BioShock 4 to be open world systemic game with next-gen AI

Job listings for Cloud Chamber say the next-gen BioShock will have systemic gameplay with advanced AI set in an open world.

1 minute & 23 seconds read time

The next BioShock game could be an open world FPS with strong story elements--you know, like one of Irrational's original games.

BioShock 4 to be open world systemic game with next-gen AI 34

2K's new Cloud Chamber studio is making a next-gen BioShock game, and job listings might tell us what to expect from the sequel. The studio is currently hiring 17 people, and based on the positions, the game might still be in early production phases. According to a senior writer position, the game could be set in an open world:

"Cloud Chamber is looking for a Senior Writer to join our talented Narrative team to bring the world of BioShock to life once again. Under the supervision of the Lead Writer, and collaborating closely with the Narrative and Design teams, our Senior Writer will craft memorable narrative arcs, write dialogue, and breathe life into our characters. Experience in writing for games, with a particular aptitude for managing the nuances of interactive storytelling, would be ideal for this role. We're hoping to find someone who can weave impactful, character-driven stories in an open world setting."

There's no timestamp on the job so we don't know how new the listing is, but it's worth mentioning that Cloud Chamber has filled its previous Lead Combat and AI Designer job. Some of these listings like the AI Programmer role are rather old.

Here's what we know about the new BioShock, per job listings:

  • Systemic gameplay with advanced AI
  • First-person shooter
  • Will feature an "urban crowd system" as well as tribes
  • Set in fantastical locale
  • Built in Unreal Engine 4 (with possible UE5 upgrades)
  • Coming to next-gen consoles
  • Won't be ready for a couple of years
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Derek joined the TweakTown team in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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