PUBG's first Xbox patch rolls out

PUBG gets the first of many patches to help shore up its rough edges, but will it be enough?

2 minutes & 17 seconds read time

It's no secret that PlayerUnknown's Battlegrounds runs quite poorly on the Xbox One (not even the higher-end Xbox One X can run it very well) where it can drop to just 4FPS in some cases although it's meant to run at 30FPS on both systems. The team has heard all the feedback and now PUBG has received its first update in an effort to fix the hiccups.

PUBG's first Xbox patch rolls out |

While it's true PUBG on Xbox is in a game preview beta state, and that Bluehole is concentrating mostly on the fully-fledged PC release that's slated to launch quite soon, gamers didn't expect the last-man-standing shooter to run so poorly on consoles (but maybe it should be expected given PCs typically smash consoles and PUBG doesn't exactly run spectacularly on PC). The development team, which consists of both Bluehole and Microsoft's internal teams, has announced an official update that aims to shore up the rough edges a bit. By no means is this an official fix, and the game probably won't be out of the Xbox Game Preview program any time soon.

Most notably in the patch notes is the mention of "first pass visual and performance improvements," which aren't specific enough to glean any real details and may only result in a slight FPS bump or visual fidelity increase. Remember consoles have trade-offs, especially the base Xbox One which is quite...bad at times. Other improvements include "slightly improved anti-aliasing on Xbox One and Xbox One S," and the team has actually disabled keyboards.

Here's a list of patch notes:


  • Gas can now be used while on bike or bike with sidecar
  • UI/UX
  • Equipment icons on HUD will now be visible
  • Player icon is now more clearly visible on the world map
  • UI prompts now appear when reload and enter a vehicle options are present
  • Character
  • Tweaked hair color options


  • Cleaned up sidecar passenger animations in first person view
  • Fixed player camera issues while a passenger on the backseat of a Buggy
  • Addressed arm animations specific to holding some weapons
  • Character now correctly faces the proper direction when stopping while swimming


  • First pass visual and performance improvements
  • Slightly improved anti-aliasing on Xbox One and Xbox One S
  • Localization updates for Vietnamese, Spanish,(Spain/Mexico)
  • Controls on motorcycle no longer inverted
  • Keyboard functionality is disabled

Bug Fixes

  • Fixed instances of player nametags not properly displaying in the lobby during Squad and Duo play
  • Fixed minor animation while crouching and prone
  • Fixed issues where curtains on windows block line of sight of players in the TPP mode
  • Fixed an issue where when Squad leader left the party, voice chat ceased to function as intended
  • Fixed issue where players could lean out of vehicles even when obstructed
  • Fixed collision of cardboard boxes in Yasnaya city
  • Fixed typo in the controller guide
  • Other minor fixes

Derek joined the TweakTown team in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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