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Star Citizen's first-person shooter module steps into beta very soon

RSI will soon be launching the beta of the first-person shooter module of Star Citizen
By: Anthony Garreffa | Gaming News | Posted: Nov 20, 2015 2:18 am

Can you believe that the Kickstarter campaign for Star Citizen kicked off three years ago, and part of that anniversary event sees developer Roberts Space Industries get closer to launching the beta of the first-person module for Star Citizen in the next few weeks. The latest update will deliver most of the content we saw at CitizenCon, but we should expect some of the following to be included:




  • Eight missions including dogfighting and extra-vehicular activity (EVA)
  • 20-plus random encounters
  • One weapons-filled player-vs-player battle arena
  • An area with an ongoing battle between pirates and security forces
  • 12 to 16 playable ships
  • Multiple locations including three space stations, nine repair and refueling locations and the gas giant Crusader
  • A party system
  • Player healing
  • A mission manager and journaling system


Chris Roberts added: "Core FPS functionality will be there. That will progress as we do more drops", adding that it will grow to include player actions like vaulting, sliding and the ability to grab ledges. The new update will also bring reworked flight controls, which will include something similar to a supercruise mode for fast-travel, as well as a quantum drive for traversing the stars.


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