Codemasters confirms DX12 patch is on its way for F1 2015

F1 2015 will soon receive a DX12 patch.

Published Tue, Feb 16 2016 2:16 AM CST   |   Updated Tue, Nov 3 2020 12:01 PM CST

Codemasters promised a DX12 patch for its EGO Engine 4.0-powered F1 2015, something that will be "added at some point".

Codemasters confirms DX12 patch is on its way for F1 2015 |

The F1 2015 engine is Codemasters' first to hit the next-gen consoles and PCs with a new engine architecture, something the developer designed from the ground up. EGO Engine 4.0 will distribute the workload from the game across as many cores as possible, which is why the tease of DX12 coming into F1 2015 is such a good thing to hear.

DX12 being added to F1 2015 will also see Raster Ordered Views (AVSM and Decal Blending) as well as Conservative Rasterization (voxel-based ray tracing), which will add another layer of realism into F1 2015.


Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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