GTC 2016 - NVIDIA continued its push into VR at GTC 2016, showing off its incredibly awesome Everest VR demo to the attendees of the show.
We experienced Everest VR at the Game Developers Conference last month, and it really did blow us away. NVIDIA utilized its PhysX technology to display the swirling snow, which is just totally beautiful when you see it in person - creating a sense of presence that can't be matched.
NVIDIA worked with Solfar on Everest VR, where 108 billion pixels were used to reconstruct Everest "pixel by pixel" which is just insanely impressive.
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