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Business, Financial & Legal - Page 286

Catch up on the latest business, finance, and legal news shaping the tech, gaming, and science industries, including mergers, lawsuits, and market trends. - Page 286

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PC gaming hardware market is going well, predicted to generate $23.6 billion in sales by the end of this year

Anthony Garreffa | May 4, 2012 2:01 AM CDT

According to the latest reports and numbers from Jon Peddie Research, predictions are being made for PC gaming hardware sales, where the research group are predicting total sales of $23.6 billion and by the end of 2015, this should grow to $32 billion.

They cite strong demand which will fuel growth over the coming years, especially in the BRIC (Brazil, Russia, India and China) countries where systems, accessories and upgrades are expected to get close to $4.7 billion this year, and $7.7 billion by 2015.

JPR also expects to see the average selling price for some components to drop in 2013, as competition heats up. This is always good news for end users, with unit shipments expected to rise, which will smash any dip that would otherwise show up as a result of the lowered prices. These numbers should have confidence in them, as this year we're expecting some truly kick-ass titles such as Diablo III, Max Payne 3, and more.

Continue reading: PC gaming hardware market is going well, predicted to generate $23.6 billion in sales by the end of this year (full post)

Microsoft to open New York research lab, hires 14 Yahoo Researchers to do so

Anthony Garreffa | May 3, 2012 6:00 AM CDT

Microsoft scooped up well-known social network researcher Duncan Watts over the weekend, but he wasn't the only one Microsoft had their sights on. Microsoft have scooped up 13 other Yahoo researchers to kick-start a new New York research lab.

From these 13 people Microsoft have acquired brings David Pennock who is an algorithmic economist and will over see day-to-day lab operations. Microsoft also scored machine learning expert John Langford. Microsoft aren't new to research organizations, where they have budgets in the billions, and 850 PhDs. NYC will be Microsoft's 13th global office according to Jennifer Chayes, who manages Microsoft Research New England, as well as the New York Group.

Microsoft were fortunate enough to grab these people as Yahoo made cuts to their research organization last month. Chayes adds that the Yahoo researchers didn't necessarily come as a package, where she elaborates:

Continue reading: Microsoft to open New York research lab, hires 14 Yahoo Researchers to do so (full post)

Windows 7, Xbox 360 face ban in Germany

Trace Hagan | May 2, 2012 12:31 PM CDT

In what can only be seen as a major ruling, German courts have told Microsoft to stop selling its Windows 7 and Xbox 360 products, apparently due to patent infringement. The judgement comes from a lawsuit in which Motorola Mobility alleged that Microsoft's products infringed upon two patents regarding H.264 video coding and playback.

The court has found that Microsoft has used some of Motorola's intellectual property and found that a sales ban will be set in place until the matter can be settled. A settlement in this instant would require vast sums of money to change hands. How perfect for Google who just acquired Motorola Mobility!

It's unlikely that Microsoft will pull its products from store shelves just yet as Microsoft has said they will carry on as normal until an appeal of the decision can be made. The ban also includes Internet Explorer and Windows Media player. Microsoft also has the support of the US where a court has ruled a ban of the ban.

Continue reading: Windows 7, Xbox 360 face ban in Germany (full post)

Google wins $35 million US government contract, beats out Microsoft

Trace Hagan | May 2, 2012 11:28 AM CDT

Google and its partner Onix Networking have just won a $35 million contract to run a new cloud-based e-mail and collaboration system for the US Department of the Interior. Incredibly, this wasn't always a definite thing for Google and its partner. Previously in 2010, a contract for the same thing had been awarded to Microsoft for $59.3 million.

Of course, because of the litigious society that we live in, Google and its partner quickly filed suit to block the contract. Google claimed that the selection process for the contract unfairly favored Microsoft and didn't give Google a chance. The lawsuit was withdrawn last September after the Department canceled its plans to use Microsoft due to the fact its original decision was "now stale in light of new developments in technology and entrants into the market."

Microsoft is obviously not the happiest with this decision. As such they have issued a statement:

Continue reading: Google wins $35 million US government contract, beats out Microsoft (full post)

Japan's GREE acquires game developer Funzio for $210 million

Anthony Garreffa | May 2, 2012 4:27 AM CDT

Mobile gaming outfit GREE has acquired US-based social game developer Funzio for a cool $210 million in a bid to increase their appeal in Western countries, and to produce more of their own titles. The Japanese firm who provides both a mobile social gaming platform and developers titles itself, is looking at the North American market and other new growth opportunities as they've already established themselves quite well in their homeland.

The deal is expected to be done by the end of May, with founder Yoshikazu Tanaka saying that it "means a lot to enhancing our global expansion". The mobile gaming scene is heating up, with just weeks ago Zynga purchasing OMGPOP, the guys and gals behind Draw Something. GREE may be a smaller player, but competition is always a good thing.

GREE isn't new to big acquisitions, where back in 2010 they acquired Openfeint for $109 million. That deal boosted their platform, and the new Funzio deal with strengthen its capability to produce titles, and, appeal more to Western gamers. This isn't the end of the good news for FREE, where they're set to unveil their new global gaming platform, which will integrate Openfeint, all within the next few months.

