised Sony (full post)

Xbox One defeats PS4 in online Black Friday sales

Emma Tucker | Dec 5, 2016 8:30 AM CST

Black Friday had come and gone with Cyber Monday completed as well. So after all the hectic craziness of shopping for great deals over the Thanksgiving weekend, Microsoft once again defeated Sony in console sales online.

According to Adobe's annual market-tracking data for the United States, the Xbox One was recorded as the fifth best-selling electronics brand online during the Black Friday event. As all other items and products ahead of the Xbox One where not gaming consoles, it meant that Microsoft once again took the number one spot for sales over Sony's PlayStation 4.

For now it seems that Microsoft have the upper hand when it comes to sales, though for how ever long they maintain this position is yet to be seen.

Continue reading: Xbox One defeats PS4 in online Black Friday sales (full post)

Mass Effect: Andromeda to support 21:9 UltraWide on PC

Derek Strickland | Dec 5, 2016 7:24 AM CST

In addition to building Mass Effect: Andromeda completely from scratch in DICE's next-gen Frostbite 3 engine, BioWare now confirms that it plans to support 21:9 UltraWide resolution on PCs when the game launches in 2017.

Mass Effect: Andromeda to support 21:9 UltraWide on PC

BioWare is going lengths to ensure Mass Effect: Andromeda taps the full potential of PC platforms. The developers have not only confirmed the next-gen Mass Effect won't be locked to 30FPS on PC, but now BioWare producer Mike Gamble says the game should natively support 21:9 UltraWide aspect ratio monitors--something that's usually missing in major PC releases these days.

Flynn also confirmed that ME: Andromeda would have full gamepad support on PC, and that the game has HDR support, but this is likely referring to the PS4 Pro and not PC monitors. The game is also fully optimized for 4K on both PC and Sony's new PlayStation Pro console--although the latter will be upscaled 4K at locked to 30FPS, and will also have super-sampled graphics on 1080p HDTVs. PC, of course, will run at native 4K--provided you have a beefy enough graphics card.

Continue reading: Mass Effect: Andromeda to support 21:9 UltraWide on PC (full post)

New Lego Worlds game release scheduled for February 2017

Emma Tucker | Dec 5, 2016 6:33 AM CST

Warner Bros. Interactive Entertainment, has recently announced the new "Lego Worlds" simulated building game, much similar to Minecraft will become available to gaming platforms next year.

Developed by TT Games, Jonathan Smith, head of production announced the following: "In LEGO Worlds, players will go on an exciting journey to become a Master Builder, in an open world made completely of LEGO-built environments. Whether customizing characters, exploring in vehicles, building structures, or discovering an expansive range of items, characters and creatures throughout the worlds, there's the freedom to create anything imaginable."

The Lego Worlds game will feature a multiplayer mode for both online and via split-screen co-op.

Continue reading: New Lego Worlds game release scheduled for February 2017 (full post)