PS5, Project Scarlett to hit over 10TFLOPs of power, sources say

Both PlayStation 5 and Project Scarlett next-gen consoles will reportedly hit over 10 TFLOPs of power.

@DeekeTweak
Published Mon, Nov 25 2019 8:28 AM CST   |   Updated Tue, Nov 3 2020 11:46 AM CST

Both the PlayStation 5 and Project Scarlett next-gen systems may hit over 10TFLOPs of power thanks to new custom super-charged Zen 2 and Navi GPU-powered 7nm SoCs from AMD.

PS5, Project Scarlett to hit over 10TFLOPs of power, sources say | TweakTown.com

According to ResetEra user Kleegamefan, who cites a game developer as the source of next-gen console info, both the PlayStation 5 and Project Scarlett consoles will hit double-digit TFLOP performance. If true, the PS5 would effectively deliver 138% more compute TFLOPs power over the PS4 Pro, and Project Scarlett would hit see roughly a 67% increase from the Xbox One X's 6TFLOPs (the latter seems to be a stark contrast to Microsoft's assertions that Scarlett can deliver 4x power of the Xbox One X).

A lot of the info we already knew about, or suspected. We knew PlayStation 5 will use AMD's new RDNA core architecture in its 8-core, 16-thread Zen 2 CPU- and Navi GPU-powered SoC. Some rumors even claim the PS5's devkit sits at 13TFLOPs.

After combing through the next-gen speculation thread on ResetEra, I found this choice slivers of info. Remember that this info is not based on the final console devkits, and things can change. Again, also remember nothing has been confirmed.

The following information is relayed second-hand, not first-hand:

  • Both Project Scarlett and PlayStation 5 will have over 10TFLOPs of performance (Source)
  • PS5 devkit is slightly more powerful than Project Scarlett (Source)
  • Both devkit APUs support AMD's Variable Refresh Shading (Source)
  • Next-gen console GPUs are more powerful than Radeon RX 5700 XT (Source)
  • PS5 will use RDNA cores (Source)
  • Lower-end Xbox Lockhart console isn't happening (Source)

Apparently a friend at a games studio broke NDA and revealed key information to Kleegamefan, who's been verified as having ties with the games industry. But remember, nothing's been confirmed, so don't take everything as fact. We won't know 100% for sure what's real until either company reveals more info.

Back in October, Kleegamefan talked about a demo he saw on the PlayStation 5's devkit using ray-tracing and amazing graphical effects.

The game demo ran at native 4K and hit 30fPS with raytracing turned on, hitting insane-looking in-game visuals with advanced lighting effects, realistic environments, and immersive real-time physics.

"This game honestly looks better than COD MW on a 2080ti.....in fact, if you had no idea what hardware it was running on, you would think it was a 2080ti. Guys, games are about to get crazy looking, very soon," the user said in an older post.

Just a bit ago Kleegamefan said the PlayStation 5's current devkit is more advanced than Project Scarlett's, but Microsoft would close the gap once it shipped new SDKs out.

Sony is expected to reveal the PS5 in a special event in February 2020. The console will release in Holiday 2020, and it may cost $499.

Check below for more info:

PlayStation 5 specs and details:

  • Custom SoC with second-gen Navi GPU, Zen 2 8-core, 16 thread CPU
  • Navi, Zen SoC uses new AMD RDNA 2.0 architecture
  • Sources: December 2020 release date
  • Ultra-fast SSD
  • Support for 4K 120 Hz TVs
  • Ray-tracing enabled
  • 8K graphics support (probably video, not gaming)
  • Plays all PS4 games
  • Separate games that ship on BD-XL Blu-ray discs
  • New controller with extensive haptic and tactile feedback

Project Scarlett is due out by Holiday 2020. No pricing has been announced.

Check below for confirmed specs and details, and a huge content listing of everything we've heard about Project Scarlett so far:

Project Scarlett confirmed details:

  • 8-core, 16-thread Zen 2 CPU
  • Navi GPU
  • Highly customized 7nm SoC from AMD
  • GDDR6 memory
  • 4x as powerful as the Xbox One X's 6TFLOPs of perf
  • Can deliver up to 40x more performance than Xbox One in specific use cases
  • Adaptive sync supported
  • Super-fast SSD that can be used as VRAM
  • Supports 8K resolution (likely media playback)
  • 120FPS gaming
  • Variable refresh rate
  • Raytracing confirmed with dedicated raytracing cores
  • Backward compatible with Xbox, Xbox 360, and Xbox One games
  • Compatible with Xbox One accessories

Project Scarlett coverage:

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NEWS SOURCE:resetera.com

Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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