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Project CARS compared on video at 1080p 60FPS between PS4 and PC

Project CARS tested on the PlayStation 4 and PC at 1080p 60FPS with impressive results

By Anthony Garreffa on May 10, 2015 09:31 pm CDT - 0 mins, 48 secs reading time

With Project CARS now finally out, comparisons are being made between the Xbox One, PlayStation 4 and PC versions of Slightly Mad Studios' very ambitious driving game.

The comparison we've embedded above is between the PS4 and PC versions of Project CARS, with both versions running at 1080p 60FPS. For the most part there's not much of a difference between the two, with some impressive performance coming out of the AMD APU-powered PS4. But, if you pause the video at any time, there's some very serious motion blur happening on the PS4 version of the game.

At 2:40 into the video, mountains completely disappear on the PS4 version of the game for some reason, which I'm sure is performance-related. As for the PC version, it was running on High texture resolution with AA on High, FXAA disabled, and most other settings on Ultra. Motion blur was set to High, with grass, particle levels and intensity set on Ultra.

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Anthony Garreffa

ABOUT THE AUTHOR - Anthony Garreffa

Anthony is a long time PC enthusiast with a passion of hate for games to be built around consoles. With FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with high-end, custom-built PCs. His addiction to GPU technology is unwavering, and with next-gen NVIDIA GPUs about to launch alongside 4K 144Hz HDR G-Sync gaming monitors and BFGDs (65-inch 4K 120Hz HDR G-Sync TVs) there has never been a time to be more excited about technology.

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