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Death Stranding Director's Cut PC releases March 30 with $10 upgrade

Death Strand Director's Cut is coming to PC on March 30 for $39.99, existing Death Stranding owners can upgrade for $9.99.

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Death Stranding Director's Cut is coming to Steam and the Epic Games Store on March 30, publisher 505 Games has announced.

Death Stranding Director's Cut PC releases March 30 with $10 upgrade 425

The definitive version of Kojima's ultra-weird journey simulator is coming to PC in March for a reduced cost. Death Stranding Director's Cut will cost $39.99 on both Steam and the Epic Games Store (with variable regional pricing). Anyone who currently owns a copy of the base game can pay $9.99 to upgrade to the Director's Cut.

"To upgrade, owners simply need to install the standard edition of the game, then purchase the DIRECTOR'S CUT through the in-game store-front at the discounted rate," a press release says.

The Director's Cut is a must-have if you plan to give Death Stranding a try. There's tons of quality-of-life improvements that will save you lots of time--I wish these were available in the base game--and extra optimizations include boosted frame rates, a new photo mode, and Intel XeSS supersampling tech to streamline gameplay.

Death Stranding also supports NVIDIA's DLSS super-sampling as well as AMD's FidelityFX features.

Read Also:Death Stranding PC Review: Phantasmic Voyage

Photo of the Death Stranding Director's Cut - PlayStation 5

Best Deals: Death Stranding Director's Cut - PlayStation 5

Prices last scanned 1 hour and 49 minutes ago

* Prices may be inaccurate. As an Amazon Associate, we earn from qualifying purchases. We earn affiliate commission from any Newegg or PCCG sales.

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Derek joined TweakTown in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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