Rockstar has been working on GTA 6 since 2014, 'huge' map at launch

Grand Theft Auto 6 has been in 'pre-production' since 2014 and is being polished right now.

@anthony256
Published Mon, Apr 20 2020 10:41 PM CDT   |   Updated Sat, Aug 8 2020 10:29 AM CDT

If you remember all the back in February 2015, I wrote one of the first articles about Grand Theft Auto 6 reporting that Rockstar had said it had some "ideas" on what GTA 6 would be like.

Rockstar has been working on GTA 6 since 2014, 'huge' map at launch 03 | TweakTown.com

Well, now there's new chatter from Chris Liberty who has said that Grand Theft Auto 6 has been in pre-production since 2014 -- months after my post on that where I reported that Rockstar Games President Leslie Benzies said: "We've got about 45 years worth of ideas we want to do. We don't know what GTA 6 will be, but we've got some ideas".

Liberty added that his sources have told him that last week's reports saying Grand Theft Auto 6 would have a "moderately-sized" map are wrong, and that Rockstar is working on a gigantic beast-sized map for the next-gen GTA 6 game.

The last news we heard on Grand Theft Auto 6 is that it was still in "early development" with insider sources of Kotaku's Jason Schreier saying that GTA 6 is still a ways off. The report suggested that GTA 6 would "start out with a moderately sized release" and then get expanded with "regular updates overtime" in a move that would help "mitigate stress and crunch" of Rockstar developers.

I would expect Grand Theft Auto 6 to be released on next-gen consoles sometime in 2021 or 2022, and when it drops it's going to make one of the biggest impacts in gaming history.

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Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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