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Microsoft warns Unreal Engine cutoff would lead to 'significant costs'

Microsoft supports Epic's clash against Apple, warns courts that Unreal Engine removal on iOS would lead to 'significant costs'

@DeekeTweak
Published Sun, Aug 23 2020 3:22 PM CDT   |   Updated Mon, Oct 26 2020 9:25 PM CDT

Microsoft supports Epic's decision against Apple, and warns courts that cutting off Unreal Engine on iOS and Mac will significantly disrupt the games industry.

Microsoft warns Unreal Engine cutoff would lead to 'significant costs' 55 | TweakTown.com

On August 31, Apple plans to remove Epic Games' license unless it agrees to specific terms, including adhering to Apple's 30% revenue cut and not offering competing storefronts. This would not only permanently remove Fortnite from iOS and Mac but also remove Unreal Engine support for both platforms, cutting out countless developers from Apple's lucrative billion-dollar mobile infrastructure.

Epic has already warned this would cause lots of harm to developers. Now Microsoft is chiming in, and has filed a statement in Epic's formal legal complaint against Apple.

Microsoft General Manager of Gaming Developer Experiences Kevin Gammill delivered the following statement as part of Epic's court filing:

Apple's discontinuation of Epic's ability to develop and support Unreal Engine for iOS or macOS will harm game creators and gamers.

(a) For game creators in the later stages of development utilizing Unreal Engine and targeting the iOS and/or macOS platform, Unreal Engine's sudden loss of support for

iOS and macOS would create significant costs and difficult decisions. The creator would have significant sunk costs and lost time using Unreal Engine for game creation, and would have to choose between (a) starting development all over with a new game engine, (b) abandoning the iOS and macOS platforms, or (c) ceasing development entirely.

(b) Apple's removal of Unreal Engine's ability to develop updates and improvements for iOS and macOS could also harm already-launched iOS and macOS games built on Unreal Engine. If the game engine can no longer develop updates that take advantage of new iOS or macOS features, fix software bugs, or patch security flaws, this will harm games that have already launched on iOS and macOS (and, in turn, harm gamers). In addition, this situation could bifurcate a game's player base, such that gamers on iOS or macOS cannot play or communicate with friends or family who are playing on other platforms.

Epic is calling for an anti-trust lawsuit investigation into Apple, who alleged runs the iOS App Store as a monopoly.

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Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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