Continue reading: Japan's GREE acquires game developer Funzio for $210 million (full post)

RIM are the ones behind the anti-Apple 'Wake Up' campaign in Australia

Anthony Garreffa | May 2, 2012 3:24 AM CDT

It's been everywhere, and I was even sitting down this morning playing with my gorgeous 13-month-old daughter this morning when I saw people standing behind the Sunrise crew on Channel 7 here in Australia, with black cardboard signs in their hand stating "WAKE UP".

We've heard it was Samsung behind this, as a campaign for their GALAXY S III possibly... but it's not. Research in Motion (RIM) have admitted that they're the company behind the controversial anti-Apple 'Wake Up' campaign. RIM issued a statement this morning through its PR firm, where they've said:

Continue reading: RIM are the ones behind the anti-Apple 'Wake Up' campaign in Australia (full post)

91% of mobile game revenue is sourced from microtransactions

Anthony Garreffa | May 2, 2012 1:29 AM CDT

Researcher Newzoo has gathered some very specific figures in a new study that included the top 200 grossing mobile games and survey results from 17,000 respondents. The study found that the US mobile gaming market has grown considerably, from 75 million to 101 million mobile gamers. Of these 101 million, 69-percent of them play games on smartphones, with 21-percent gaming on a tablet.

While there are many more players, and increasing amount of them are willing to pay for in-game content. The number of paying players has grown 35-percent to 37 million Americans, or 36-percent of all mobile gamers. Splitting these numbers up, we have 19 million American gamers on an iPhone, 18 million on an iPod touch, and 12.7 million on an iPad, keeping in mind that many people use multiple iOS-based devices.

As of last month, Apple's mobile devices combined were generating 84-percent of the revenue by the top 200 grossing games, which left Android with 16-percent of the US pie. The best bit of this, is that a majority of this money is generated from in-game microtransactions, and not titles bought outright. Newzoo CEO Peter Warman does have something to say about this, as there is one big difference between iOS and Android, that could explain the revenue discrepancy: Apple requires users to link credit card information to their accounts, with Warman adding:

Continue reading: 91% of mobile game revenue is sourced from microtransactions (full post)

Blizzard to take up to 15 percent of Diablo III real-money auction house sales

Trace Hagan | May 1, 2012 5:34 PM CDT

Not everyone is exactly ecstatic about Blizzard offering real money auctions in the upcoming Diablo III game. I, too, see some issues with it, but that is for another article. Claims that Blizzard is trying to cash in on the game's second hand digital market have run rampant since its announcement of the plan last summer.

Blizzard will charge a flat $1 fee (or a rough local equivalent) for unique equipment like armor, weapons, or accessories. For common "stackable" commodities, Blizzard will charge 15%. This 15% charge even applies for strictly in-game gold transactions. The hope behind that is that it will stem inflation in the in-game economy.

Players will also get hit with another 15% fee when they try to transfer their funds from their Battle.net account to a third party service such as PayPal. The only way to avoid this is to spend the money on other Blizzard items such as a WoW subscription. The move of Blizzard allowing real money trading and taking a part in it will help stem the grey market of other companies doing the exact same thing. It should improve customer service and reduce scams. More information is available at today's announcement.

Continue reading: Blizzard to take up to 15 percent of Diablo III real-money auction house sales (full post)

Microsoft announces $300 million investment in Barnes & Noble's Nook business

Anthony Garreffa | Apr 30, 2012 10:26 PM CDT

Microsoft have just splashed out $300 million on an investment in Barnes & Noble's Nook digital-book business and college-text unit. This investment will see the Redmond-based company take a 17.6-percent stake in a new subsidiary temporarily known as Newco, with Barnes & Noble getting the remaining 82.4-percent while all pending litigation related to Android will be put to rest.

This new deal gives Barnes & Noble more power to fight off shareholders who have agitated for a sale of the Nook e-book business, or the entire company, in addition to relieving concerts that it doesn't have the capital to compete in the e-book business with heavy weight Amazon.com.

At the moment, Barnes & Nobile relies on a customized version of Google's Android OS for products such as the Nook Color and offers Nook reader apps for Android, iOS, OS X and Windows. The deal doesn't state whether this would change, but one of the first things to change would most likely be a Metro-style Nook e-reader app for Windows 8 available to users across the world. At the moment there's also no suggestion on whether we'll end up seeing a future Nook app on Windows Phone.

Continue reading: Microsoft announces $300 million investment in Barnes & Noble's Nook business (full post)

Apple and Motorola both file motions for a summary judgement in US lawsuit

Trace Hagan | Apr 30, 2012 6:27 PM CDT

Both Apple and Motorola have filed motions with the court in Wisconsin asking for a summary judgement in a Apple's lawsuit against Motorola. Apple accuses Motorola of violating FRAND (fair, reasonable, and non-discriminatory) patent licensing. The motions filed Friday would have Apple try to have some of its patent claims validated.

On the other hand, Motorola wants most of Apple's patent arguments ruled invalid. Full details of the lawsuit are unknown as the court documents remain sealed. What we gather is that Apple would like to use a summary judgement to solidify its claims of Motorola breaking the FRAND license agreement.

A summary judgement could either find Motorola mostly innocent, which would leave Apple's claims hard to prove in court, or find Motorola guilty, which would make it harder for Motorola, should the case go to trial. Motorola has based large portions of its lawsuits against Apple on standards based patents. While this has worked at the ITC, it hasn't worked in civil trials. Apple denies this and continues to fight it in court. More as it comes.

Continue reading: Apple and Motorola both file motions for a summary judgement in US lawsuit (full post)

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