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Quake II RTX v1.1.0: invert mouse support, music playback

Quake II RTX's new v1.1.0 update adds music playback, inverted mouse support (YAY), and much more

By Anthony Garreffa from Jun 19, 2019 @ 22:12 CDT

The latest update to Quake II RTX is here with v1.1.0 delivering a bunch of things including inverted mouse support (the first thing I noticed when I played it in Taiwan at the NVIDIA HQ) as well as music playback, tweaks to the tone mapper, and more.

quake-ii-rtx-v1-1-invert-mouse-support-music-playback_02

Lightspeed Studios is handling Quake II RTX, with the developer noting: "Quake II RTX supports music playback from OGG files, if they can be located. To enable music playback, copy the CD tracks into a music folder either next to the executable, or inside the game directory, such as baseq2/music"

The files should use one of these two naming schemes:

  • music/02.ogg for music copied directly from a game CD;
  • music/Track02.ogg for music from the version of Quake II downloaded from GOG.

The developer adds: "In the game, music playback is enabled when console variable ogg_enable is set to 1. Music volume is controlled by console varaible ogg_volume. Playback controls, such as selecting the track or putting it on pause, are available through the ogg command. Music playback support is using code adapted from the Yamagi Quake 2 engine".

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