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Will the use of headphones cause problems in the VR world?

Will sound cause an issue for VR?

Michael Hatamoto | Jun 29, 2015 at 2:05 pm CDT (0 mins, 54 secs time to read)

Virtual reality hardware is advancing nicely, as shown off during E3, but there is a cause for concern among some industry experts: how audio will be addressed for VR. Since current prototypes rely on VR to help deliver audio, only the Oculus Rift will feature built-in audio - and it'll be up to us, the consumers, to figure out how we maximize our VR experience.

Will the use of headphones cause problems in the VR world? |

It looks like surround sound is ideal for gamers above stereo sound, but that may not be what game developers are actually aiming for:

"Virtual reality games will be offering binaural audio to simulate a fully three-dimensional listening environment," said Winifred Phillips, a seasoned game music composer, in a recent Gamasutra blog post. "While binaural audio can present an awesome level of immersion and realism, the technology of binaural sound isn't the same as that of surround sound."

It's a rather perplexing issue that could yield some very frustrating results in the future. Not too much has been said regarding potential audio-related problems, and VR headset manufacturers seem like they already have their hands full.

Last updated: Apr 6, 2020 at 08:34 pm CDT

Michael Hatamoto

ABOUT THE AUTHOR - Michael Hatamoto

An experienced tech journalist and marketing specialist, Michael joins TweakTown looking to cover everything from consumer electronics to enterprise cloud technology. A former Staff Writer at DailyTech, Michael is now the West Coast News Editor and will contribute news stories on a daily basis. In addition to contributing here, Michael also runs his own tech blog,, while he looks to remain busy in the tech world.

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