GIVEAWAY: Get in the game with XPG - keyboard, headset and mouse pad

This is real-time rendering pushed to its absolute limit

An Ex-DICE artist has pushed the limits of real-time rendering in his new YouTube video.

@Jak_ConnorTT
Published Thu, Feb 8 2018 12:21 AM CST   |   Updated Sat, Aug 8 2020 10:29 AM CDT

A technical art director and ex-DICE artist has released a new video showcasing real-time rendering at its absolute limits.

From the above video we can see a selection of immaculate designs created in Epic Games' Unreal Engine. The designs seen are honestly stunning, holding true to the title of the video "Exploring the limits of real-time rendering" the ex-DICE artist really shows what can be done with Unreal Engine when time is taken.

When checking out his YouTube channel I noticed that the time between each video is around 6 months, the time frame difference between each of the render videos suggests that these videos are not created very quickly at all and I think that can be seen from the pristine quality when witnessing the finished product.

This is real-time rendering pushed to its absolute limit 03 | TweakTown.com
VIEW GALLERY - 6 IMAGES
This is real-time rendering pushed to its absolute limit 04 | TweakTown.com
This is real-time rendering pushed to its absolute limit 05 | TweakTown.com
This is real-time rendering pushed to its absolute limit 07 | TweakTown.com
This is real-time rendering pushed to its absolute limit 013 | TweakTown.com

Jak's love for technology, and, more specifically, PC gaming, began at 10 years old. It was the day his dad showed him how to play Age of Empires on an old Compaq PC. Ever since that day, Jak fell in love with games and the progression of the technology industry in all its forms. Instead of typical FPS, Jak holds a very special spot in his heart for RTS games.

Related Tags

Newsletter Subscription

Latest News

View More News

Latest Reviews

View More Reviews

Latest Articles

View More Articles