Star Citizen singleplayer campaign delayed indefinitely

Star Citizen's star-studded singleplayer campaign won't release in 2016 after all.

Published Mon, Oct 10 2016 3:17 PM CDT   |   Updated Tue, Nov 3 2020 11:58 AM CST

Star Citizen's anticipated singleplayer campaign module, Squadron 42, has been delayed indefinitely.

Cloud Imperium Games announced Squadron 42's delay during last night's Citizencon livestream, saying the campaign is no longer on for 2016. Star Citizen dev Chris Roberts affirmed that "most of the base technology is now complete," but the team needs time to optimize GPU and CPU implementation, shore up the game's objective-based NPC AI, and fix object container streaming.

Seeing as the studio has yet to fully polish and optimize a single level of the 28 mission campaign for release, it's easy to see why the entire Squadron 42 campaign has been delayed. The team is currently trying to finalize one mission to pristine polish and then show it off to the community.

Star Citizen singleplayer campaign delayed indefinitely 8 | TweakTown.comStar Citizen singleplayer campaign delayed indefinitely 9 |

Roberts Space Industries hasn't given a revised timeline for Squadron 42's release.

Squadron 42's campaign features acclaimed Hollywood actors rendered in high-res CGI like Gary Oldman, Gillian Anderson, Mark Hamill, Liam Cunningham, John Rhys-Davies and many more.


Derek joined the TweakTown team in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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