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Quake II RTX is being improved even more thanks to modders

Quake II RTX will soon have high polygon items and objects, thanks to modders

Anthony Garreffa | Aug 4, 2019 at 11:26 pm CDT (0 mins, 44 secs reading time)

Quake II RTX is getting some improved graphics thanks to modders, with Team Blur Games releasing a bunch of high polygon items and objects that can be used in Quake II source ports... this includes Quake II RTX.

Quake II RTX is being improved even more thanks to modders | TweakTown.com

Team Blur Games has updated the 3D models for both the Armor Shard and StimPack, as well as teasing some work-in-progress models for both the Barrels, and Key Pass. There are improved weapon models being worked on by other modders, but we don't know if they'll be baked into the RTX-powered version of the game.

If you want to check out the first high polygon items and models for Quake II RTX then you can grab them here.

Last updated: Aug 5, 2019 at 06:11 am CDT

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Anthony Garreffa

ABOUT THE AUTHOR - Anthony Garreffa

Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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