TSMC might not use ASML's latest High-NA EUV machines for its future-gen A16 process in 2026

TSMC's future-generation A16 process might not use ASML's latest High-NA EUV lithography machines, senior VP says he doesn't like the sticker price.

1 minute & 27 seconds read time

TSMC hasn't been shy about saying it doesn't need ASML's bleeding-edge High-NA EUV lithography machines to make its next-generation A16 manufacturing process.

TSMC might not use ASML's latest High-NA EUV machines for its future-gen A16 process in 2026 909

TSMC Senior VP Kevin Zhang spoke at a conference in Amsterdam this week, where he said TSMC's new A16 plants could be designed to accommodate the technology, but it's not certain... remember, TSMC is the world's biggest contract chipmaker, and the largest customer and user of ASML's regular EUV machines.

The future-generation A16 manufacturing process is under development right now, but TSMC wants to hit the market with A16 in the second half of 2026... and the company might not use ASML's new High-NA EUV lithography machines to do it. Zhang said: "I like the technology but I don't like the sticker price. When actually High NA EUV will come in play, I think it depends on where's the optimum economic and the technical balancing we can achieve".

ASML's bleeding-edge Twinscan EXE:5000 High-NA EUV lithography machines cost over 350 million euros (around $378 million USD or so) which is a hefty upgrade in price over the regular EUV machines that ASML makes that start from 200 million euros.

Intel was the first company to assemble ASML's new High-NA EUV lithography machine, and has since placed orders ahead of time for every single High-NA EUV lithography machine that ASML makes this year. Intel has secured them all, leaving the rest of the companies without access to bleeding-edge tools.

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NEWS SOURCE:reuters.com

Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering and has recently taken a keen interest in artificial intelligence (AI) hardware.

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