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New Radeon Crimson drivers enables Crossfire for XCOM 2, The Division

AMD's latest Radeon Crimson Software drivers add in CrossFire support ahead of The Division's launch, and squash various bugs

Derek Strickland | Feb 25, 2016 at 12:34 pm CST (3 mins, 53 secs time to read)

AMD has just released its latest Radeon Crimson Software 16.2 drivers, bringing Crossfire support to games like XCOM 2 and The Division while boosting performance across the board.

New Radeon Crimson drivers enables Crossfire for XCOM 2, The Division |

Apart from new Crossfire profiles, the Crimson 16.2 drivers tweak and improve quality for Rise of the Tomb Raider, and adds in the first DirectX 12 benchmarking software for Ashes of the Singularlity. Be sure to check out our DX12 benchmarking analysis to see when happens when NVIDIA and AMD cards work together.

Other highlights include the announcement that Radeon R9 390, Nano and Fury GPUs have achieved VR Recommended status via Valve's SteamVR Performance Test, and multi-GPU setups are showing "significant performance uplifts" over single GPUs in SteamVR benchmarks.

Check below for the full changelog, and download the drivers here.

Performance and quality improvements for

Rise of the Tomb Raider

Ashes of the Singularity - Benchmark 2

Crossfire Profiles available for

  • The Division
  • XCOM 2

Resolved Issues

  • A black screen/TDR error may be encountered when booting a system with Intel + AMD graphics and an HDMI monitor connected
  • Choppy gameplay may be experienced when both AMD Freesync™ and AMD Crossfire™ are both enabled
  • Display corruption may be observed after keeping system idle for some time
  • Fallout 4 - Flickering may be experienced at various game locations with the v1.3 game update and with AMD Crossfire™ enabled
  • Fallout 4 - Foliage/water may ripple/stutter when game is launched in High/Ultra settings mode
  • Fallout 4 - Screen tearing in systems with both AMD Freesync™ and AMD Crossfire™ enabled if game is left idle for a short period of time
  • Fallout 4 - Thumbnails may flicker or disappear while scrolling the Perk levels page
  • Far Cry 4 - Stuttering may be observed when launching the game with AMD Freesync™ and AMD Crossfire™ enabled
  • FRTC options are displayed on some unsupported laptop configurations with Intel CPU's and AMD GPU's
  • Radeon Settings may sometimes fails to launch with a "Context Creation Error" message
  • Rise of the Tomb Raider™ - Corruption can be observed at some locations during gameplay
  • Rise of the Tomb Raider™ - Flickering may be experienced at various game locations when the game is left idle in AMD Crossfire™ mode under Windows 7
  • Rise of the Tomb Raider™ - Game may intermittently crash or hang when launched with very high settings and AA is set to SMAA at 4K resolution
  • Rise of the Tomb Raider™ - Lara Croft's hair may flicker in some locations if the Esc key is pressed
  • Rise of Tomb Raider™ - A TDR error may be observed with some AMD Radeon 300 Series products after launching the "Geothermal Valley" mission
  • The AMD Overdrive™ memory clock slider does not show original clock values if memory speeds are overclocked
  • World of Warcraft runs extremely slowly in quad crossfire at high resolutions

Known Issues

A few game titles may fail to launch or crash if the Gaming Evolved overlay is enabled. A temporary workaround is to disable the AMD Gaming Evolved "In Game Overlay"

  • Star Wars: Battlefront - Corrupted ground textures may be observed in the Survival of Hoth mission
  • Cannot enable AMD Crossfire with some dual GPU AMD Radeon HD 59xx and HD 79xx series products
  • Fallout 4 - In game stutter may be experienced if the game is launched with AMD Crossfire enabled
  • XCOM 2 - Flickering textures may be experienced at various game locations
  • Rise of the Tomb Raider - The game may randomly crash on launch if Tessellation is enabled
  • Core clocks may not maintain sustained clock speeds resulting in choppy performance and or screen corruption

Last updated: Apr 6, 2020 at 04:55 pm CDT

Derek Strickland

ABOUT THE AUTHOR - Derek Strickland

Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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