PS5 Pro or next-gen PlayStation 6 may use AI processor for real-time predictive gaming

Sony's PlayStation 5 Pro or next-gen PlayStation 6 console could feature some sort of dedicated AI processor that enables interesting new functionality.

2 minutes & 37 seconds read time

A new patent from Sony Interactive Entertainment could hint at dedicated AI processors in future PlayStation consoles.

Photo credit: <a href="" target="_blank"><strong>Fritzchens Fritz</strong></a>

Photo credit: Fritzchens Fritz

Sony has filed an interesting patent (US20230405461) that may rely on AI tech in order to operate. The patent is for a robust "predictive assistance" solution that leverages artificial intelligence to study play patterns through a predictive lens, and then react accordingly, providing tips to players when needed.

For example, if a player is trying to beat a boss but repeatedly fails, the patented tech would give the user an on-screen hint on how to defeat the enemy. Sony already has something similar to this with the PS5's Game Help feature, but that isn't reactionary and is instead a series of static Wiki-style tips and tricks. Sony's patent would be more dynamic, smart, and highly conditional by contrast.

PS5 Pro or next-gen PlayStation 6 may use AI processor for real-time predictive gaming 2PS5 Pro or next-gen PlayStation 6 may use AI processor for real-time predictive gaming 3

In one embodiment, the patent would collect player telemetry data based on how they play, and use that data to build a player characteristics profile. This profile model could be analyzed by a special AI processor built right into the hardware--in this case, a theoretical PlayStation console.

It's also worth mentioning that cloud servers are referred to many times in the patent, so the AI processing may not be dedicated, hardware-based chips found in new PlayStations.

"Over time, different types of inputs and the game contexts can be classified to build a profile model that is descriptive of the user's game tendencies and potential weaknesses.

"Using the profile model, during a current gameplay, one or more processors, such as an artificial intelligence processor, can predict where the user is intending to navigate or achieve in a specific context.

"If the user is attempting a game input or a combination of inputs for a specific context in which the player is weakened, the one or more processors can provide assistance to the user in the form of suggestions for button inputs or tactics for the specific context."

The patent gets even more interesting. The tips and tricks wouldn't just show up on the screen, but could also show up on the controller's face as well. This of course hints at a PlayStation controller with an actual display screen, specifically where the Dualsense's touchpad currently is.

It's possible that this patent will somehow tie into the extremely interesting game jump patents that Sony has previously filed.

We could also see Sony add a dedicated AI processor, potentially a neural processing unit (NPU), into its next-gen PlayStation 6 console in an effort to unlock new levels of engagement across the console ecosystem.

Recent reports indicated that Sony is working on its own dedicated raytracing solution for the PlayStation 5 Pro, however no official PS5 Pro details have been announced.

Other rumors say that Microsoft has chosen to build its next-gen Xbox console with AI in mind, and that the system could also leverage its own specialized NPU for AI-specific processing tasks.

PS5 Pro or next-gen PlayStation 6 may use AI processor for real-time predictive gaming 1
Buy at Amazon

Final Fantasy XVI - PlayStation 5

TodayYesterday7 days ago30 days ago
* Prices last scanned on 2/20/2024 at 7:55 pm CST - prices may not be accurate, click links above for the latest price. We may earn an affiliate commission.

Derek joined the TweakTown team in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

Newsletter Subscription

Related Tags