Capcom considered a first person view for Resident Evil 2

Capcom discuss that they considered a first-person camera view for the Resident Evil 2 Remake.

@JakConnorTT
Published Wed, Aug 8 2018 6:45 AM CDT   |   Updated Tue, Nov 3 2020 11:51 AM CST

Capcom has performed an interview with GamesIndustry regarding the Resident Evil 2 Remake, throughout the interview it has been revealed that the developer considered releasing the game with a fixed camera view.

Capcom considered a first person view for Resident Evil 2 | TweakTown.com

Capcom Europe COO, Stuart Turner sat down with GamesIndustry to reveal some details about the upcoming title. According to Turner, inner Capcom employee's had numerous discussions to whether they would be able to provide "everything for everyone" in regards to "tank controls" and "fixed cameras." Turner also does mention that the developers "did try first-person, we did try fixed camera", but after much discussion it was decided that "a third-person view works better."

This decision from Capcom had the developer on the edge of it's seat, as EMEA Marketing Director Antonie Molant says "That was probably the main worry, or question mark, that we had" leading into the E3 2018 reveal. Molant says that he was worried that the decision of making the camera angle third-person would divide the fan-base, surprisingly it has had quite the opposite effect "but, although there might have been some initial dissenting voices, the reaction was overwhelmingly positive."

Turner adds to this point and says "We were concerned internally about who RE2 would appeal to. With RE7 we had done this first-person thing, and with RE2 we've done this thing that looks great, but it's also back a step. So the response to that, the pre-orders we've seen already... we have been a little taken aback by how well it has gone down." If you are interested in anymore Resident Evil 2 news, check out the gameplay video that was revealed at this years Ani-Com here. Some sad news surrounding Resident Evil 2 is the absolutely zero plans it has for coming to the Nintendo Switch, check out why here.

Jak joined the TweakTown team in 2017 and has since reviewed 100s of new tech products and kept us informed daily on the latest science and space news. Jak's love for science, space, and technology, and, more specifically, PC gaming, began at 10 years old. It was the day his dad showed him how to play Age of Empires on an old Compaq PC. Ever since that day, Jak fell in love with games and the progression of the technology industry in all its forms. Instead of typical FPS, Jak holds a very special spot in his heart for RTS games.

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