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The damage system in Star Citizen is fully next-gen

Cloud Imperium Games shows off the impressive damage system for Star Citizen

By Anthony Garreffa on Mar 8, 2015 10:23 pm CDT - 0 mins, 34 secs reading time

We're three months into 2015 so it's about time that we get a deeper look at Star Citizen, with Cloud Imperium Games showing off the super impressive damage system, which you can check out in the YouTube clip below.

As you can see from the minigun shooting the spaceship, little parts of the ship become damaged. Once a heavier, or stronger weapon is shooting or blasting at the ship, the hull is breached and you can see parts of the ship underneath. It was something I didn't expect, and I actually raised an eyebrow when watching it. Impressive stuff to see happen in a game made for the PC only.

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Anthony Garreffa

ABOUT THE AUTHOR - Anthony Garreffa

Anthony is a long time PC enthusiast with a passion of hate for games to be built around consoles. With FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with high-end, custom-built PCs. His addiction to GPU technology is unwavering, and with next-gen NVIDIA GPUs about to launch alongside 4K 144Hz HDR G-Sync gaming monitors and BFGDs (65-inch 4K 120Hz HDR G-Sync TVs) there has never been a time to be more excited about technology.

NEWS SOURCE:kotaku.com.au

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