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343i designer behind some of Halo Infinite's best maps leaves studio

Multiplayer level designer Tyler Ensrude, who worked on maps like Catalyst, Behemoth, and Deadlock, is leaving 343 Industries.

@DeekeTweak
Published Jul 23, 2022 3:46 PM CDT

Tyler Ensrude, who worked on some of Halo Infinite's best maps, announced that he is leaving the studio.

343i designer behind some of Halo Infinite's best maps leaves studio 1 | TweakTown.com

343 Industries has lost yet another developer, and this time it's multiplayer level designer Tyler Ensrude: "After 5 years, I've made the decision to leave 343 Industries and Halo. It was an absolute honor to help build the franchise that built me. Thank you for playing and sharing your experiences with me! Love you all. Now it's time for a new journey," Ensrude said on Twitter.

Ensrude helped create some of Halo Infinite's best maps, including Catalyst, Behemoth, Deadlock, and my personal favorite 4v4 team slayer map, Aquarius.

According to a GameSpot interview, Ensrude got his start in Halo back in the Halo 3 forge days: "While I didn't know it at the time, this was the very beginning of my journey into game development. In fact, 10 years later, on the anniversary of Halo 3, I was offered a position on the multiplayer team to develop Halo Infinite."

The designer's departure is the second major loss for 343 Industries this month. Nicolas "Sparth" Bouvier, who helped lead Halo Infinite's overall design as art director, also left the studio and the Halo franchise after 11 years.

343i has lost various industry talent over the years, sometimes during Halo Infinite's trouble development. Departures include:

Major 343 Industries departures

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Derek joined the TweakTown team in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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