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Oculus increases USB port requirement to four for the Rift VR headset

If you want to use the Oculus Rift to its full potential, you'll need four USB ports in total

By Anthony Garreffa on Dec 19, 2015 09:23 am CST - 1 min, 10 secs reading time

If you want to use the Oculus Rift to its full potential, you're going to need four USB ports in total - three USB 3.0 ports, and a single USB 2.0 port.


The original recommended requirements for the Oculus Rift were two USB 3.0 ports, but now three USB 3.0 ports and a USB 2.0 port are required - something Reddit user 'Kontis' found on the new requirements for the Rift. Oculus founder Palmer Luckey replied to the thread, saying that the new requirements assuming that the Rift owner will be "using Touch and an Xbox One gamepad at the same time".

Luckey added: "Many people will be able to reduce port utilization with hubs, but your experience will vary by computer and hub. We want to be totally honest with the maximum-use scenario so people can prepare and not have to swap ports around depending on the game they play".

The release of the Oculus Rift CV1 headset is due in Q1 2016.

Anthony Garreffa

ABOUT THE AUTHOR - Anthony Garreffa

Anthony is a long time PC enthusiast with a passion of hate for games to be built around consoles. With FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with high-end, custom-built PCs. His addiction to GPU technology is unwavering, and with next-gen NVIDIA GPUs about to launch alongside 4K 144Hz HDR G-Sync gaming monitors and BFGDs (65-inch 4K 120Hz HDR G-Sync TVs) there has never been a time to be more excited about technology.


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