Just Cause 3's first patch helps loading times, no multi-GPU support

The first patch for Just Cause 3 is here, with plenty of fixes but no multi-GPU support, yet.

Anthony Garreffa
Published Wed, Dec 16 2015 10:32 PM CST   |   Updated Sat, Aug 8 2020 10:29 AM CDT

Avalanche Studios will be rolling out the first patch for Just Cause 3 on Friday, something that "significantly improves loading times", optimizes a bunch of other stuff, includes general stability fixes, and much more. Here's what you can expect from the Just Cause 3 patch:

Just Cause 3's first patch helps loading times, no multi-GPU support |
  • Significantly improved loading times
  • Optimizations to online stats
  • General stability fixes
  • Fixed an issue related to challenges, wherein vehicles sometimes disappeared when starting a challenge
  • Fixed issues related to screen resizing and closing the game window before the game has fully started up [PC Only]

Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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