Microsoft confirms 'AMD's upcoming RDNA 2' GPUs will support new DX12

Microsoft's new DirectX 12 feature level 12_2 specification supports AMD's upcoming RDNA 2 graphics cards, no word on Ampere.

57 seconds read time

Microsoft has just announced its latest DirectX 12 feature level 12_2 specification, adding a bunch of new API-level features to DirectX 12 feature level 12_1.

Microsoft confirms 'AMD's upcoming RDNA 2' GPUs will support new DX12 02

This is separate to DirectX 12 Ultimate, with Microsoft explaining DirectX 12 Ultimate was stamped on its own and its logo requirement is important enough that it gets bundled into a new feature level. DirectX 12 Ultimate isn't feature level 12_1, rather DirectX 12 Ultimate means you have DirectX Raytracing, Mesh Shaders, Sampler Feedback, and Variable Rate Shading.

All of these features together, and a few new features, make up DirectX 12 feature level 12_2 which will include DXR 1.1, Shader Model 6.5, Variable Rate Shading tier-2, Resource Binding tier-3, Tiled Resources tier-3, Conservative Rasterization tier-3, Root Signature tier-1.1, WriteBufferImmediateSupportFlags, GPU Virtual Address Bits resource expansion, among several other Direct3D raster rendering features.

You will need a WDDM 2.0 driver and compatible GPU to make use of feature level 12_2, which includes the current-gen AMD and NVIDIA hardware -- and even "AMD's upcoming RDNA 2 architecture based GPUs will include full feature level 12_2 support".

Feature level 12_2 works on "NVIDIA GeForce RTX and NVIDIA Quadro RTX GPUs" explains Microsoft, but doesn't specifically say if the new Ampere-based GeForce RTX 30 series graphics cards will work -- but they will, we all know that.

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Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering and has recently taken a keen interest in artificial intelligence (AI) hardware.

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