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Rocksteady is now in charge of 'significant' patch work Batman on PC

Batman: Arkham Knight to be patched on PC shortly, thanks to Rocksteady now in control of the game

By Anthony Garreffa on Jun 28, 2015 07:59 pm CDT - 1 min, 32 secs reading time

Most gamers might not know, but Rocksteady Studios didn't work on the PC port of Batman: Arkham Knight, where instead the studio had Iron Galaxy Studios port the game over to PC. You might remember that Warner Bros. pulled the PC game from being sold last week.

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Rocksteady is now in control of the game, with the studio posting on their official website saying: "Rocksteady is leading our team of developers and partners as we work on the PC performance issues that players have been encountering. The work is significant and while we are making good progress on improving performance, it will take some time to ensure that we get the right fixes in place". The first patch, which should've already hit owners of Batman: Arkham Knight, has some interim fixes:

  • Fixed a crash that was happening for some users when exiting the game
  • Fixed a bug which disabled rain effects and ambient occlusion. We are actively looking into fixing other bugs to improve this further
  • Corrected an issue that was causing Steam to re-download the game when verifying the integrity of the game cache through the Steam client
  • Fixed a bug that caused the game to crash when turning off Motion Blur in BmSystemSettings.ini. A future patch will enable this in the graphics settings menu

But you know what? Rocksteady would've seen the game before they, or Warner Bros. would've greenlit its release on PC. Obviously Rocksteady was too busy at work on the console version of Batman: Arkham Knight that the PC version wasn't just receiving as much love, it was thrown to the side without a second thought. It was released completely unready, and thus untested, and Rocksteady should be ashamed of themselves ending the Batman trilogy of games on this note.

Anthony Garreffa

ABOUT THE AUTHOR - Anthony Garreffa

Anthony is a long time PC enthusiast with a passion of hate for games to be built around consoles. With FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with high-end, custom-built PCs. His addiction to GPU technology is unwavering, and with next-gen NVIDIA GPUs about to launch alongside 4K 144Hz HDR G-Sync gaming monitors and BFGDs (65-inch 4K 120Hz HDR G-Sync TVs) there has never been a time to be more excited about technology.

NEWS SOURCE:polygon.com

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