Genshin Impact has made $4 billion on mobile in just 2 years

Genshin Impact proves to be a breakout mobile hit with staggering billion-dollar earnings since it released in 2020, becoming a top F2P contender.

Genshin Impact has made $4 billion on mobile in just 2 years
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Senior Gaming Editor
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Genshin Impact has generated an incredible $4 billion in revenues in little over 2 years' time, data from Sensor Tower indicates.

Genshin Impact has made $4 billion on mobile in just 2 years 1

Genshin Impact is one of the most popular online games on the market today, and regularly makes billions of dollars in revenues a year. The game is particularly popular in overseas regions like China and Japan, which is mostly dominated by the mobile platform. According to data from Sensor Tower, the mobile version of Genshin Impact has made over $4 billion in lifetime earnings since launching in 2020.

The info was spotted by Reuters tech correspondent Josh Ye, who notes that Genshin Impact has pulled in $4.1 billion+ in microtransaction revenues on mobiles. Previous revenues were at $3.7 billion as of September 2022, and the game had tacked on $340 million in revenues since then.

China leads spending with 34.6% of revenues, or $1.4 billion, followed by Japan with 23.2% of revenues or $960 million. The United States made less than 20% of total Genshin mobile earnings or about $680 million and Korea made less than 10% with $250 million.

Genshin Impact is also quite popular on the PlayStation 4 and PlayStation 5. Sony made $2 billion in revenues from five free-to-play live games on its PlayStation platforms in Fiscal Year 2021. Fortnite was in the top spot followed by Genshin Impact, which had released just a year prior, beating out the likes of Call of Duty Warzone, Apex Legends, and Rocket League.

The Reuters reporter goes on to reveal some interesting tidbits about Chinese game developer MiHoYo, saying that the company had over 4,000 employees in 2021 and had delivered about $2.87 billion revenues during the year.

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Derek joined TweakTown in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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